- Remove left hand fix because it's mirroring custom texture like text.
- Remove more Respackopts options may not used
- Experimental, may have changes in future.
- Feature list is rewriting.
- Fix #3, #4.
Fixes
- MC-226453 Potted Azalea is incorrectly shaded when smooth lighting is enabled
- MC-262694 Inner planes of azaleas are shaded
- MC-262695 Inner planes of potted azaleas are shaded
- MC-262696 Potted mangrove propagules appear darker than they should due to shading not being disabled
- MC-267895 Anvil's texture is mapped very strangely
- MC-224392 Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- MC-236374 Chains are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- MC-262598 Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block
- MC-234089 Lightning rods are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Make the item model of Nether Sprouts matches Amethyst Bud
- MC-214625 Unlit redstone torches are unaffected by block shading / are evenly lit on all sides
- MC-172852 Doors aren't affected by ambient occlusion/smooth lighting
- Bell ambient occlusion is disabled
- (Readded) Button item model tweaks
- Fix a bug in lever_on.json
- Updated version
- Re-upload because isn't fix well
- Remove some unused files, bad improvements, config that shouldn't be exist.
- Fix Chorus Plant inventory item use wrong model (I'm not sure my model is good or not).
- A "lite" version for this project.
- Support for Respackopts for config the resource pack (#1)
Reupload for fix a small issue.
- Disable rail ambient occlusion
- Fix lots of problems on tripwire_hook_attached
- Improve Iron Bars again
- remove fence from MC-267281 by Connor Steppie because it's unsafe for new varient
- Rail is on ground now
Block Fix:
- crimson_nylium, warped_nylium random rotation.
Other:
- Remove dragon_egg and spawner (Mojang fix it)
Add Credits.md
Block Fix:
- coarse_dirt, gravel random rotation.
- More files from mintynoura's 3D Redstone Items, but not all.
Block Optimize:
- little optimize to tripwire_hook, big_dripleaf, template_azalea
Item Fix
- tripwire_hook from mintynoura's 3D Redstone Items
fix cauldron error
Block Optimize:
- sculk_shrieker
Other:
- Fix z-fighting, wrong cull face in the latest version.
Block Optimize:
- hopper
- composter
- cauldron
Block Fix with Optimize:
- Replace stairs from MC-262461 with my model to fix MC-262461 & (a part of)MC-221723
Other:
- Fix a bug in the latest version.
- Rename project: Model Optimize & Fixes.
- Remove gravel rotation
- Remove fence inventory
Block Optimize:
- redstone
Block Fix:
- big_dripleaf_stem
- The back faces of spawners do not render from MC-169969
Block Fix:
- 3D sniffer egg
Other:
- Unfix rail y...
- removes shadeless blocks
- hanging_lantern is shadeless now, like lantern on ground
Block Optimize:
- glow_lichen
- sculk_vein
Other:
Update version.
Some small fixes.
calibrated_sculk_sensor shade uv fix
Version 2.7
Separate experimental changes to MCFF-E
Other: Fix some item display bugs in older versions.