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UberEnchant



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Description

Ever wanted to have ridiculous enchants on your items? Then use UberEnchant! This plugin allows you to add enchants of any level* (yes, level 5 , only tested to level 15,000) to any item. This includes food, tools, swords, armor, blocks, but the enchant will not stay on the item if it is placed. Be careful to not lose the items you enchant, as they are all powerful and can get into the wrong hands.

*Limited to 255 internally by Minecraft since 1.17


Features

Support of Minecraft 1.17.1+ (Since Beta 8.11.2)

Economy Support

  • Requires Vault!

Enchantments!

  • Add
  • Remove
  • Any item
  • Almost any level*
  • Hide/Show (UberEnchant 8.9.7+)

*Limited to 255 internally by Minecraft since 1.17

 

Custom Enchantment Api! (Since Beta 8.10.0)

UberEnchant now has a custom enchantment api developers can utilize to create customized enchantments easily!

Potion Effects! (Vanilla potion effects only. Add effects to items from Beta 8.9.8+, Beta 8.10.0 changes these over to custom enchantments)

  • Add
  • Remove
  • Any item (Version 8.10.0 removes this for items in favor of custom enchantments. Must be holding item when issuing the command)
    Effects added to items will apply the effect to what is hit IE hitting a player or mob
    Effects added to armor will apply upon taking damage (Positive/Neutral effects apply to the wearer and Negative effects apply to the attacker)

Custom game mechanics!

Enchantment tables (Since beta 8.11.0):

  • Acts just like a Vanilla enchantment table
  • Uses xp/lapis
  • Custom enchantments appear in the Vanilla enchantment table as extra enchantments
  • Vanilla enchantments can appear higher levels than Vanilla (max level can be changed in the enchantment config)
  • Can be turned off in config.yml (Moved to 'mechanics/enchantment_table.yml' since Beta 8.11.2)
  • Allow only specific enchantments to appear, specified in 'mechanics/enchantment_table.yml' (Beta 8.11.2)

Anvils (Since beta 8.11.0):

  • Acts just like Vanilla anvils
  • Uses xp
  • Custom enchantments can be used in anvils
  • Vanilla enchantments can be combined to higher levels than Vanilla as defined in the enchantment configs
  • Can be turned off in config.yml (Moved to 'mechanics/anvil.yml' since Beta 8.11.2)
  • Use color codes/hex colors in anvil (Since Beta 8.11.2, enabled in 'mechanics/anvil.yml')

Lore!

  • Color codes
  • Hex colors supported (UberEnchant 8.9.3+, 1.16+, requires spigot/paper)
    Hex format: #000000
    Hex example for red: #ff0000This is red
  • Add
  • Remove
  • Set
  • Add/Set a blank line with "/uadd lore %null" or "/uset lore <line> %null" (Version 8.9.2+)

Item Names!

  • Color codes
  • Hex colors supported (UberEnchant 8.9.3+, 1.16+, requires spigot/paper)
    Hex format: #000000
    Hex example for red: #ff0000This is red
  • Set
  • Clear

Locale Support! (Since version 8.9.15) (Send translations and they'll be added!)
Supported:

  • EN_US

Permissions!


Commands

  • Color Codes Supported!!
  • Hex colors supported (UberEnchant 8.9.3+, 1.16+, requires spigot/paper)
    Hex format: #000000
    Hex example for red: #ff0000This is red
  • /uadd enchant <enchantment|alias> <level>
    Adds <enchantment> with <level> to held item
  • /uadd enchant all <level>
    Adds all enchantments with <level> to held item
  • /uadd effect <effect|id> <duration> <level>
    Gives you the specified potion effect with duration in seconds (with empty hand)
    Adds the effect to an item when holding the item
  • /uadd name <text...>
    Appends <text...> to the displayname
  • /uadd lore <text...>
    Appends <text..> to the list of lore
    Using %null as the text will add an empty line
  • /ucost add <enchant|alias> <level>
    Check cost of adding level <level> <enchant>
  • /ucost del <enchant|alias>
    Check cost of deleting enchant
  • /ucost extract <enchant|alias>
    Cost of extracting an enchant
  • /uset hidden <true|false>
    Sets enchantments to be hidden/shown (UberEnchant 8.9.7+)
  • /uset name <text...>
    Sets the display name of the item to <text...>
  • /uset lore <line#> <text...>
    Sets the lore on <line#> to <text...>
    Using %null as the text will set an empty line
  • /udel enchant <enchantment|alias>
    Removes <enchantment> from held item
  • /udel effect <effect|id>
    Removes specified potion effect from your character (When holding nothing)
    Removes specified potion effect from your held item
  • /udel name
    Removes the display name of held item
  • /uextract <enchant|alias>
    Extracts the specified enchantment from held item
  • /uinsert lore <line#> <text...>
    Inserts <text...> after the lore on <line#>
    Using %null as text will insert an empty line
  • /uclear enchant|lore|effect
    Resets the held item or potion effects
  • /ulist
    List the available enchantment values
  • /ureload
    (Since 8.10.1)
    Reloads any custom enchantment configs to allow changes to take effect
  • /uhelp
    Lists all the commands

Current enchants and potion effects:

Use the in-game command (/ulist) to see enchantments


Planning

  • Custom villager mechanics regarding enchanted books/gear
  • Custom fishing mechanics regarding enchantments found while fishing 
  • Send us Ideas!

Feedback

Please Leave Feedback For:

  • Issues
  • Suggestions
  • Comments

Other Notes

  1. Implements Plugin Metrics To Collect Data (Can Be Opted Out Of By Editing The Config In "/plugins/ Plugins Metrics/config.yml")
    • Plugin Metrics Collects:
      • A unique identifier
      • The server's version of Java
      • Whether the server is in offline or online mode
      • The plugin's version
      • The server's version
      • The OS version/name and architecture
      • The core count for the CPU
      • The number of players online
      • The Metrics version
  2. Implements BStats (Same idea as Plugin Metrics above)

External resources



Project members

coltonj96

Owner


Technical information

License
MIT
Project ID