Fixes:
- Adjusted apple size
- Adjusted bottle positions
- Made projectiles 3d when thrown
- Tweaked ender eye textures
- Tweaked ender eye and ender pearl positions
Additions:
- Added potions, splash, lingering and dragon's breath
- Added projectiles (egg, fire charge, splash potions, snowball, wind charge, bottle o' enchanting)
- Added bread
Note:
- It was a me thing, but I figured out how to make the potions 3d lol.
- Projectiles keep a 3d model when dropped to the ground, this is the only way to ensure that the model is 3d when thrown as minecraft considers thrown objects to be ground objects (I think).
- Potion bottles keep a 2D texture while splash and lingering keep a 3d model as they're thrown.
Adds:
- Some bottle models like empty, honey, ominous, exp.
- Foods like Raw and Cooked fish, tropical, and pufferfish.
- Added ender pearl.
Fixes:
- Some model and placement tweaks
- Minor sword texture issues
Note:
I didn't add the potion bottles because I dont know how to code it in properly without the potions showing grey in the hotbar. Either it's a me thing or a mojang thing :/