Tags
Creators
Details
Licensed MIT
Published 5 years ago
Updated last year
All versions
0.4.1+1.19
Release
[1.19+] Isometric Renders - 0.4.14 years ago 20.5K
Compatibility
Minecraft: Java Edition
1.19–1.19.2
Platform
Fabric
Supported environments
Client-side
Changes
Changes
- Players can now be rendered via
/isorender player. They currently do not support animations as that would require a more extensive fake player implementation than what this currently uses - When rendering entities, including players, you can now configure their pose with the new 'Yaw' and 'Pitch' sliders
Fixes
- A semi-rare crash caused by a race condition when exporting renders should no longer occur
- Using Isometric Renders along with REI/Cloth Config no longer causes the game to crash when opening the REI config screen
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:M0aimenU:6CJfEFc0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:M0aimenU:6CJfEFc0"
}

