- fixed anvil compatibility with enchantments - now only proper items can get the proper enchantments
- fixed anvil enchanting levels
- fixed pressure plates activating some enchantments
- fixed multishoot not applying to crossbows
- fixed conflict between heavy vs lightweight
- fixed explosive not working well
- fixed explosive doing damage to self
- fixed enchantents not being in "stored_enchants", had caused some issues
- added much more flexibility to explosive in config.yml
- added a cap to the amount of blocks timber can break
- removed custom anvil
- updated plugin to 1.21.8
- Fixed emeralds not working with autosmelt + fortune
- Fixed coal not working with autosmelt + fortune
- Fixed redstone not working with autosmelt + fortune
- Fixed lapis not working with autosmelt + fortune
- Fixed diamond not working with autosmelt + fortune
- Fixed nether quartz not working with autosmelt + fortune
- Added flippers enchant name and lore to other language files
- Added some javadoc documentation to the code for API usage
- Added harvester enchantment
- Added dragon hunter enchantment
- Completely changed the API to add more abstraction to make it easier
- Made abiding work on fishing rods
- Fixed spacing error when using removing an enchantment with the gui
- Changed update message to include the changelog
- Changed welcome message to include help with permissions
- Major performance improvements
- Fixed heavy enchantment still working when taking armor off
- Fixed lightweight enchantment still working when taking armor off
- Made heavy enchantment work on multiple armor pieces at the same time
- Made lightweight enchantment work on multiple armor pieces at the same time
- Performance improvements