Bobby

Bobby

Mod

Allows for render distances greater than the server's view-distance

Client

1.86M downloads
2,369 followers
Created4 years ago
Updated14 days ago

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  • Fix occasional chunk missing light data when its original chunk was loaded and immediately unloaded within 1-10 frames (#290)
  • Fix newly loaded real chunks sometimes flickering black for a few frames without Sodium or Starlight (#290)
  • Update to Minecraft 1.21
  • Fix "Dynamic World Management" not working when switching server without full reconnect (#250) (thanks to KrisAphalon!)
  • Update to Minecraft 1.20.6
  • Fix game crashing/freezing when world name contains illegal characters (#67)
  • Fix "This world contains data from an old version" on new worlds with "Dynamic World Management" enabled (#246)
  • Add support for servers with multiple identically-named worlds (e.g. proxies) (#72) Note: Must be enabled in config. When enabled, a new local cache is started on each world change. If there are enough chunks with similar content in two caches, they will automatically be merged. This does mean that you may need to walk around a little before Bobby loads in cached chunks if there is little identifying information in your world (e.g. flat worlds). You may need to delete your existing cache if it is comprised of multiple worlds to prevent Bobby from merging into it.
  • Fix compatibility with SkinShuffle (#192)

5.0.3

by Johni0702 on Dec 6, 2023
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  • Update to Minecraft 1.20.3

5.0.2

by Johni0702 on Sep 26, 2023
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  • Update to Minecraft 1.20.2
  • Fix chunk at 0/0 not loading from cache when in render distance on join (#205)
  • Add Ukrainian, Turkish and Belarusian translations

5.0.1

by Johni0702 on Aug 15, 2023
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  • Update to Sodium 0.5

5.0.0

by Johni0702 on Jun 13, 2023
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  • Update to Minecraft 1.20.1

4.0.6

by Johni0702 on Jun 13, 2023
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  • Fix sky fog rendering incorrectly as render distance goes beyond 32 (#152)
  • Fix world not loading when last_access file has become corrupted (#92)
  • Add Status field to chunk data so one could potentially use the files as a regular world
  • Add Traditional Chinese translations

4.0.5

by Johni0702 on Mar 24, 2023
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  • Fix unloading of block entities without "Disable Block Entities" (#142)
  • Fix crash when Sodium chunk_rendering mixins are disabled (#143)
  • Fix light data being lost when upgrading 1.18 -> 1.19 (#136)
  • Fix "Invalid client settings" with view distance greater than 127 when connecting to Paper server (#135)

4.0.4

by Johni0702 on Mar 19, 2023
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  • Update to Minecraft 1.19.4
  • Add Brazilian Portuguese translations

4.0.3

by Johni0702 on Dec 12, 2022
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  • Fix server address detection on 1.19.3. Prior to this fix, all multiplayer worlds were saved as "unknown". If you have already explored a lot using 4.0.2, you can rename the folder in .minecraft/.bobby/.

4.0.2

by Johni0702 on Dec 7, 2022
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  • Update to Minecraft 1.19.3

4.0.1

by Johni0702 on Nov 19, 2022
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  • Sort fake chunks before loading so nearby chunks load first
  • Fix render distance resetting after restart if above 32 (#109)
  • Fix errors about Starlight in log when Starlight is not installed
  • Fix lag spikes caused by chunk serialization on main thread when crossing chunk borders (#95)

4.0.0

by Johni0702 on Jun 12, 2022
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  • Update to Minecraft 1.19

3.1.1

by Johni0702 on Mar 12, 2022
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  • Update to Minecraft 1.18.2
  • Remove dependency on full Confabricate (only including configurate-{core,hocon} now)

2.1.0

by Johni0702 on Jan 2, 2022
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  • Add option to automatically clean up unused cache after X days (#25)
  • Add option to taint fake chunks, so you can tell the difference from real ones (#41)
  • Force load all chunks every frame when rendering with ReplayMod or other FREX FlawlessFrames consumers
  • Fix realms not writing to one consistent folder (#55)
  • Allow for render distances greater than 32 chunks even without Sodium (#61)
  • Fix black chunks with Starlight installed (#18)
  • Add /bobby upgrade to upgrade all chunks in cache to the current Minecraft version

3.1.0

by Johni0702 on Dec 14, 2021
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  • Add option to automatically clean up unused cache after X days (#25)
  • Add option to taint fake chunks, so you can tell the difference from real ones (#41)
  • Force load all chunks every frame when rendering with ReplayMod or other FREX FlawlessFrames consumers
  • Fix realms not writing to one consistent folder (#55)

Project members

Johni0702

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID