A Huge Update with just a Few Changes!
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The grave model now has been updated! From just your head to this:
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Now available in British English, Deutsch and Español!
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The config menu (and its design) has now been updated and split into 3 pages!
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Some configs now sync.
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This means that some configs will now apply to existing graves rather than newly created graves.
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For example if you turn on the Glowing graves configs, existing graves will glow, but it used to only happen to graves made after changing the config.
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Not all configs do this, such as the Put dirt below config.
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Added a new config: Text display type. It has 3 options you can choose from. More description in game.
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The grave location announcement has now been updated:
- Fixed a few bugs!
Technical
- The unnessecary file
sort.py
has now been removed. - Added new easter eggs.
- Added/removed Herobrine
A big update!
Changes
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The data pack is now compatible from 1.19.4 to 1.20.1.
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The mechanics of spawning a grave has now slightly been changed.
- Now if you die in the void, it will attempt to spawn the grave at y position +1, but it won't move down.
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Graves can no longer spawn inside some blocks (such as slabs), but now can in some other blocks (such as bushes).
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Graves can now despawn. By default, they despawn in 90 minutes.
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Items dropped from graves now by default despawn in 45 minutes, instead of 10.
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Players now can only open their own graves, by default.
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The interaction box of the grave has been shrinked, making it a little bit harder to open/break the grave.
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Graves now display their despawn timer in addition to the grave's id and the owner of the grave.
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/trigger sgrave.grave_info
will now show the grave despawn timer.
Additions
- Added 5 new configs:
- Void invulnerable items, Robbing, Locating, Put dirt below, Grave despawn time
- The descriptions of all configs are in the game.
- Added new logo!
Fixed
- Breaking a grave with experience more than 32768 (103 levels) would give negative experience, which also broke all tools with the Mending enchantment.
- Fixed by changing the maximum experience level that can be stored from 127 to 100.
Technical
- Configs no longer use data storage and now instead use scoreboards.
- Some functions have now been rearranged.
- Tags now use
{id: "tag", required: false}
instead of"tag"
, which fixes a few issues. - Added some new easter eggs.
Known issues
- An unnecessary python file
sort.py
has been left out in the game's code, but this will disappear in the future. - The xp dropped from opening a grave will repair tools with the Mending enchantment.
There are more features added, changed or fixed in this update, which I can't remember.
Initial release