Fresh Animations is a work in progress resource pack that gives an animation overhaul to the creatures in the default look of Minecraft. The aim is to make the mobs more dynamic and believable.
This pack uses an OptiFine feature called Custom Entity Models (CEM) to add new animations.
IT WILL NOT WORK PROPERLY WITHOUT THESE FEATURES!
Having issues? Make sure you have these settings:
Video Settings > Quality
Custom Entity Models : ON
Random Entities : ON (optional)
Emissive Textures : ON (optional)
Animated mobs list:
+ Version 1.1:
+ Version 1.2:
+ Version 1.3:
+ Version 1.4:
+ Version 1.5:
+ Version 1.6:
+ Version 1.7:
+ Version 1.8:
+ More to come!
Fresh Animations Extensions are extra resource packs with additional features for Fresh Animations.
- Load these packs above Fresh Animations to work correctly.
- These packs are mostly suited for the vanilla look and aren't friendly to other resource packs.
- They are made for and require Fresh Animations.
If you ask a question that's already answered in the spoiler below, I will probably ignore it.
Frequently Asked Questions:
Q: Is Fresh Animations a mod / datapack?
A: Nope, Fresh Animations is just a resource pack! It does require OptiFine to work, though.
Q: Can you make a Bedrock port?
A: It's not as simple as porting it. To make a version that would work on Bedrock, I would have to start from scratch. So that's not something I plan to do any time soon if ever.
Q: Can you add player animations?
A: Sadly no. Optifine currently doesn't support player animations. It may be possible with other mods, but I haven't looked into it yet.
Q: Why isn't the ___ animated? Can you add it?
A: Not all the mobs are animated yet. Fresh Animations is a Beta pack so it is developed over time, so new mobs animations will be added in major updates.
I work and add new animations at my own pace, so please refrain from requesting animations.
Q: Why do some mobs have white eyes and no new animations when I load the resource pack?
A: This occurs when you haven't installed the Optifine Mod correctly, OR Custom Entity Models is not enabled in Video Settings. The required settings are as follows:
Video Settings > Quality > Custom Entity Models: ON
Random Entities: ON (optional)
Emissive Textures: ON (optional)
A: This can also happen with some 3rd party clients.
A: Also make sure you're using the right Optifine version (refer to the next question below).
Q: With Fresh Animations 1.8, why are the mobs invisible / have invisible parts?
A: This happens with some game versions including 1.18.1, 1.18 and 1.17.x. Use Optifine HD U H9 or newer to use the main pack.
For 1.18 and 1.17.x, use the alternative version of the resource pack (FreshAnimations_v1.7_Alt.zip).
Q: Why do some mobs have big purple/black textures when I load the resource pack?
A: This often occurs when the pack is loaded in. I think it's caused by an Optifine bug. To solve this, you need to exit the game and re-launch it.
Q: Is Fresh Animations compatible with ___ ?
A: Probably not completely. Textures for some mobs break with other packs as they are resized in FA. Other packs with custom entity models won't work as it would override the models FA.
Otherwise, textures for most mobs should be fine. A solution for some packs is to make an 'addon' version using Optifine CEM Parts.
Q: The pack is warning me that it's made for another version of Minecraft. Which version should I get?
A: Any version of this pack should work as intended in most versions, as long as there's a version of Optifine to run it. I recommend using the latest version for the latest updates and new animations. Don't worry about the version warning!
Q: Is there a way to use Fresh Animations without OptiFine?
A: Fresh Animations requires Optifine features like Custom Entity Models (CEM) to work. Some Optifine CEM alternative mods are being developed. I recommend Entity Model Features which almost entirely works, and will improve as it's developed further.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
- Feel free to include this resource pack in your mod pack or server.
- If you wish to use this pack in any form of content, please credit with a link to the original CurseForge or PMC page where you can.