- Made it so UberEnchant custom enchantments and ExcellentEnchant enchantsments work on enchantment table at same time,
- Fixed enchantment table giving weird level distributions for xp cost
- Added ability to save/load items from file via commands. This enables kit plugins(like essentialsX) to give players predefined items with custom enchantments/data (To add the command to a kit with essentialsX add '/uitem load <your item name here> {USERNAME}' to the kit under the items list)
- Added '/uitem <save | delete | load> <item> [player] save an item to file by holding the item and using '/uitem save <name>' (items currently get overwritten when using the same name for two different items) delete an item by using '/uitem delete <name>' load an item by using '/uitem load <item>' load an item for another player by using '/uitem load <item> <player>' Items are saved to 'plugins/UberEnchant/other/items.yml' (May change to seperate files for every item)
- Added Towny support Custom effect enchantments should respect Towny's protections
- Fixed a bug in plugin.yml (Had a typo in softdepends)
- Moved some code regarding plugin support (Vault, Towny, WorldGuard) to their own classes
- Added ProtocolLib support to remove the "Too Expensive" message on anvils when "ignore_too_expensive" is set to true
- Added 'enable_level_cost_limit' and 'level_cost_limit' to anvil.yml Enabling makes UberEnchant limit anvil level costs to the specified level limit so an item costing 300 levels to use on anvil with limit set to 100 will cost 100
- Added more things to '/reload' command, allowing to changes settings in anvil.yml and enchantment_table.yml on the fly without reloading entire server (Does not include the 'enabled' setting, yet)
- Bug fixes and improvements
Changes:
- Made it so UberEnchant custom enchantments and ExcellentEnchant enchantments work on enchantment table at same time
- Fixed enchantment table giving weird level distributions for xp cost
- Cleaned up and improved some code Some bug fixes
- Fixed (hopefully) some major bugs relating to servers using 1.18-1.20.3
- Fix for bug relating to using Paper servers
- Fixed some bugs relating to Anvils
- Added remove_to_reroll option to plugins/UberEnchant/mechanics/enchantment_table.yml Allows players to reroll the enchantment table be removing their item and putting it back Defaults to false, set to true to enable
- Made it so WorldGuard flags must be explicitly set to DENY to prevent the custom enchantment effects such as setting DAMAGE-ANIMALS to DENY will stop animals being affected by EffectEnchants in that region (Same with setting PVP to DENY but for players) Setting POTION-SPLASH to DENY will stop EffectEnchantments regardless of the other two flags. By default, EffectEnchantments apply unless one of the three flags are set to DENY
- Added and testing support for Minecraft 1.18+
Bugfixes
Major Changes: Added the ability to add meta tags to UberEnchantments This is done through commands currently:
/uadd meta <enchantment> <tag> <value> Adds specified tag on specified uberenchantment, /uset meta <enchantment> <tag> <value> Sets specified tag on specified uberenchantment (tag must already be added), /udel meta <enchantment> <tag> Deletes specified tag on specified uberenchantment, Current meta tags are:
duration (set the duration of the effect enchantment), has_chance (set if the effect has a chance to apply rather than every time), chance (When an enchant has both has_chance=true and a value set to chance, use the chance value instead of enchant level / max level) hidden (Hide the effect enchantment from showing on an item, still applies effects), level (A roundabout way to set the enchantments level), on_consume (Apply the effect upon consuming the item ie eating an apple), on_drop (Apply the effect upon dropping the item), on_held (contunously apply the effect while holding the item), on_pickup (Apply the effect upon picking up the item), Added WorldGuard support! Custom enchantments no longer work in areas with any of the following WorldGuard flags set to false: pvp, damage_animals, potion_splash, Added partial support for plugins that add custom enchantments! (such as ExcellentEnchants) (Only works if the plugin adds enchantments as if they're vanilla, pseudo enchantments like UberEnchant won't integrate) Automatically integrates custom enchans from other plugins into commands, Automatically genererates an enchantments.yml in plugins/UberEnchant/enchantments/<plugin name>/default_enchantments.yml, Changed how '/ulist enchants' works to allow all enchants to be read easily (including custom ones from other plugins) Now askes users to enter a page number to read 10 enchants at a time, Automatically times out after 30 seconds,
- Bug fixes
= Fixed a locale bug
Changes:
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Made effect enchantments behave as you would think, such as effects on armor (positive effects mostly) giving you that effect just by wearing the armor
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Fixed a bug with some effect enchants not showing up (You will need to delete plugin/UberEnchant/enchantments/default/vanilla_effects.yml or swap the alias and entry name such as if the alias of slowness is slow, change slowness to slow and slow to slowness.)
