Extra variant
- Moist Farmland: Split from Block States.
- New Torches: better texture color, use same texture on top and side.
- Unlit Redstone Ore: Split from Block States.
External variant
- 3D Default
- Fix compass_16 is missing.
- Enable ambient occlusion for (Carved) Pumpkin, Hay Block.
- Updated to v1.12.0
Base variant
- Update pack format.
- Fix Flower Pot wrong texture mapping.
Full variant
- 3D Hopper item supported Copper Hopper, Faster Hopper mod.
- Some item display tweaks.
Textured variant
- Remove unstable Flower Pot & Cauldron models.
Extra variant
- 3D Redstone Dust: Re-added missing 3D Redstone Dust.
3D Rails: Temporarily removed.- 3D Ladder: Split from 3D.
- 3D Iron Bars [New]
- Better Cross: Using same implement as GeForceLegend's 3D Default.
- Better Particles: Transparent heart particles.
- Better Leaves: Render back face of leaves.
Fast Waterlogged Leaves: Use Vanilla Tweaks as replace.- New Torches
- Torch texture is also left top bright.
- Handle of Torches is smoother.
- Top of Torches is using a better texture.
- Misc: Remove sun texture change in v6.0.
External variant
- This is a new variant included external pack. Using GPL-3.0-only License. Modified files from 3D Default by GeForceLegend under GPL-3.0-only
- Modifies:
- Use Res Fixes "Extra/New Torches", "Full/Display" thin block, "Lite" & "Full/Display" Anvil | Tripwire Hook, "Extra/3D Iron Bars" feature.
- Modified Shovel item model: Middle thin.
- Emissive block is shadeless.
- Cull Glass Pane (In full variant).
- Edited Brewing Stand model.
Lite variant
- Modify pack.png now it is 1:1 ratio.
Full variant
- Block on ground size is reverted, and moved to Extra.
Extra variant
- New New Torches by Waradu under MIT License (modified).
Display
: Block on ground size is larger than Default.
Lite variant
- Modify pack.png now it is 1:1 ratio.
Full variant
- Block on ground size is reverted, and moved to Extra.
Lite variant
- Modify pack.png now it is 1:1 ratio.
Lite variant
- Replace pack.png
- Tweaks to custom fence and wall item display, makes it consistent to fence item
Full variant
- Display
- Tweaks more item display. Floating item fix in Extra/Misc is now here, and use my implementation replace ItemHoldFix by Vanilla Tweaks, credits removed.
Lite variant
- Small Dripleaf is now mirrored from behind, leaf can see from both side, no ambient occlusion.
- Fence Inventory model is consistent with fence block model.
- Fix MC-276566 by set block particle = side texture
- Fix issues in Dried Ghast model
Full variant
-
Split source file folders.
-
Display
:- Use front GUI light on Conduit, Torches, End Rod, Lanterns.
- Thin block translation in GUI is higher, less obscured by item count.
- Improve Lever item model display in GUI.
- Repeater and Comparator in GUI in matching vanilla facing.
- Tweak mob head/skull item display (MC-91869).
- Tweak block rotation display (MC-114274).
- Tweak Torches, End Rod, Candle, Lanterns display again.
-
Misc
:- Cactus thorn can be see from both side.
- Move Sculk Sensors tendril improvement from Lite variant to here.
- Leaf Litter, Lily Pad is shadeless now.
Textured variant
- Reduce 1 pixel height on Tall Seagrass Top texture.
Extra variant
3D
: Better 3D Pointed Dripstone models perfectly match texture. At the cost, it is no longer matching the selection box.Block States
: Unlit Redstone Ores has darker texture. Visualize Leaves "waterlogged" state.- New
Better Cross
: Fern is centered. - New
Consistent Planes
: Sore plane-like models are now not floating, shadeless, has cullface, Redstone and Glow Lichen is moved here. Shadeless Lights
Use front GUI light on items.- The medium bright pixels in sun texture is brighter, so when sun down it have light yellow (instead of yellow) edge.
Lite variant
- Fix
template_azalea.json
has wrong texture mapping.
Extra variant
- Remove Luminous No Shading disabling in 5.15 because that actully doesn't work.
- 3D Pointed Dripstone (using Dripstone Block texture).
Lite variant
- Fix Default resource duplicate 1 flower in
flowerbed_2.json
. - Fix Bamboo Fence mapping inconsistent with Default resource.
Extra variant
- Shadeless Lights will be disabled by Luminous No Shading if RespackOpts is installed.
- Visualize Farmland "moisture" state 0 - 7.
- [Extra variant] Fix missing texture in Glow Lichen.
- [Full variant] A smaller Chorus Plant item model.
-
Fix MC-236474
-
Fix around mangrove propagule ("Previous" is previous version of Resource Fixes, "Now" is expected):
Mangrove propagule Vanilla Previous Now Shade (for cross faces) MC-279521 true true false Potted mangrove propagule Vanilla Previous Now Shade (for cross faces) MC-262696 true false false Hanging mangrove propagule (The worst model) Vanilla Previous Now Ambient Occlusion true true false Rescale (for cross faces) false false true Shade (for cross faces) MC-262676 true true false Invisble faces MC-262689 have may have not have -
Remove Fix of MC-262865.
-
Fix lighting rod on using lighting rod texture.
-
Coarse Dirt and Gravel random rotate is now in Lite variant.
-
Fix incorrect Tripwire hook inventory display.
-
Fix incorrect Big Dripleaf top cullface.
-
Fix bamboo fence texture mapping.
- Update pack format.
- Clean unused files, use
gen.py
to merge files, also packing Extra variant. - Fix hopper and cauldron display. (what's happend?)
- Tweaks Fence Inventory models.
- Fix torch in inventory is smaller than before.
- Fix Brewing Stand item missing particle.
- Fix Filled Cauldron is using wrong texture.
- Fix texture missing, again.