🔒 Sets the difficulty to peaceful/easy/normal/hard in any (new) world, optionally locked.
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Requires the library mod Collective.
Difficulty Lock is a minimalistic configurable mod which adds an easy way to configure the difficulty in all (new) worlds. Can be useful for modpacks, or just in your singleplayer experience if you have a default difficulty you always play with.
Configurable: ( how do I configure? )
The priority shows how the mod handles when multiple gamemodes are set to true in the config. E.g. if all are enabled all new worlds will be peaceful.
forcePeaceful (default = false): Priority 1: Sets the difficulty in any world to peaceful when enabled.
forceEasy (default = false): Priority 2: Sets the difficulty in any world to easy when enabled.
forceNormal (default = false): Priority 3: Sets the difficulty in any world to normal when enabled.
forceHard (default = true): Priority 4: Sets the difficulty in any world to hard when enabled.
shouldLockDifficulty (default = true): When enabled, locks the difficulty in any world so it cannot be changed.
shouldChangeDifficultyWhenAlreadyLocked (default = false): When enabled, also sets the difficulty in worlds where it has already been locked.
With the default configuration, all worlds will be set to hard with the difficulty locked:
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!