RDQ

RDQ

Plugin

Cross Server | Quests | Ranks | Tree | Passives/Unlocks | Stats | Achievements

Server AdventureEconomyGame MechanicsStorageTechnologyUtility

829 downloads
5 followers
Created6 months ago
Updated16 days ago

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Added optional global limit to Quantum Storage
Added rq about <passive title>
Perm required - RaindropQuests.command.about
Provides player information about passive including description, usages, ownership, and cooldown
Updated toggle command to use passive title instead of id for easier identification by players

Fix discord message to strip colors Fix null error during stat check when new players join Caused by using RDQ placeholders during join event

Fix rank obtained stat Fix for rank GUI when no requirements present Fix for discord message using placeholders

Aura Skills support!
Language Files key changed from mcMMO to Skills
SkillsInterface added
All references to mcMMO have been changed to skill
Default skill levels in ranks when using Aura adjusted to account for 100 cap
plugins/RDQ/items.yml updated to reflect new skills
Potion crafted requirements are mcMMO only
Aura permissions added to RDQ create permissions command
plugins/RDQ/bin created!
The following folders have been moved into bin
assets
db
languages
lib
logs
Request: database.yml has been created
[Server] and [Database] section of config.yml moved to database.yml
Fix quest stats to show quest title instead of ID
Fix for stats improperly showing completions as two separate stats
Fix for Weekly and Daily quest stats
Fix to cs_CZ and el_GR lang file
Fix for mythic mob types in RDQ command
InvUI updated to 1.27
Updated RDQ message to catch null failures so RDQ does not stop
Removed all party mechanics from RDQ in favor of Trusted
Updated RDQ guidebook to support 100 pages

Updated Spirit Walker default to 600 tickets (30 seconds) when taking damage
Fix pt_BR language file

Added new passive Spirit Walker
Allows players to use SOUL SPEED enchant without durability loss
Server owners can disable passive for specific boots in passives.yml
InTownRequired only worked for Towny at this time
Disables if player takes damage within the last 1 tick by default
Updated Auto Crafter, Collector, and Quantum Storage Machines trusted mechanics
Towny or mcMMO no longer required
When viewing RDQ machines a "Trusted" button will be available
TrustedGUI shows other players. Click to trust a player. Trusted players can deposit and turn on/off machines.
Server owners can also enable offline player trust. Players will see a shift click option when enabled.
Fixed custom name item button for CollectorGUI

Added achievements check message to messages/server.yml config
Added achievements check completed to messages/server.yml
rq admin passive command now toggles passive if option is enabled in config
Ensures consistency across RDQ passive aquisition
Placeholder changes:
Fixed %rdq_ranks_tier%
Added disabled message to %rdq_quests_available%
Failed placeholders now return params or reason instead of throwing null

Fixed orphan removal of RDQ blocks (Warning: fix requires DB reset)
Note: resetting DB will reset all data associated with RDQ
Added claims interface over Towny
Added husktowns implementation (experimental)
Removed testing code for new mechanic
Fixed bug where bounties will reset on restart
Fixed nation title when king in Towny

Fixed Eco Jobs total job level calculation Fixed Eco Jobs token creation using ID

Fixed bug when picking up Quantum Storage Added database startup message after DB finishes loading CMI playtime, bedhome, sethome and recipe perms added to RDQ command Fixed null error for Titles GUI in languages other than English Removed severe debug message from testing

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ItsRainingHP

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Technical information

License
ARR
Project ID