- Improved fog falloff
- Improved weather
- Added block selection box
- Tweaked color grading
- Added hardcoded SSS to more blocks (hay, dirt, grass, vines, sand)
- Optimizations
- Improved clouds filtering
- Fixed water caustics
- Tweaked ACES tone mapping
- Added SSS to grass & dirt
- Improved clouds (fixed noise texture generation issues)
- Improved water (switched to gerstner waves, tweaked scattering coefficients)
- Increased block light intensity
- Reduced bloom intensity
- Fixed LUTs
- Improved clouds
- Fixed moon NaN on newer drivers
- Fixed compatibility for AMD drivers above 22.5.1
- Increased emissiveness for path traced lighting
- Fixed temporal accumulation
- Added "DOF Samples" setting
- Tweaked license
- Tweaked clouds settings
- Moved "Purkinje" setting to Color Grading menu
- Code optimizations
- Tweaked cloud noise texture
- Fixed LUT clipping
- Reduced bloom intensity
- Cleaned code
- Fixed LUT related issues
- Added hardcoded SSS to snow blocks
- Tweaked histogram exposure
- Tweaked sky indirect lighting
- Optimized Bloom
- Improved Depth of Field
- Fixed NaNs caused by specular lighting on Nvidia
- Tweaked and optimized bloom
- Improved data management
- Enabled steep POM by default
- Improved clouds filtering
- Added chinese translation thanks to xZhongjie#9918


