Compatibility
Minecraft: Java Edition
Tags
Creators
Details

Description
Programmer Art x Fresh Animations (Fresh Programmer Animations) is an addon resource pack that makes Programmer Art compatible with Fresh Animations (duh). It also comes with an extention pack, which supports the Fresh Animations extension pack! (See the intended order of active packs at the bottom of the page)
Info
This pack doesn't aim to retexture any of the mobs added in the newer versions of the game so that they match the aesthetic of Programmer Art, unless they resemble or have a connection to already existing mobs from 1.13 and prior (e.g: Villagers). Instead, this resource pack and it's extension pack aim to edit the textures of entities from Programmer Art so that they can be properly animated by Fresh Animations.
Notable Changes (SEE GALLERY) (Updated 10/16/2025)
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Fully retextured Villagers! (See full changelog for more info)
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Pigs can be renamed to "Legend" to get the TechnoThePig variant! Technoblade Never Dies!
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FINALLY, AFTER ALL THIS TIME, THE CLASSIC PIGMEN ARE COMPLETE. Pigmen have a 50% chance to have zombified piglin animations and a 50% chance to have zombie animations (to preserve the classic look). Additionally, there is a 50% chance that a pigman spawns with a SNOUT. Pigmen holding golden axes have a custom texture to match piglin brutes (1.21.5+ only, as there is an issue with nbt tags in previous versions). All pigmen can be renamed to "Legend" to equip them with Technoblade's crown. (Extension Pack)
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Creeper variants resembling the Creeper(s) from "Revenge" by CaptainSparklez! Regular creepers can be renamed to "Aww man" and "Creeper?! Aww man" to get the creeper variants. You can also find them appearing naturally, though very rarely! (Extension pack)
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Rename a dyed sheep (specifically a pink one) to "Pink Sheep" or "Mr. Pink Sheep" (. is optional) to get the custom Pink Sheep variants resembling the Pink Sheep from ExplodingTNT's videos! (Extension Pack)
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Sheep in the Extension pack have dyed wool undercoats, while in the base pack they don't! (Also true for versions above 1.21.5, meaning that the main pack changes sheep wool undercoats to not have dyed wool on sheep's heads, but adding it to the body)
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Slimes can be renamed to "Slamaslime" to get the Slime from the Slamacow addon or you can find them appearing naturally, though very rarely! (Extension pack)
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Old bats! There are 2 bat variants. The classic bat and the 1.14+ bat. The latter has a 10% spawn chance.
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Chickens, cows, pigs and sheep have a chance to spawn without ears and tails when using the extension pack. This was done to have more variety and encourage players who are more "vanilla-friendly" to use the extensions as well.
Known Issues: Sometimes there are rendering issues most likely caused by EMF. Press F3+T to fix.
Nostalgica Reverie Discord
Consider joining the Nostalgica Reverie Discord for sneak peeks and updates on development! It is the best place for nostalgia-based projects like Re-Console, Nostalgic Tweaks, Moderner Beta, PACP and more! Our aim is to keep the spirit of early Minecraft alive and foster a community that shares the same passion. Here you can discuss anything related to the organization's projects, seek support, interact with the community and even talk about programming or ask about the finer points of creating a resource pack like this one!
Click here to join the Nostalgica Reverie Discord!
Do you think your project is a good fit for the Nostalgica Reverie ecosystem? Feel free to submit an application! For further information, don’t hesitate to contact a member of our team. You are welcome to talk and collaborate with us!
Villagers & Zombie Villagers CLOSE-UP

PROPER RESOURCE PACK ORDER

Special Thanks
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Kizzycocoa: For providing and allowing the use of the base models for classic bats and classic pigmen, as well as clearing up some uncertainties regarding nbt tags. (HUGE thanks! These additions would not be possible without their help!)
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GillsBills: For helping me understand how to make a renamed entity use it's own custom model, instead of being bound to the default one. This allowed for just the renamed variants of the same mob to be animated.
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MidniteDemolisher: For helping me understand how to make a renamed entity use it's own custom texture when it also uses it's own custom model. This allowed for the renamed variants of the same mob that are animated to have a specific texture, bound to the custom model.
Terms of Use
Fresh Programmer Animations: Terms & Conditions
- By continuing to use this resource pack, you agree to be bound by these terms and conditions.
- VOLKOUL is the creator and copyright owner of this resource pack.
- These terms are subject to change at any time.
- These terms only apply if you intend to use the resource pack in your own content you want to share publicly.
- The terms listed on the official project CurseForge and Modrinth pages supersede any license, readme or terms/conditions information provided anywhere else, including in the resource pack files.
- If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge or Modrinth page.
- The creator has the final say about which terms apply to your use of this resource pack and its assets.
With this resource pack, YOU MAY:
- ✅ Modify the resource pack if it's for personal use only, meaning you cannot share it publicly.
- ✅ Include this resource pack in your mod pack or server.
- ✅ Use this resource pack in forms of content such as videos, live streams, blog posts.
- ✅ Use an edited version of this resource pack in forms of content such as videos, live streams, blog posts, if the edited version is not publicly available.
With this resource pack, YOU MAY NOT:
- ❌ Redistribute this resource pack.
- ❌ Port this resource pack or its assets to work on Minecraft Bedrock Edition.
- ❌ Include unedited assets, unless you have permission from the creator.
- ❌ Include assets from this resource pack in a paid product or paid access to a product, unless you have permission from the creator.



