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Minecraft: Java Edition
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Changelog
Most interesting part of update
More than 60 BILLION zombies. You may have read about this on the main page, so I won't repeat myself, but I will warn you that you need to be very careful underground. These creatures are good at disguising themselves as moss and sculk!
Ghasts new look. Its texture resolution has been doubled, and its facial expressions now better convey the hardship of being in the Nether, where it is always hot... In the future, the texture of a happy Ghast will also be changed.
The beginning of “vanillaization.” This is a figurative name for the process of updating all old textures that contradict the new author's vision of the vanilla style. The most striking examples of this are the new nether bricks, copper, bamboo, and all types of armor.
Removal of lush foliage. Due to visual bugs, it was cut from HIDYK's REALM, but it will soon be available in a separate resource pack.
Special thanks to
Lorntroy, who helped make some important decisions
Ewan, who helped sort out the models of some zombies
Xleb_Normal, who masterfully finds bugs and helped with porting the resource pack to 1.21.5
The logo in the main menu was created using Minecraft Title Generator
If you find any bugs, please report them to the #bug-reports channel on my Discord server.
Important
- Full vanillaization of the resource pack has begun
- Lush foliage has been removed
- Biome colormaps have been fixed and changed
- [1.20.2+] Interfaces have been adapted to new versions of the game
Interesting
- (NEW) Over 60 BILLION variations of cave zombies! (easter egg in splashes in 19 languages)
- (NEW) The texture of the Ghast has become twice as large!
- The update of game skins has begun. Steve was the first
- New textures for suspicious stew
- (OF) Random textures added for CTM redstone
- Random textures for CTM vines
Textures
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Some creeper variations
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Bat
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Turtle
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Brutal and normal Piglin
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(RANDOM) Some deepslate ores: lapis lazuli, gold, iron
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(RANDOM) Purpur blocks and everything related to them
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(RANDOM) Moss block
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(RANDOM) Clay
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(RANDOM) Redstone Lamp
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(RANDOM) Glowstone
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(RANDOM) Red and regular nether bricks now look more like vanilla ones
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(RANDOM) Bricks
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Chests and minecart with chest
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Leather horse armor
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Leather armor
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Christmas chests
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TNT
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Anvil
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Crafting table
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Music block
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Jukebox
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Beehive
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Ladder
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Hopper (new texture when locked)
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Red and brown mushrooms
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Dark oak doors and trapdoors
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Fern
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Large and small dripleafs
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Vine
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Everything related to Cherry:
- Planks and double slabs
- Fences, gates, buttons, doors, and pressure plates
- Regular and hanging signs
- Regular and stripped logs
- Saplings: two stages of growth
- Regular and chest boat
- Pink petals: special model when facing west
- Leaves
- Leave particles
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Everything related to Oak:
- Planks and double slabs
- Fences, gates, buttons, doors, and pressure plates
- Regular and hanging signs
- Regular and stripped logs
- Regular and boat with chest
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Armor stand
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Lectern
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(RANDOM) Chiseled and regular bookshelf
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Crafter
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Everything related to Bamboo:
- (RANDOM) Bamboo
- Bamboo block (regular and stripped)
- Door and trapdoors
- Double slabs made of bamboo block and mosaic
- Gate and fence
- Pressure plate and button
- Scaffolding
- Regular and hanging signs
- Raft
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Honey bottle
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Bottle
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All types of potions
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Dragon's breath
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Chicken and turtle eggs
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Raw and cooked beef
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Cake
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Bread
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Wheat
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(CIT) All types of soups
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Carrot
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Cooked Porkchop
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Regular and glistering melon slice
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Apple
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Raw and cooked salmon
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Raw and cooked cod
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Chorus fruit
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Sweet berries
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Melon, pumpkin, wheat, beetroot, torchflower seeds and pitcher pod
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Regular and poisonous potatoes
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Tropical fish
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Pufferfish
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Rotten flesh
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Regular and fermented spider eyes
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Pumpkin pie
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Snowball
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Slimeball
