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  • Ambient occlusion is enabled again for bell floor, extinguished campfire, grindstone (it's a bit dark but maybe is WAI).
  • Update pack format to 34.

Fixes

  • Cull vault, heavy core downside.
  • Remove fixes of MC-172852. (It caused doors too dark)
  • Update pack format to 32.

Fixes

  • MC-175626 Trapdoors are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • Remove left hand fix because it's mirroring custom texture like text.
  • Remove more Respackopts options may not used
  • Experimental, may have changes in future.
  • Feature list is rewriting.
  • Fix #3, #4.

Fixes

  • MC-226453 Potted Azalea is incorrectly shaded when smooth lighting is enabled
  • MC-262694 Inner planes of azaleas are shaded
  • MC-262695 Inner planes of potted azaleas are shaded
  • MC-262696 Potted mangrove propagules appear darker than they should due to shading not being disabled
  • MC-267895 Anvil's texture is mapped very strangely
  • MC-224392 Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • MC-236374 Chains are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • MC-262598 Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block
  • MC-234089 Lightning rods are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • Make the item model of Nether Sprouts matches Amethyst Bud
  • MC-214625 Unlit redstone torches are unaffected by block shading / are evenly lit on all sides
  • MC-172852 Doors aren't affected by ambient occlusion/smooth lighting
  • Bell ambient occlusion is disabled
  • (Readded) Button item model tweaks
  • Fix a bug in lever_on.json
  • Updated version
  • Re-upload because isn't fix well
  • Remove some unused files, bad improvements, config that shouldn't be exist.
  • Fix Chorus Plant inventory item use wrong model (I'm not sure my model is good or not).
  • A "lite" version for this project.

Reupload for fix a small issue.

  • Disable rail ambient occlusion
  • Fix lots of problems on tripwire_hook_attached
  • Improve Iron Bars again
  • remove fence from MC-267281 by Connor Steppie because it's unsafe for new varient
  • Rail is on ground now

Version 4.0

Block Fix:

  • crimson_nylium, warped_nylium random rotation.

Other:

  • Remove dragon_egg and spawner (Mojang fix it)

Add Credits.md

Block Fix:

Block Optimize:

  • little optimize to tripwire_hook, big_dripleaf, template_azalea

Item Fix

fix cauldron error

Block Optimize:

  • sculk_shrieker

Other:

  • Fix z-fighting, wrong cull face in the latest version.

Project members

Minecraft_hyr

Owner


Technical information

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