if you want to publish an modified version, or just modify it to help me as an colaborator, fork this github and send an pull request Hex's Github Rep
About HVS Reworked
A Shaderpack focused in the original Vanilla Style of Minecraft, but with Dynamic Soft Shadows, Volumetric Lights and others.
HVS Reworked is Still in Beta / Alpha Development Stage, stay tuned for more updates. And expect massive / major changes in each Update.
FeedBack / Bug Reports
Ping @ahlan_hex in the ShaderLabs discord, or add my alt! (stanmrshscool)
Why it got created, and who created?
Made by Hex. (ahlan_atorio) This is my First official shaders in Minecraft community. This is the first shader I created > with my Own code, using shaderlab
#version 120
package.
Features and Upcoming Features
- Colored Lightning (Upcoming, see FAQ);
- Volumetric Lightning;
FAQ
What is Colored Lightning?
- As the name says, it simulates Colored Lightning. Example: Torches have orange light colors and sea lanterns have blue light color. Search for it, i can't explain it complete.
Why my game keep Crashing in Optfine?
- This shader was made for Optfine 1.20.1+ or Iris 1.17+
Credits
saada2006 Shader Tutorial - Used as the first base to the shader.
Acerola's Channel - Watched the Shaders video, then created some post processing techniques.
RVShaders (Reflective Vanilla) - PBR Support](https://github.com/HexBrasil/Hex-Vanilla-Shaders-Reworked/tree/main)
Featured versions
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HexBR_
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