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Leather
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Flint
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Paper
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Lapis lazuli
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Quartz
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Nether wart
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Bottle O' Enchanting
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All music discs
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Chainmail armor
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Everything related to copper:
- (RANDOM) Regular, cut, chiseled blocks, and double cut slabs
- Doors and trapdoors
- Bulbs
- Grate
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Everything related to Diamonds:
- Resource pack icon
- Block
- Regular and deepslate ore
- Diamond
- Armor
- Horse armor
- Tools
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Everything related to Gold:
- Raw ore
- Ingot and block
- Gold nugget
- Pressure plate
- Tools
- Horse and regular armor
- Clock
- Enchanted apple
- Carrot
- Bell
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Everything related to Iron:
- Ingot and block
- Iron nugget
- Door and trapdoor
- Pressure plate
- All types of rails
- Compass
- Shears
- Horse and regular armor
- Tools
- Flint and steel
- Bucket and its variations
- Minecarts
- Iron golem
- Blast furnace
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Netherite ingot
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Netherite tools
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Netherite armor
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Wooden and stone tools
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Coal and charcoal
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Bone meal
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Bone
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Resin clump and brick: preparation for future update
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Debug stick
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Bow
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Crossbow
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Name tag
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Turtle helmet and scute
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(ITEM) Armor stand
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(ITEM) Brick
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(ITEM) Cauldron
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(ITEM) Boats
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(ITEM) (BLOCK) Dried kelp
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(GUI) Game title
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(GUI) Logo in the loading menu
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(GUI) Creative inventory
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(GUI) Inventory
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(GUI) Smithing table
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(GUI) Crafter
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(GUI) Toasts and checkboxes
Models
- Potted cactus
- Clock
- Regular, redstone, and souls torch
Minor changes
Added
- (CTM) Added texture connection for red nether bricks
- Added random models for potted fern
- Added and removed several splashes
Fixed
! A total of about 228 different bugs have been fixed
- Fixed a bug that caused the texture of wooden wall buttons to be flipped
- Fixed a bug that caused low grass to be incorrectly colored (1.20.x+)
- (CEM) Fixed a bug that caused a "broken" variation of the rare swamp zombie to appear in swamps
- (CTM) Fixed a bug that caused sea grass to turn gray
- (CTM) Fixed the names of biome flower folders
- (GUI) Fixed the creative menu tabs
- (GUI) Minor fixes to some frames of the "Hunger" effect animation
- Optimized models of mushrooms in pots
- AA disabled for models of plants planted in pots
- All armor textures adapted to blacksmith templates
- Fixed the display model of the non-zer fence in the inventory
- Fixed texture overlay on fence joints
- Fixed planted carrot model
- Fixed position of map thrown on the ground
- Fixed mud bricks model
- Fixed red mushroom display in frame
- Fixed incorrect texture overlay of lightnig rod in different positions
- Fixed the display of axes in the hand (found by Mikhail Shevtsov)
- Fixed the position of spore blossom thrown on the ground (found by Aimee Neilluna)
- Enabled volumetric lighting for the inner edges of mushroom blocks (found by Xleb_Normal)
- Fixed z-flatting of buttons and frames inside frames (found by Xleb_Normal)
- Fixed z-flatting of beacons (found by Xleb_Normal)
- Fixed the model of the pot with bamboo (found by Xleb_Normal)
- Fixed the interface of the normal and ender chests (found by Xleb_Normal)
- Fixed a missing pixel on the torch in the hand (found by Xleb_Normal)
- Removed old model and texture of Vex causing visual bugs on versions above 1.19.3 (found by Xleb_Normal)
- Temporarily removed adaptation to Plasmo Voice mod
Changed
- [1.20.4+] Temporarily changed texture of pale oak planks and buttons
- [1.20.4+] Pale oak door model
- [1.20.5+] (OF) Changed the .properties of suspicious stews in accordance with the replacement of NBT tags for components
- Villager variations have been temporarily removed due to bugs when working with the ETF mod
- New player death messages have been added to the lang.ru file. The number of lines has been reduced; вощёные медные блоки теперь называются «мёдными»
- Changed the colormap for correct operation with the Polytone mod
- Updated the door model system
- Display of buttons in the inventory
- Textures for all types of horses
- Shadow
- (GUI) Updated potion brewing tips in accordance with all new item and effect textures
- (CTM) Changed the CTM of nether bricks to match the new texture
- (CTM) Changed the CTM of double Nether brick slabs
- (CTM) Changed the list of blocks for dirt CTM
- Color and minimum brightness of lighting
- (OF) Disabled special colors for summoning eggs
- (GUI) Minor changes to some icons: heart, oxygen and armor
- (GUI) Changed the appearance of the achievements background for the "Nether" section
- (ITEM) Minor change to the texture of the cod
- Slightly changed the model and texture of the nether brick fence
- Slightly reduced the size of the totem of undying
- Rotated the bamboo foliage model by 45° and slightly expanded it
- Minor tweaks to the mummy texture
- Model of an azalea planted in a pot
- Disabled volumetric shadows for single-block pointed dripstone
- Disabled lighting for lantern models
- Disc fragment #5
- Cracked stone brick
- Book
- "Sea" painting
- Display of spore blossom in frame
- Rain splash particles
- Heart particles
- Protrusions on the sculk vein model
- Two small Easter eggs have been added. Look for the first one in the End fortresses, and the second one will be found by victims of trolling >:)
Files
Metadata
Release channel
ReleaseVersion number
2.15Game versions
1.21–1.21.1Downloads
30Publication date
June 29, 2025 at 9:04 PMPublisher

Hidykkk
Owner