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Showcase


About

Solas is a new Minecraft Java Edition shaderpack aiming to provide stunning visuals at a low performance cost. Please check the "Gallery" section to see some screenshots showcasing the shader's visual style and general look.


Unique Technologies

Solas is one of the first shaderpacks to achieve the goal of super fast per-block colored lighting and light bouncing in Minecraft. Both are done by blurring the texture of the block, doing some calculations and applying that color to the scene with.

Most other shaderpacks with 3D volumetric clouds have a problem of them leaking into closed spaces like caves or mountains. Solas fixes that problem by toggling a cloud shadow check in cases when a closed space is detected, thus essentially turning volumetric clouds into volumetric light.

Another problem a lot of shaderpacks have is shadow light leaking and peter panning which is not minimized in Solas.


Key Features

  • 3D volumetric clouds and light rays.
  • Volumetric Nether and End fog.
  • Water, atmospheric and border fog.
  • Fast colored lighting and global illumination.
  • Fancy sky effects: aurora borealis, Milky Way, ender nebula, ender vortex and more.
  • Cinematic post effects: bloom, chromatic aberration, depth of field, image sharpening, adjustable and flexible tonemap, TAA, FXAA.
  • Integrated PBR resourcepack with generated emissives, specular and normals.
  • Support for PBR respurcepacks.
  • Advanced lighting model: vanilla & custom ambient occlusion, variable penumbra shadows.
  • Many customizable options with their proper translations to English, Russian, Chinese, French and Spanish languages.

Support my work on Boosty!

https://boosty.to/septonious


Credits

  • SixthSurge for voxelized LPV.
  • EminGT and gri573 for improved shadow sampling.
  • CaptTatsu for parts of code I took from BSL.

External resources



Project members

septonious

Owner


Technical information

License
ARR
Project ID