Changelog
- rename Advanced Light Propagation to Light Propagation Mode
- add primed TNT and TNT minecart to light sources
- entity light sources have more accurate positions
- lights can update instantly with advanced light propagation mode (enable in shader settings -> voxelisation settings -> voxel-related performance settings. Not supported on MacOS, older graphics cards and optifine)
- fix some compile errors
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rethinking-voxels_beta13a.zip(307.5 KiB) Primary Download
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gri573
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