TaTe's Alternate Trims

TaTe's Alternate Trims

Resource Pack

Different Trims!

16xEquipmentItemsModelsSimplisticVanilla-like

82 downloads
2 followers
Created2 months ago
Updated16 days ago

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Different Trims!

This resource pack changes the existing armor trims and smithing templates to reflect structures/areas of the game that were left out.

List of Trim Changes: (Not all of them make sense)
  • Wayfinder (Trail Ruins) -> Fool (Full Trim)
  • Raiser (Trail Ruins) -> Wanderer (Wandering Trader)
  • Shaper (Trail Ruins) -> Freeze (Igloo)
  • Host (Trail Ruins) -> Bone (Fossil)
  • Wild (Jungle Temple) -> Wart (Witch Hut)
  • Dune (Desert Temple) -> Oasis (Desert Well)
  • Sentry (Pillager Output) -> Worker (Village)
  • Vex (Woodland Mansion) -> Champion (Hero of the Village)
  • Coast (Shipwreck) -> Flood (Ocean Ruins)
  • Tide (Ocean Monument) -> Plunder (Buried Treasure)
  • Bolt (Trial Chambers) -> Shell (Armadillo)
  • Flow (Trial Chambers) -> Creep (Creeper)
  • Ward (Ancient City) -> Cage (Dungeon)
  • Silence (Ancient City) -> Miner (Mineshaft)
  • Rib (Nether Fortress) -> Triumvirate (Wither)
  • Snout (Bastion Remnant) -> Gateway (Ruined Portal)
  • Eye (Stronghold) -> Crystal (Geode)
  • Spire (End City) -> Dragon (Ender Dragon)

To check out a pack that adds these Armor Trims without replacing the existing ones, check out TaTe's Extra Trims!


Project members

AverageTaTeMan

Member


Technical information

License
MIT
Project ID