Tags
Creators
Details
5.6.0-beta
Compatibility
Changes
5.6.0 Beta - Whitelist and subcommands.
Can be not stable! Test with backups.
- Updated block category (events, actions, conditions) selection menu.
- Added %event% coding placeholder, that will be replaced with name of event, that called executor.
- Added "Create Coding Platform" button in /environment menu.
- Parameter slots are black instead of blue.
- Now players cannot use WorldEdit outside world borders.
Experimental (not translated yet and may be removed):
-
Added 1 Entity Condition: If Entity's Name Equals
-
Added 9 Entity Actions:
- Set Display's Text
- Make Display's Text Shadowed
- Set Display's Brightness
- Set Display's Size
- Set Display's Translation
- Make Display visible throught walls
- Set Display's Text Trasnparency
- Set Display's Text Line Width
- Set Display's Item
-
Added 1 Player Action:
- Show phantom (fake, visible only for player) block
-
Added 4 World Actions (?):
- Add physical object.
- Create visual component for physical object
- Create motion component for physical object
- Create parameters component for physical object
-
Added world players whitelist. Now world owners can add players to whitelist, it allows players to join the world, even if it's closed. Can be accessed in
/worldor/world whitelist PlayerName,/world unwhitelist PlayerName -
Added new admin subcommands to control worlds:
/oc register ID- Registers new world, that is located in /planets/ directory, if it's not registered in base. (Maybe you downloaded world from other server and placed it in /planets/ directory, but you don't want to reload entire server)/oc unregister ID- Unregisters world from base. Players cannot join (/ad) or even find unregistered worlds (in worlds browser menu)./oc unload all- Unloads all worlds (useful for plugin reload).
-
Some subcommands (
/oc moderate) now support custom text IDs, not only numeric. -
Added limits in config.yml for player groups:
groups:
default:
world:
#...
limits:
changing-list-elements: 50 # limit of changing variable's list/map elements per second
whitelisted-amount: 10 # limit of whitelisted players
blacklisted-amount: 10 # limit of banned players
- Added item fixer settings in config.yml:
item-fixer:
max-enchantment-level: 10 # Maximum enchantment level (swords, armor...)
container-big-items-max-amount: 3 # Limit of bad items (containers, books) inside container
books-pages-max-amount: 50 # Limit of book pages
remove-attribute-modifiers: true # Removes some attribute modifiers from item (scale, speed, strength)
remove-clickable-in-books: true # Removes clickable components from books
remove-custom-spawn-eggs: true # Removes custom data in spawn eggs
- Added logging messages in console for loading and unloading planets, dev planets, variables.
- Added lobby-permissions for player groups:
groups:
premium:
lobby-permissions:
- "essentials.fly"
- Fixed some numbers values problem.
- Fixed wrong displaying legacy RGB colors of world's name in /ad and /games.
- Added variable's changing list/map elements amount limit per second (see above).
- Added cooldown for /locate command.
- Fixed issue, that didn't create config.yml on first plugin launch.
- Fixed double world unload.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pMgywsVc:oftPt6CV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pMgywsVc:oftPt6CV"
}

