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Creators
Details
Licensed MIT
Published last year
Updated 2 weeks ago
All versions
1.15
Release
Crazy AE2 Addons 1.15last year 129
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- ejector block has different texture when its crafting items to eject
- most multiblocks open their menu after right clicking any block not only the controller
- added pattern management unit, you can store CRAFTING patterns in it and those patterns will be available for all pattern providers on the network
- induction card support from app flux for crazy pattern provider
- added limit support to crazy pattern multiplier
- option to set circuits for all patterns inside the crazy pattern multiplier
- displays support text and color formatting, variables and amounts of items in storage, have much nicer UI, and connect with their neighbours making bigger screens
- better compatiblity with advanced ae
- EMI support with multiblock sturcture previews and recipes
- processing patterns show which circuit they are set with visually, on their texture
- ! operator now works for all nbt related matchers, as well as for tag matchers.
- the crazy multiplier wont divide if it can not divide all the things
- in the ejector menu you can set the amount of resource with middle click
- added option to load the ejector from a pattern
- fix crazy provider "lock crafting" text displaying too close to the "capacity: x" text
- fix search in the redstone terminal
- Changed the UI of the crazy pattern modifier, you can now also right click any pattern provider to open the modifier on its inventory directly
- pattern multiplier no longer breaks the display of the encoded circuit
- added tag/nbt view cell
- crazy provider holds patterns when broken
- added tooltip showing the size of crazy pattern provider and the amount of patterns inside
- a lot of improvements on the crazy pattern providers UI, its much faster now
- a lot of improvements on how the crazy provider works in general
- a way of selecting which CPU has bigger priority, so crafts that its doing would get done before crafts from cpus with lower prio
And probably more that I forgot to mention as this update is huge
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:anaGQD2Q:jjFy0OZ7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:anaGQD2Q:jjFy0OZ7"
}

