Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

Shrimple v0.7

Changelog

  • Added support for normal maps (OldPBR or LabPBR).
  • Added support for POM (parallax occlusion mapping).
  • Added support for emission (hard-coded or LabPbr).
  • Added directional light sources (ie furnace, jack-o-lantern, etc).
  • Added initial support for PhysicsMod snow.
  • Added dynamic lighting for activator/detector/powered rails.
  • Added volumetric lighting/fog.
  • Improved temporal upscaling filter for block-light shadows.
  • Improved compatibility with some older devices (Intel).
  • Improved shadow map biasing (/reduced acne).
  • Improved ambient lighting for ray-traced block-lighting.
  • Fixed tracing of "invisible" walls.
  • Fixed beacon-beam lighting.
  • Revised option screens.

* For best results, use the latest Iris 1.6.0 beta 3 from the Iris discord.

* This release includes an experimental option for ray-tracing block-lighting with volumetric fog. This is very performance heavy and will likely be replaced with a simplified version in the next release, or removed entirely.

Files

Shrimple_v0.7.zip(579.94 KiB) Primary Download

External resources



Project members

Null

Owner


Technical information

License
Project ID