The following passives have been renamed to further enhance user experience:
Wood Passive > Forestry Iron Passive > Forgecraft Gold Passive > Prosperity Diamond Passive > Brilliance Nether Passive > Infernalism Bonus Passive > Godsend Craft Nether Armor > Netherweaving Craft Nether Tools > Abyssal Crafting Craft Nether Weapons > Demonforging Potion Extend > Eternelixiris Potion Return > Twinbrew Mastery Potion Strength > Amplification
Nether crafting passive requirements changed from ingots to scrap. This improves the effectiveness of the passive while still requiring basic materials necessary to obtain netherite items.
Nether tools now require copper ingots instead of sticks by default.
New placeholder: %rdq_rank_total% | %rdq_r_total% | %rdq_ranks_total% - returns total number of ranks obtained 6 new stats added for melon condensing Windows fix for dependency loading
Commands: /rq creategroups changed to /rq create groups /rq create permissions added - Adds default permissions based on plugins installed on server. Currently supports RDQ, Towny, mcMMO, CMI, and Essentials /rq condense melons - condense melons | Permission: RaindropQuests.command.condense
4.1.4
Adjusted default passive values for improved balance within RDQ.
Modified Captis: the "Amount" field is now the "Rate" field.
Enhanced Captis logic to ensure the passive only triggers once per fishing event.
4.1.3
Paper servers fix on startup
Web service fix to accommodate new library manager
4.1.2
NullPointerError fix on Settings object
4.1.1
Adjusted default achievement tier colors for consistency.
Updated default quest requirements in Rank1 for accuracy.
Introduced custom money to rank requirements, transitioning from the experimental phase.
Introduced a new permission: RaindropQuests.achievement.<AchievementID>. This permission is necessary to obtain specific achievements.
Gratitude is extended to @FlexouzMV for their invaluable contribution toward meticulous testing, aiding in the meticulous identification and resolution of bugs and errors. This update encompasses the following enhancements:
- Rectification of errors pertaining to machine purchases within the shop GUI
- Optimization and refinement of cooldown mechanisms across RDQ
- Resolution of issues within the passives GUI, rectifying the incorrect display of ownership for players lacking the respective passive
- Rectification of errors in mcMMO placeholders
- Introduction of a preliminary version of the wiki, now accessible
A huge shoutout to @flexouz for their dedicated testing efforts and meticulous error reporting! Their invaluable input led to pinpointing critical issues within RDQ and optimizing the plugin for an enhanced user experience. Here's a summary of the latest changes:
- Addressed default quest yaml to seamlessly accommodate Essentials users.
- Resolved logic errors encountered during passive purchase within the GUI.
- Rectified null errors associated with Titles functionality.
- Implemented a significant update to RDQ's database save logic, resolving a critical RPlayer object reset bug.
- Fixed tab-complete suggestion logic errors and introduced updated suggestions.
- Streamlined data loading and shutdown logic for improved efficiency.
- Enhanced RDQ log messages, facilitating easier debugging processes.
- Cleaned up outdated logger messages for a more refined debugging experience.