Updates GHub
- Added Uncharted2Tonemap (But brighter.), also, modified final.fsh.
- Changed every light color to White.
- Modified most of shader.
- Nether and The End will not have the same effects as Overworld until 1.0 Releases.
- Removed DH Support due to frame rate bugs.
- Removed FXAA in Toaster Version.
- Removed SSAO in Toaster Version.
- Solved Transparent entities bug.
Updates GHub
- Added FXAA.
- Added SSAO.
- Added Uncharted2Tonemap (But brighter.), also, modified final.fsh.
- Changed every light color to White.
- Modified most of shader.
- Nether and The End will not have the same effects as Overworld until 1.0 Releases.
- Removed DH Support due to frame rate bugs.
- Solved Transparent entities bug.
- Trying to remove SSAO Artifact in screen. (See more glitches in issues thing)
The shader was not fully rewrited, some functions are still here.
Updates GHub
- Fully Working on Iris 1.6.17+.
- Fixed Most of the SkyLight leaks in Night time, at the cost of no Shadows at night time! (More info on Github.)
- Fixed somethings in shadows, added more shadows samples and smthings.
- Removed Bloom and Volumetric Lights.
- Added more gamma correction.
- Lights are now brighter.
- Testing for SSR and Custom lights in nether on version 0.8Alpha.
Update 0.5A
- Changed Torches / Sky Colors Light;
- Outside is not brighter;
Recomendations
- Use Sodium and Other Optmization mods for better FPS.
How to Install?
Step 1:
- EXTRACT the file.
Step 2:
- Paste it in
.minecraft/shaderpacks
Known Bugs:
gbuffers_terrain.fsh / .vsh:
- Entity rendering is glitched, every mob including
minecraft:player
is transparent; - Sky Leak rendering is glitched;
composite-vol_lights (compositeX.vsh / .vsh):
- Volumetric Light Rays coming out of nowhere in Night Time;
Update 0.4A
- Fixed Shadow Leak Bug; (Not the night one)
- Crispy Shadows;
- Reworked Saturation; (Again)
- Nerfed Volumetric Lightning Again;
- Changed Some DrawBuffers;
Recomendations
- Use Sodium and Other Optmization mods for better FPS.
How to Install?
Step 1:
- EXTRACT the file.
Step 2:
- Paste it in
.minecraft/shaderpacks
Known Bugs:
gbuffers_terrain.fsh / .vsh:
- Entity rendering is glitched, every mob including
minecraft:player
is transparent; - Sky Leak rendering is glitched;
composite-vol_lights (compositeX.vsh / .vsh):
- Volumetric Light Rays coming out of nowhere in Night Time;
Update 0.3A
- Fixed the Darker Shadows;
- Added More Shadow Samples (Better Shadow Quality);
- Reworked Fog;
- Reworked Saturation;
- Less Blurry;
Recomendations
- Use Sodium and Other Optmization mods for better FPS.
How to Install?
Step 1:
- EXTRACT the file.
Step 2:
- Paste it in
.minecraft/shaderpacks
Known Bugs:
gbuffers_terrain.fsh / .vsh:
- Entity rendering is glitched, every mob including
minecraft:player
is transparent; - Sky Leak rendering is glitched;
composite-vol_lights (compositeX.vsh / .vsh):
- Volumetric Light Rays coming out of nowhere in Night Time;
Update LR0.2
- Removed Volumetric Clouds;
- Nerfed Volumetric Lightning;
- Darker Scene (For Realistic Screenshots).
Recomendations:
Use Sodium for better perfomance and Experience.
BETA Features:
- Realistic Water (Not Working for sm reason);
- SSR in Water and Rain (Not Working for sm reason);
How do i install?
Step 1:
- EXTRACT the file.
Step 2:
- Paste it in
.minecraft/shaderpacks
Know Bugs:
*Entity Bugs:
- Entity rendering is glitched, every mob including
minecraft:player
is transparent.; - Volumetric Light Rays coming out of nowhere in Night Time;
- Light Leak bug when night time.
Update LR0.1
- Fake Indirect Lightning;
- Better Soft Shadows;
- Options Menu deleted for now;
- Now using Sola's Shaders and BSL Lib Utils for performance improvements;
- New Bloom effect added;
- New Saturation effect added;
- Volumetric Clouds added; (DEPRECATED)
- Volumetric Lightning REVAMP;
Mod Compatibility Update LR0.1
- From the Fog / The Legend of Herobrine eye texture now glows;
- Waystone textures glows.
Recomendations:
Use Sodium for better perfomance and Experience.
How do i install?
Step 1:
- EXTRACT the file.
Step 2:
- Paste it in
.minecraft/shaderpacks
Know Bugs:
*Entity Bugs:
- Entity rendering is glitched, every mob including
minecraft:player
is transparent.
Update 0.1
- Shadows added;
- Debug configs added;
- Old / Legacy Style Fog + Brightness.