VoxelEarth 1.0
Real places, in Minecraft — now in a single, CPU-only plugin.
VoxelEarth 1.0 is our first “real” release of the Minecraft plugin + tools pipeline for streaming Google Photorealistic 3D Tiles (and other 3D Tiles sources) into Minecraft as voxels.
Walk around a fresh world and watch real cities, landmarks, and terrain appear around you — block by block.
🧱 Highlights
-
Single-JAR Minecraft plugin
No Node.js, no CUDA, no external scripts required on the server. Just drop the VoxelEarth jar (and optionally FAWE) intoplugins/. -
1.20+ support with FAWE integration
Designed and tested primarily on Paper 1.20.4 with Java 21+, with a BlockPlacer path that works without FAWE and a FAWE path for high-throughput edits on newer servers. -
End-to-end CPU voxelization
Complete CPU pipeline for:
3D Tiles → Draco decode → GLB → voxel JSON → Minecraft blocks. -
Split pipeline for easier development
Each stage has its own focused CLI:java-3dtiles-downloader– fetch 3D Tiles leaves fast.java-draco-decoder– decode Draco GLBs to plain GLB.java-cpu-voxelizer– voxelize GLB into the same JSON format the plugin consumes.
-
Web client for experiments
A lightweight web viewer to explore tiles in your browser and experiment with regions/parameters before you spin up a server:
https://github.com/voxelearth/web-client
⚠️ Important: FAWE & Version Notes
VoxelEarth 1.0 has two placement paths:
-
Paper/Spigot 1.20.4
- ✅ Works with or without FAWE.
- When FAWE is present, VoxelEarth uses it for fast bulk edits.
- When FAWE is missing, it falls back to its internal
BlockPlacerpath.
-
Paper/Spigot 1.20+ (non-1.20.4)
- 🟡 We strongly recommend installing FAWE for your server version.
- The plugin is compiled against 1.20.4’s API; FAWE smooths over a lot of version differences and gives you async, high-throughput world edits.
Reminder:
For 1.20.4 servers, VoxelEarth can run standalone.
For other 1.20+ versions, drop FAWE intoplugins/next to VoxelEarth.
Quick FAWE link (the version we build & test against):
- FastAsyncWorldEdit (FAWE) 2.12.3:
https://github.com/IntellectualSites/FastAsyncWorldEdit/releases/download/2.12.3/FastAsyncWorldEdit-Bukkit-2.12.3.jar
📦 Downloads
Adjust filenames if you use different asset names; this is the typical layout.
-
VoxelEarth 1.0 Minecraft plugin
VoxelEarth-1.0.jar
https://github.com/ryanhlewis/VoxelEarth/releases/download/1.0/VoxelEarth-1.0.jar -
FastAsyncWorldEdit 2.12.3 (recommended)
FastAsyncWorldEdit-Bukkit-2.12.3.jar
https://github.com/IntellectualSites/FastAsyncWorldEdit/releases/download/2.12.3/FastAsyncWorldEdit-Bukkit-2.12.3.jar -
CLI tools (optional but great for dev):
- Downloader: https://github.com/voxelearth/java-3dtiles-downloader
- Draco decoder: https://github.com/voxelearth/java-draco-decoder
- CPU voxelizer: https://github.com/voxelearth/java-cpu-voxelizer
- Web client: https://github.com/voxelearth/web-client
🖥 Requirements
- Server: Paper or Spigot 1.20.4+
- Java: Java 21+ (plugin compiled with
--release 21) - Plugins:
- Recommended: FastAsyncWorldEdit for your Minecraft version.
- VoxelEarth will still run without FAWE on 1.20.4 via its internal BlockPlacer.
🚀 Quick Start (1.20.4 Example)
Basic Linux setup:
mkdir -p ~/paper-server
cd ~/paper-server
# Paper 1.20.4
wget https://api.papermc.io/v2/projects/paper/versions/1.20.4/builds/499/downloads/paper-1.20.4-499.jar -O paper.jar
mkdir -p plugins
# FAWE (recommended)
wget -O plugins/FastAsyncWorldEdit-Bukkit-2.12.3.jar \
https://github.com/IntellectualSites/FastAsyncWorldEdit/releases/download/2.12.3/FastAsyncWorldEdit-Bukkit-2.12.3.jar
# VoxelEarth plugin (from this release)
wget -O plugins/VoxelEarth-1.0.jar \
https://github.com/ryanhlewis/VoxelEarth/releases/download/1.0/VoxelEarth-1.0.jar
echo "eula=true" > eula.txt
java -Xms2G -Xmx4G -jar paper.jar nogui
Full Changelog: https://github.com/ryanhlewis/VoxelEarth/commits/1.0



