Pack format: 46~69.0
Changes
- Fix 3x model UV
- Retires the workaround for a strange model UV issue.
- Add 3x buttons
- Add pattern:
small_progress_right
- Add icon:
arrow_up
arrow_down
arrow_left
arrow_right
grayed_arrow_up
grayed_arrow_down
grayed_arrow_left
grayed_arrow_right
check_mark
cross_mark
grayed_check_mark
grayed_cross_mark
plus_sign
minus_sign
anonymous
person
people
number_0
number_1
number_2
number_3
number_4
number_5
number_6
number_7
number_8
number_9
underscore
positive
negative
exclamation_mark
question_mark
Full Changelog: https://github.com/OKTW-Network/GUItem/compare/v2.0.0...v2.1.0
Pack format: 46
v1 can't be directly upgraded to this version.
Changes
- File structure changes
- model files are moved from
models/item
tomodels/gui_item
- layer templates and contents are now stored under
models/gui_item/(layer name)_layer
- model files are moved from
- Remake the template models
- multi-layer template has been sliced into 7 models, each representing a layer
- said 7 layers sorted in "depth" from bottom to top are:
background
,field
,pattern
,slot
,button
,icon
,foreground
- the "depth" of the layers has been adjusted
- the model element and its UV area increased
- Add item model definition: gui_stack
- composite layer contents into a stack, with only one content for each layer
- the first 7 strings in the list of
minecraft:custom_model_data
is used to assign content to that layer - directly use in-game or reproduce or/and improve this implementation under other namespaces