Changes:
The mod is now called "Armor Trims Backport" instead of just "Armor Trims". The modid hasn't changed though, so this shouldn't break anything.Fixes:
Modpack Maketh Mode now works.Trims are now brighter (by a configurable amount).
Netherite upgrade template will only upgrade items if the upgrade recipe uses netherite.
Features:
A single new feature: Modpack Maketh Mode - A section in the config that only appears when a large modlist is present.
Bug Fixes:
Fixed armor trims appearing unexplainable and out of place around the player and other humanoid models. Thanks to Modpack Maketh Mode, long JEI loading times should not be a persistent issue. Then again, it's kind of a bandaid solution, isn't it.
Added Russian translation (Courtesy of PortalRU) (Hopefully) sped up loading of JEI plugin when dealing with large packs. Smithing with Style advancement conditions have now been corrected.
Added Russian translation (Courtesy of PortalRU) (Hopefully) sped up loading of JEI plugin when dealing with large packs.
Main Features:
Can now define items that can be trimmed (via the API). (GitHub Issue #4)Added functions to the upgrade template generators in the API to turn recipes on and off using a Boolean Supplier (if you aren't a modder this doesn't affect you).
Bug Fixes:
No longer takes forever to load when using JEI. (Unless you have an insane amount of mods and at that point how the heck can your computer handle that?)I (hopefully) fixed FPS drops from the HumanoidArmorLayer (basically any entity that can wear armor). Let me know if this is not actually fixed though.
Lastly, untrimming doesn't remove all NBT data anymore; it just removes the trim now.
Main Features:
Can now define items that can be trimmed (via the API). (GitHub Issue #4)Added functions to the upgrade template generators in the API to turn recipes on and off using a Boolean Supplier (if you aren't a modder this doesn't affect you).
In order to get the Smithing with Style advancement, you must now also use the Silence and Ward smithing templates (1.19 only).
Bug Fixes:
No longer takes forever to load when using JEI. (Unless you have an insane amount of mods and at that point how the heck can your computer handle that?)I (hopefully) fixed FPS drops from the HumanoidArmorLayer (basically any entity that can wear armor). Let me know if this is not actually fixed though.
Lastly, untrimming doesn't remove all NBT data anymore; it just removes the trim now.