Fire Spread Tweaks

Fire Spread Tweaks

Mod

🔥 Disables the default firespread and makes fire go out after a configurable delay.

Server Game MechanicsUtility

16.5k downloads
35 followers
Created2 years ago
Updated4 months ago

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Improved mod icon compression, which lowers the jar file size.
Updated mod URLs to the new GitHub location.
(NeoForge) Updated to the new changes: Added 'type=' to mods.toml, and moved the modEventBus field.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Updated mod to Minecraft version 1.20.4.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Updated mod to Minecraft version 1.20.3.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

(1.20.*) Added official support for NeoForge. Just like Fabric and Forge, in the same jar!
Updated structure and content of mod info files.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Updated mod to Minecraft version 1.20.2.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Updated mod to Minecraft version 1.20.1.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Updated mod to Minecraft version 1.20.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Updated mod to Minecraft version 1.19.4.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Changed computeIfAbsent to use Collective's HashMapFunctions. This adds compatibility with threaded dimensions.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

Changed how values in HashMaps are put. Instead of using an event, it uses the computeIfAbsent Java function.
This fixes incompatibilities with other mods creating dimensions/levels without using the event.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=fire-spread-tweaks

External resources



Project members

Serilum

Owner


Technical information

License
ARR
Client side
unsupported
Server side
required
Project ID