- Ender Dragon attacks have been slightly increased in damage
- Ender Dragon chainfiring attack occurrence chance increased from 1.5% -> 2% per second
- Fixed a bug where the "Dragon Trail" setting would display with "End Crystal Counter" as its name
- Fixed a bug related to the global sound and respawning the ender dragon
- The Ender Dragon particle trail can now be disabled in settings
- Particle trail has been made more subtle and random
- Totem phase Levitation pad now always places in the very center of the end island
- The Ender Dragon is now slightly more elevated during the totem phase
- Dragon fireball is now more visible in the darkness of the end
- Fixed a bug where some XP orbs from the Dragon could freeze in place when Vanilla Refresh homing XP orbs was enabled
- Fixed a bug related to render/simulation distance allowing you to force despawn dragon breath clouds
Release!