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Fixed and properly implemented Locale
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Fixed some other bugs
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Added where any missing locale entries will use the default English entry and have a warning about it in console
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Added ability to disable custom effect enchantments appearing in enchantment table via config
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Added ability to change/set/add/remove types and amounts for floor bonus blocks
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Added a little randomness to custom enchants levels in enchantment table to look more natural
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added back custom enchants
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Fixed some code
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Fixed enchantment table stuff
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Fixed /udel not working right
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Fixed some potion effect enchantments not working properly
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Fixed '/uclear enchant' not clearing custom enchantments
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Added ability to add more enchant bonus with blocks under enchant table as a floor bonus
Vanilla max bonus is 15-22 bookshelves
Custom enchantment tables mechanics adds ability to use iron blocks, gold blocks, emerald blocks, diamond blocks, and netherite blocks for bonus
9 blocks max for floor bonus
Iron adds 0.25 per block for max 2.25 added bonus
Gold adds 0.5 per block for max 4.5 added bonus
Emerald adds 0.75 per block for max 6.75 bonus
Diamond adds 1.0 per block for max 9 bonus
Netherite adds 2.0 per block for max 18 bonus
Fixed a bug
NOTICE
Temporarily disabled custom enchantments (includes default vanilla effects as enchantments) to work with Minecraft 1.20.4, Custom enchants will be added back later
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Added support for Minecraft 1.17.1 and up with latest features
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Added ability to create enchanted books using the '/uadd enchant' command while not holding an item
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Fixed '/uadd enchant' to properly add stored enchants to enchanted books instead of just enchanting them like an item
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Fixed the 'uber.add.enchant.all' permission node
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Moved custom enchantment table and anvil mechanics configuration to their own folder 'mechanics/anvil.yml' and 'mechanics/enchantment_table.yml' (UberEnchant will automatically save and transfer your current values if any are set)
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Added the ability to allow specific enchantments in the enchanting table via enchantment_table.yml config
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Fixed renaming items on anvil
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Added ability to use color codes/hex color in anvil with renaming, uses same format as the '/uset name' command for colors
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added config value for enabling color renaming in anvil
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Various code cleanup
- Fixed a bug with anvil not allowing item repairing using materials like iron ingots
MAJOR UPDATE
- Added custom Anvil and Enchantment table mechanics (Custom UberEnchantments appear in vanilla enchantment table as possible extra enchantments and vanilla enchantments can appear as higher levels than vanilla if set in configs Anvils can combine custom UberEnchantments on items and books as well as upgrade vanilla enchantments higher than vanilla, defined in configs)
- Custom mechanics can be disabled via config (On by default)
- Updated WeightedChance class in api to have more versatility
- Cleaned up some imports
- Fixed a locale bug
From 8.10.1:
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Major code refactor
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Added '/ureload' command to reload config changes without restarting/reloading server
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Fixed '/ucost' related issues
+ Major Update
+ Added custom UberEnchantment Api
+ Moved effects on items to be default custom enchantments
+ Moved enchantments.yml to "uberenchant/enchantments/default/vanilla_enchantments.yml"
+ Added config file for custom default enchantments found under "uberenchant/enchantments/default/vanilla_effects.yml"
Please send feedback, especially for the api.
Javadocs can be found at https://coltonj96.github.io/UberEnchant/
An example plugin utilizing the api can be found at https://github.com/coltonj96/UberEnchantApiExample
I now have a discord server for developers and those who need help with my plugins
Send me a private message here on bukkit, currently invite only!
+Added Locale +Added us_en locale
=Removed some console messages meant for debugging


