
JiuWu
A Modrinth creator.
7 projects
1,810 downloads
Joined 10 months ago
7 projects
1,810 downloads
Joined 10 months ago

EmakiCooking | World-Placed Cooking Stations with Persistence Public
Seven distinct cooking stations placed as real blocks in the world — chopping board, wok, grinder, steamer, oven, juicer and fermentation barrel — each with its own mechanics, coordinate-persistent state, display entities, multi-branch outcomes, chained re
880
13
Yesterday
Server
Food
Game Mechanics
Minigame
Folia
Paper
+2

EmakiCoreLib | Shared Runtime Core for the Emaki Series Public
The single foundation behind every Emaki module: a composable action engine, GUI framework, in-browser Web Console, universal item-source resolution, PDC and item assembly, conditions, expressions, economy bridging, weighted pools, JavaScript scripting and
333
0
Yesterday
Server
Game Mechanics
Library
Utility
Folia
Paper
+6

EmakiForge | Blueprint Forging & Quality Crafting Public
A blueprint-and-material forging system: blueprint-gated recipes, seven material effect types, a capacity budget, a six-tier quality system with pity and deterministic results, full result previews, tamper-proof audit signatures and forge history.
168
1
Yesterday
Server
Equipment
Game Mechanics
Minigame
Folia
Paper
+2

EmakiAttribute | RPG Attribute, Resource & Damage Engine Public
A configurable RPG combat core: 50+ ready-made attributes across physical / projectile / spell / crit / penetration / lifesteal / resource lines, multi-stage damage pipelines, vanilla damage takeover, resource pools, scaling curves, lore formats, condition
162
2
Yesterday
Server
Adventure
Game Mechanics
Management
Folia
Paper
+4

Codex Client Control Public
A local HTTP bridge for AI-driven Minecraft client control.
140
2
3 months ago
Client
Equipment
Technology
Utility
Fabric
NeoForge
+2

EmakiStrengthen | Equipment Star Enhancement & Branch Growth Public
Drive equipment from +0 to +N through a fully configurable star-enhancement system: per-star materials and odds, tempering that builds up on failure, protection materials, multiple failure outcomes, nested branch growth, milestone skills, live previews and
111
0
Yesterday
Server
Equipment
Game Mechanics
Minigame
Folia
Paper
+3

EmakiLevel | Multi-track Leveling, Experience Sources Public
A multi-track leveling system beyond vanilla XP: 13 ready-made level types, nine experience triggers, six-tier layered scaling, auto and manual level-ups, upgrade costs and rewards, attribute contribution, leaderboards, PDC sync and MythicMobs integration.
16
0
Yesterday
Server
Folia
Paper
Purpur
Spigot

