Bugfix for issue with fish barrels not dropping when broken
Direct backport of 1.1.4 for 1.19.2. Feature complete with the exception of crab dyeing
Crabber's Delight 1.1.4
- Additions:
- Made foods display the effect tooltips for what they do
- Foods:
- Pufferfish Slices (cooked and uncooked)
- Uncooked slices give poison
- Pufferfish Slices (cooked and uncooked)
- Changes:
- Crab Cakes are now crafted using Wheat Dough in place of Bread
Crabber's Delight 1.1.3a
- Changes:
- Updated translations
- ja_jp
- ru_ru
- zh_cn
- Updated translations
- Fixes:
- Actually fixed bowls and nautilus shells not returning when eaten
Crabber's Delight 1.1.3
- Additions:
- Crabs (entities)
- Crabs spawn in Mangrove Swamps as they did from the Minecraft Live 2023 mob vote. They naturally spawn as the blue variant
- Crabs can be led and bred using Cod or Salmon. More breeding items can be used by adding them to the “crab_tempt_items” tab
- Crabs can be picked up in a water bucket, similar to other fish, axolotls, and frogs
- Different crab colors can be obtained by using dye on them
- Breeding crabs of different colors will yield babies of the combined color, assuming the two colors combine normally (ex. Blue + Red = Purple)
- Fish Barrels
- Currently have all the vanilla fish, crafted with 9 of each
- Chum Buckets
- Each type of seafood can be caught by using a chum bucket as bait in the Crab Trap
- Chum buckets are crafted with a fish, two bonemeal, and a bucket
- Chum buckets only stack to 1, and once they are depleted in the Crab Trap will return the bucket
- Two matching chum buckets with partial durability can be combined together to “refill” one of the buckets, but this will destroy one of the buckets (this is partially a Minecraft limitation that I haven’t figured out how to fix, just know that it is possible)
- Implemented the (now incomplete) Japanese translation - thanks PExPE3!
- Crabs (entities)
- Changes:
- Crabs, cooked crab, crab barrels, and crab legs have all been retextured to match the texture of the default blue crabs
- Crab Traps
- Putting fish in the Crab Trap no longer solely yields seafood. This functionality is replaced by Chum Buckets (see information above)
- Putting fish into the trap now collects the “junk” loot table, or the “treasure” loot table if the conditions are met of having a 5x5 area around the trap be clear of other blocks (traps do not impact this, nor do water logged blocks)
- Crab traps no longer passively collect items with no bait in them
- Putting fish in the Crab Trap no longer solely yields seafood. This functionality is replaced by Chum Buckets (see information above)
- Fixes:
- Fixed bowls not being returned to the player when foods are eaten
- Fixed z-fighting on the Crab Trap model
Crabber's Delight 1.1.2
- Additions:
- Ported all 1.1.2 mod features to 1.18.2
Crabber's Delight 1.1.2
- Additions:
- Added Pearl Blocks
- New message added when trying to use the crab trap without it being submerged
- Menu will not open and will inform the player it needs to be in water
- Menu will open if the crab trap is hanging, in the event the player has a contraption or pulley to pull it out of the water using Create or Supplementaries
- Crab trap plays sound when capturing creatures
- Added new advancement line to give the player a basis for learning how to use the mod
- Added new/updated translations:
- da-DK
- ru-RU
- zh-CN
- For any new translations, please submit a PR on the GitHub
- Changes:
- Removed Fisherman’s Trap recipes
- Renamed all of the raw variants of seafood to not have the “raw” prefix, to match with vanilla naming convention for fish
- This does not include clam meat
- Removed cooking recipes for crab, clawster, and shrimp. Now they must be cooked inside of the cooking pot
- Created a new treasure loot fishing check to only give “treasure” items if a 5x5 horizontal check is surrounded by water similar to fishing in vanilla
- Waterlogged blocks will count as water for this purpose, such as waterlogged chains and other waterlogged crab traps
- Updated Crab, Cooked Crab, Crab Legs, and Shrimp textures
- Changed Creative Tab icon to Clawster
- Fixes:
- Fixed bug where when a crab trap was broken, it wouldn't drop the items inside (but different from last time)
- Fixed coordinate fighting on crab trap model
- Fixed issue that lead to a crash when using hoppers on crab trap to insert bait
Crabber's Delight 1.1.1
- Fixed bug relating to Nautilus Shell Blocks not dropping when broken (they require a pickaxe)
- Fixed bug where when a Crab Trap was broken, it wouldn't drop the items inside
- Fixed bug where when a Crab Trap was broken, the entity wouldn't be removed causing lag spikes with mass amounts of ghost traps
Crabber's Delight 1.1.0
- Fixed bug relating to Nautilus Shell Blocks not dropping when broken (they require a pickaxe)
- Fixed bug where when a Crab Trap was broken, it wouldn't drop the items inside
- Fixed bug where when a Crab Trap was broken, the entity wouldn't be removed causing lag spikes with mass amounts of ghost traps
Crabber's Delight 1.1.0
- Ported to 1.20.1
Crabber's Delight 1.1.0
- Added Crab Traps
- Slowly will collect resources over time
- Speed can be configured in the config options
- Operate with no bait and collect all forms of seafood, but putting in different fish will yield specific seafood
- Added "Nautilus Shell Blocks" which are both a storage block for nautilus shells, and also a rotate-able decoration block
- Added new "Stuffed Nautilus Shell" food item
- All seafood, except for the clam, can be turned into a cooked variant by boiling them in the Farmer's Delight cooking pot to emulate how it is done in real life
- The pearl texture has been entirely overhauled
- Handful of bug fixes and code fixing
Crabber's Delight 1.0.3
- Added config options to enable or disable trading with the villager and wandering villager
- Master Fisherman will buy pearls from the player (if trading is enabled)
- Increased odds of getting pearls from a clam to be a 50% chance
Crabber's Delight 1.0.2
- Added fisherman villager trades
- They will buy varying amounts of sea life and give you emeralds in return
- Added trades for the Wandering Villager
- Trade them pearls in exchange for some lovely ocean goods
- Added new translations for Simplified Chinese and Russian, thank you to Junnaturefox and Shellgryphon
- Fixed recipe for Crab Cakes not being present
- Renamed "Crab Legs" to "Crab Leg"
Crabber's Delight 1.0.1
- Added vanilla loot tables to add clams, crabs, clawsters, and shrimp to the fishing loot table
-- This makes the Fisherman's Trap mod a optional dependency, and not a requirement for the mod
- Updated the logo after a redesign
Initial Release