Thank you for 15 million downloads!
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
68 / 79 mobs complete
Endermite:
- Similar to Silverfish
- Idle
- Crawling
- Hurt
- Attack
- Randomized sizes
Shulker:
- Idle
- Hurt
- Animated eyes
Goat:
- Idle
- Walk
- Run
- Swim
- Jump
- Ram
- Animated eyes
- Novelty animations
Allay:
- Idle
- Fly/move direction
- Customised holding item
- Dance
- Hurt
- Animated eyes
- Novelty animation
Bee:
- Idle
- Fly
- Walk
- Hurt
- Angry
- Spawn/exit nest
- Pollenate
- Stingless
- Animated eyes
Sniffer:
- Idle
- Swim
- Jump
- Hurt
- Floppy ears and fur
- Novelty animations
Optifine Parts:
- Added Support for most parts for Allay, Shulker, Goat, Bee and Sniffer
- Added Support for Enderman jaw
Changes:
- Overhauled creeper
- Overhauled skeleton and stray
- Overhauled enderman
- Improved silverfish
- Tweaked zombie
- Tweaked sheep
- Tweaked pig
- Tweaked chicken
- Tweaked tadpole
- Tweaked spider and cave spider
- Tweaked pillager
- Tweaked cat
- Tweaked frog
- Updated wolf sitting, lie down and tail animations
- Added hurt animation to mobs:
- skeleton, stray, zombie, husk, drowned, zombie villager, creeper, vex, enderman, witch
- Added pig animation when riding
- Added eating animation to pig, cow and mooshroom
- Improved eating animation for sheep and chicken
- Added eyes to creeper head model
- Added turtle digging animation
- Added horse head shaking animation
- Turtle eyes close when resting
- Smoother novelty animations for many mobs
- Added creeper eyes texture
- Updated desert type villager texture
- Removed plains type villager texture
- Updated wolf textures
- Updated witch swim animation
- Cleaned up phantom
- Cleaned up husk
- Cleaned up drowned
- Cleaned up zombie villager
- Other various adjustments
Fixes:
- Fixed piglin head entity model
- Fixed horses head sometimes clipping through its neck
- Fixed baby zombie legs
- Fixed slime eyes UV
- Flipped cow legs UV
- Flipped enderman legs UV
- Fixed variable errors for ravager, piglin brute, guardian, elder guardian
- Fixed witch drinking potion while swimming
- Fixed cat legs when trying to sprint in a boat
- Fixed parrot legs when is_sitting is true while flying
- Other various fixes
Release changes:
- Added wolf armor
- Flipped goat legs texture UVs to match vanilla
- Edited goat texture to mirror legs
- Made sniffer coat more floppy
- Made goat coat more floppy
- Fixed baby goat head shaking when running
- Fixed creeper walk anim playing when swimming
- Fixed wolf legs position when riding
- Rotated wolf back legs when sleeping
- Fixed baby wolf head when sitting
- Tweaked stray head pose
- Fixed skeleton head_yaw when riding
- More phantom cleanup
- Fixed cat sitting position
- Tweaked slime
- Tweaked horse ears
- Decreased frequency of horse head shaking animation when ridden
- Increased frequency of eating animations for pig, cow & mooshroom
Thank you for over 9 million downloads!
Base Pack
Built for 1.19.4 + OptiFine HD U I3 or newer; issues may occur in older versions. https://optifine.net/downloads
Changes:
- Updated Vex model and animations
- Tweaked Drowned animation for 1.19.4
- Improved Guardian and Elder Guardian
- Tweaked Wolf slightly
- Tweaked Cod slightly
- Tweaked Salmon slightly
- Tweaked Tropical Fish slightly
- Tweaked Villager variation
- Other various adjustments
Fixes:
- Fixed Vex for 1.19.3 model
- Fixed Vex model part support
- Fixed Drowned arms for 1.19.4
- Fixed Snow Fox eyes texture
- Fixed Villager hat overlay UV
- Fixed Villager nose offset when shaking head
- Fixed Villager 'nope' action when riding or swimming
- Fixed Horse, Donkey & variants' animation speed when ridden for 1.19.4
- Fixed Frog walk animation speed for 1.19.4
- Fixed Dolphin left eyelid and eye position from a distance
- Mirrored UVs for Spider and Cave Spider legs
- Other various fixes
Extensions
The add-on pack has been split into separate 'extension' packs.
Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA.
Extensions currently available for FA 1.8.1:
- Creeper Edit 1.0
- Details Add-on 1.0
- Emissive Add-on 1.0
- Quivers Add-on 1.0
- Slamacow Add-on 1.0
- Spider Edit 1.0
- All Extensions 1.0
Links to community extensions can be found in the project description.
Thank you for over 8 million downloads!
Base Pack
Built for OptiFine HD U H9 and newer; issues may occur in older versions. The Villager sleeping animation requires OptiFine HD U I1 or newer. https://optifine.net/downloads
62 / 77 mobs complete
Added: Slime:
- idle
- jump
- swimming
- squishier
- slightly different animations depending on size
Frog:
- idle (on land)
- idle (in water)
- swimming
- walking
- chasing (before attack)
- jump
Axolotl:
- idle (in water)
- idle (on land)
- swimming
- walking
- slightly different baby animations
Cod, Salmon, Tropical Fish, Pufferfish, Tadpole:
- idle
- swimming
- flopping (on land)
- varying sizes
- each type of fish has slightly different animations
Optifine part support:
- Added Support for Axolotl, Frog, Slime, Cod, Salmon, Tropical Fish, Pufferfish, Tadpole
- Added Support for Villager, Zombie Villager & Wandering Trader Brow parts
- Added Support for Villager, Zombie Villager & Wandering Trader Left and Right Brow parts
- Added Support for Vindicator, Pillager & Evoker Brow parts
Changes:
- Overhauled Villager, Wandering Trader:
- More complex face model
- More facial expressions/animations
- New novelty animations
- New sleeping animation (requires OptiFine HD U I1 or newer)
- Improved variability
- Improved walk, run, swim, idle
- Hurt animation
- Overhauled Vindicator, Pillager, Evoker:
- More complex face model
- More facial expressions/animations
- New novelty animations
- Improved variability
- Improved walk, run, swim, idle
- Hurt animation
- Tweaked Iron Golem
- Tweaked Ravager
- Tweaked Stray
- Tweaked Blaze
- Tweaked Magma Cube
- Tweaked Strider
- Tweaked Piglin, Piglin Brute, Zombie Piglin
- Tweaked Hoglin, Zoglin
- Tweaked Sheep
- Tweaked Cow, Mooshroom
- Tweaked Pig
- Tweaked Chicken
- Tweaked Fox
- Tweaked Cat, Ocelot
- Tweaked Parrot
- Tweaked Turtle
- Tweaked Creeper
- Tweaked Zombie, Husk, Drowned
- Improved Horse, Skeleton Horse, Zombie Horse, Horse Armor
- Improved Donkey, Mule
- Imporved Llama, Trader Llama (+ new stotting animation)
- Improved Wolf (+ new walking animation)
- Improved Spider, Cave Spider
- Improved Vex
- Improved Dolphin
- Improved eyes rig for many mobs
- Other various adjustments
Fixes:
- Fixed Cave Spider body position when ridden
- Fixed Skeleton legs when aiming and riding
- Fixed animation speed when ridden for Horse, Skeleton Horse, Zombie Horse, Horse Armor, Donkey, Mule
- Other various fixes
Full Release Changes:
- Fixed Wolf ears
- Fixed pufferfish scale
- Fixed Chicken riding pose
- Gave eyelids a separate area in the texture
- Smoothed Hoglin running transition
- Added Hoglin ears flick
- Updated slime
- Fixed Frog swimming
- Fixed Evoker head yaw
- Fixed Cave Spider parts
- Fixed Husk & Drowned parts
- Adjusted positions of Blaze parts
- Removed Iron Golem emissive
- Added left and right eyebrow part support for Villager, Zombie Villager & Wandering Trader
Extensions
The add-on pack has been split into separate 'extension' packs.
Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA.
Extensions currently available for FA 1.8:
- Creeper Edit 1.0
- Details Add-on 1.0
- Emissive Add-on 1.0
- Quivers Add-on 1.0
- Slamacow Add-on 1.0
- Spider Edit 1.0
- All Extensions 1.0
Links to community extensions can be found in the project's description.
Thank you for almost 7 million downloads!
Base Pack
This pack is built for OptiFine HD U H9 and newer; issues may occur in older versions. For older versions, use the Alternative version.
Added:
Piglin:
- Idle
- Walking
- Melee Charging
- Attack
- Inspecting gold (when bartering)
- Animated nose
- Different baby animations
Piglin Brute:
- Idle
- Sometimes looks around with caution
- Walking
- Charging
- Attack
- Animated nose
Zombified Piglin:
- Idle
- Walking/running
- Attack
- Different baby animations
Hoglin/Zoglin:
- Idle
- Sometimes sniffs the air
- Walking
- Running (when being hunted)
- Attack
Strider:
- Idle
- Sometimes shakes its head
- Walking (in lava and on land)
- Running (when boosted with warped fungus on a stick)
- Animated eyes
Ghast:
- Idle
- Sometimes appears to propel itself like a jellyfish
- Moving
Magma Cube:
- Idle
- Jump
- slightly different animations depending on size
Others:
- Creeper Charge
- Pig Saddle
- Strider Saddle
- Drowned Outer
- Stray Outer
- Horse Armor
Optifine part support:
- Added Support for most parts for Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin, Strider, Ghast, Magma Cube
- Added Support for most parts for Creeper Charge, Pig Saddle, Strider Saddle, Drowned Outer, Stray Outer, Horse Armor
Changes:
- Overhauled Iron Golem
- Overhauled Husk
- Overhauled Creeper running animation (when scared by a cat)
- Made Pig, Fox, Wolf, Llama and Trader Llama snout transitions smoother
- Chickens now occasionally peck the ground
- Tweaked Pig slightly
- Tweaked Sheep slightly
- Tweaked Cow and Mooshroom slightly
- Tweaked Chicken slightly
- Tweaked Zombie slightly
- Tweaked Wolf slightly
- Tweaked Creeper slightly
- Tweaked Enderman slightly
- Tweaked Blaze slightly
- Tweaked Villager slightly
- Tweaked Iron Golem shadow size
- Tweaked Elder Guardian shadow size
- Tweaked Spider and Cave Spider death slightly
- Tweaked Turtle slightly; it tilts when moving up/down
- Tweaked many mobs to use scale for baby variants
- Tweaked mobs to use scale for baby variants: cat, chicken, cow, drowned, fox, husk, mooshroom, ocelot, pig, sheep, villager, wolf, zombie, zombie villager
- Tweaked mobs to use parameter is_sitting: cat, fox, parrot, wolf
- Tweaked mobs to use parameter is_aggressive: enderman, skeleton, wolf, iron golem
- A stray cat's tail is no longer raised
- Removed Drowned and Stray overlay textures
- Other various adjustments
Fixes:
- Chicken head when looking up/down
- Chicken shadow not rendering
- Fixed Turtle belly always rendering
- Fixed Pillager arms
- Fixed Skeleton when aiming
- Fixed Parrot when sitting on the player's shoulder
- Other various fixes
Add-On Pack This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal use.
Changes:
Optifine Animations:
- Added blinking animations for Strider, Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin
- Tweaked blinking animations for villagers and illagers
- Updated creeper blink to match the new texture
Optifine Parts:
- Added Bart sleeves and bowtie overlay
- Not supported in 1.18.0 or 1.17.x
Other:
- Updated alternate creeper texture
Base Pack
This pack is built for Minecraft 1.18.2 and OptiFine HD U H7. Intended functionality isn't guaranteed in other versions.
