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Beta-0.7
Beta
Immersive Winds 0.72 years ago 19.7K
Compatibility
Minecraft: Java Edition
1.20–1.20.4
1.19.4
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Bug Fix Update
Fixed Bugs!
- Wind manager breaks after leaving and rejoining a game.
- Wind Sound shuts off completely after changing dimensions.
- Blacklist names not lining up with actual particle names
- IW only creates config file if modmenu is installed
- Particles were affected in fluids unintentionally
Please report bugs to my github.
New Features!
- Wind is now only prevelent in the OverWorld.
- Nether has a updraft mechanic. Which causes particles to move vertically instead of horizontally.
- (Experimental) Wind Wisp Particles can now manually be chosen to spawn. Via the config. These are a WIP.
Stay tuned for 0.8!!!
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:smYLXoRt:M5vmLelP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:smYLXoRt:M5vmLelP"
}

