- Changed "step" texture
- Improved structures
- Added the Iron Cross recipe
- Improved some events
- Improved an existing event, by adding sub-events
- Added 6 new events
- I might have fixed multiplayer's spawnrate (please let me know if you notice bugs or glitches)
- Improved mob's doors, trapdoors, fence gates behavior
- Fixed mob breeding + vanilla mob spawning
- Made the iron cross have more functions
- Added a new item, recipe will be revealed in next update in a new structure (or existing structure)
- Added a few new events
- Improved lots of events, now i added lots of sub events
- Fixed GUI
- Fixed the problem which made the start book duplicate each time player entered the world
- Some changes to books
- Improved the ai for the entity in one event
- I might have fixed duplicating mobs (pigs, zombies, creepers, and more)
- Made Amos mines rarer to find when you are in phases 1, 2
- Added more conditions for events in phase 1
- Fixed the villager's book translations mixing up
- Changed some descriptions
- Lowered the spawnrate of the flying mob
- Made exorcism even more easier and fixed some bugs.
- Added a new start book (a book you will be given when at first spawn)
- Added a new painting
- Improved the Wooden Cross particles and sounds
- Made it slightly easier to exorcize mobs
- Reduced miner's spawnrate... upss
- Added 3 new events
- Fixed Exorcism Count, now you will be able to get to phase 2 :)
- Changed Possessed Villager texture
- Added even more particles and sounds when exorcizing the entity
- Replaced the Book and quill found in the village chest with a custom item: Villager's Book
- Quick fix to the exorcism count
- Reduced "Run-Particles" events
- Added more text to the book found in the village chest
- Fixed hide event happening in the surface
- Improved Structure searching
- Improved structure loot and content
- Improved block restoration system so now mobs cant break redstone circuits, Create mechanisms and more
- Made it so in phase 0, things can happen
- Improved one existing event, so lots of subevents were added
- Added 4 paintings
-Reduces Spawnrates for all the events
BEFORE INSTALLING, PLEASE INSTALL GECKOLIB 4.4.9 🎭 New Possessed Mobs
Added more possessed variants.
👁️ Visual Improvements
Eyes model changed to 3D for a scarier look.
Updated textures for several mobs and items.
Fixed animations.
Slight model tweaks for Floor Cross and Upside Down Cross.
Added 8 new paintings.
Added a few new blocks (one included in recipes to create torches).
🏗️ Structures & World Generation
Added a beautiful, massive new structure key to starting Phase 1.
Revamped an existing structure.
Players can now spawn in a village just one block from the cross compass.
🧭 New Items & Recipes
Added the Cross Compass, which guides you to the new structure.
Added a new lore book found in village chests.
More items.
🔧 Systems & Mechanics
Revised the phase transition system; the "compass" cross is now crucial.
Adjusted and reduced spawn rates.
New internal systems for mobs.
Improved mob ability to freeze water (with added conditions).
Increased mob health.
🔁 Events & Bug Fixes Events:
Added more than 30 new events (each with 2–4 sub-events).
Added 2 particularly dangerous events (they push you into caves).
Replaced weaker events with better variants.
Added an event where Billy carves tunnels (sometimes with sub-events).
Improved lots of existing events.
Bug Fixes & Stability:
Fixed many bugs (textures, spawn rates, etc.).
Fixed and improved the block restoration system; buttons, chests, and beds can now be safely used/broken.
Fixed sleeping events triggering when the player isn’t actually sleeping.
Reduced dev logs/prints to avoid console spam.
🎵 Audio
Many new sounds added for ambience and mobs.
📖 Lore
Added even more lore.
⚙️ Configuration
New config file added (in your modpack’s config folder).
Several configuration options now available.
💻 Commands
New commands added.
Important:
Phase 3 and 4 are not finished; they will be available in the 1.0 release.