Changes:
- Variation idle animations to many older mobs
- Parrot dance timing will now differ depending on position in the world
- Wolf laying down timing will now differ depending on position in the world
- Cat paw lick timing will now differ depending on position in the world
- Minor adjustments to some code
Fixes:
- Parrot dance legs disconnected
- Fox body rotation
- Other various fixes
Add-On Pack:
This version supports the Add-on version 1.6.
Thank you for over 5 million downloads!
Base Pack
This pack is built for 1.18.x and currently doesn't work in 1.17.x and 1.18.0 An alternative version ( FreshAnimations_v1.6_Alt.zip ) is available for those versions
Added:
Horse, Skeleton Horse, Zombie Horse:
- Idle
- Walking
- Galloping/Cantering
- Jumping/Rearing
- Swimming
- Currently does not support armour
Donkey, Mule:
- Similar to Horse
- Idle
- Walking
- Galloping/Cantering
- Jumping/Rearing
- Swimming
Wolf:
- Idle
- Walking
- Running
- Swimming
- Sitting Pose
- Sometimes lays down when in sitting mode
- Tamed wolf tail wagging at max health
Ocelot:
- Idle
- Walking
- Running
- Sneaking
- Swimming
Cat:
- Similar to Ocelot
- Idle
- Walking
- Running
- Sneaking
- Swimming
- Sitting Pose
- Occasionally licks paw when sitting
- Raised tail at max health
Parrot:
- Idle
- Standing
- Sitting
- Flying
- Walking
- Dancing
Optifine part support:
- This pack now allows addons to alter any entity model without overriding its animations.
- You can find a list of the possible parts in my Discord server
- Not supported in 1.17.x or 1.18.0. Use the alternative download to use this pack in those versions.
Changes:
- Major improvements to Phantom
- Major improvements to Ravager
- Tweaked baby pig animations
- Tweaked sheep eating pose and made general improvements to other sheep animations
- Tweaked Iron Golem slightly
- Tweaked Guardian and Elder Guardian slightly
- Tweaked Turtle slightly
- Tweaked Cow and Mooshroom slightly
- Tweaked Chicken slightly
- Spider model has extra jaw model for addon textures
- Removed overlays from some models to prevent clashes with other resource packs
- Moved emissive textures to the add-on to prevent clashes with other resource packs
- Separated Iron Golem vines overlay model into part models in the add-on
- Separated Llama/Trader Llama 3D chest latches into a part in the add-on
- Separated Wandering Trader 3D pouches into a part in the add-on
- Other various adjustments
Fixes:
- Dark green left eye on desert Villager Zombies
- Wither Skeletons will now aim a bow properly
- Other various fixes
Add-On Pack
This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal preference.
Changes: OptiFine Animations:
- Added blinking animations for Horses, Donkey, Mule, Wolf, Ocelot, Cat, Parrot
OptiFine Parts:
- Added stray quiver model
- Added improved spider
- Added improved cave spider
- Added golem vines overlay model
- Added trader pouches model
- Added llama chest latches
- Added trader llama chest latches
- Added donkey chest latches
- Added mule chest latches
- Not supported in 1.17.x or 1.18.0
Other:
- Emissive textures for Iron Golem, Drowned and Stray moved from the base pack to the addon
- Spider and Cave Spider textures to work with the part models
- Iron Golem without vines texture to work with the part models
- Removed add_on-OPTIONS.txt from the pack
Added CEM for Villager, Iron Golem, Witch, Ravager, Pillager, Vindicator, Evoker.
All:
- More dynamic idle, walking, and facial animations
- Idle - breathing, blinking
- Walking - two-part leg rig, overall body movement
- Facial - eyes, brows
- Other details
Iron Golem:
- Facial health indicators (cracked levels)
Ravager:
- Swimming animation