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Added /attack command (toggleable through config.yml & permission summonfriendlymob.attack).
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Usage /attack <target player name | target mob uuid>
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Added /mobs (summonfriendlymob.check) command to check how many mobs are alive summoned through this plugin
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Added Mob settings file (mobs.yml ; also toggleable from config.yml if to use). You can change mob's name, max health and speed. Only applies to mobs summoned through this plugin
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Added /sfmreload command (summonfriendlymob.reload). Reloads all configs
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Added snow golem to gse list
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Added /attack command (toggleable through config.yml & permission summonfriendlymob.attack).
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Usage /attack <target player name | target mob uuid>
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Added /mobs (summonfriendlymob.check) command to check how many mobs are alive summoned through this plugin
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Added Mob settings file (mobs.yml ; also toggleable from config.yml if to use). You can change mob's name, max health and speed. Only applies to mobs summoned through this plugin
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Added /sfmreload command (summonfriendlymob.reload). Reloads all configs
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Vexes summoned from friendly evokers are now friendly to the summoner
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Added snow golem to gse list
- Fixed Warden
- Added 4 new toggles, FriendlyWarden, UniversallyFriendly, SaveFriendliness, SaveWardenFriendliness which can be toggled on/off through the config file.
- Warden friendliness can be toggled (FriendlyWarden)
- Time (in ticks) can be configured between each check to clear Warden anger (WardenCheckInterval)
- Mobs summoned can be toggled to be friendly to all players (UniversallyFriendly)
- Passiveness of mobs can be retained after server restarts (SaveFriendliness)
- Passiveness of mobs can be retained after server restarts (SaveWardenFriendliness)