Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Vanilla-friendly winter-themed (no christmas) frozen world dimension with exclusive biomes, creatures, game progression and many different variants of ice and snow, including coloured ice, packed snow, stairs, slabs, walls, glowing ice which doesn't melt ice and snow and ice tools with innate silk touch for mining ice and snow variants. Exploration akin to the feeling of an alien planet which is both blooming and desolate depending on where you go.
- Stackable Powder Snow: allows Powder Snow to stack as a block in the inventory.
- New Sword Enchantment: Frostbite.
- New Potion Effects: Freezing and Cold Resistance.
- Water in cold biomes will now freeze the player as Powder Snow when not wearing leather or fur (new) armour (can be disabled by commands).
- Changes the recipes for compressing ice blocks to use 4 of the previous tier instead of 9, new ice colours, stairs, slabs and walls.
- New, more convenient recipes for turning snowballs into snow layer and vice versa.
- Packed snow blocks and packed snow bricks, with stairs, slabs and walls.
Built-in compatibility with Tconstruct (1.16.5 only), Ice and Fire, On Thin Ice, Iron's Spellbooks, Biomes We've Gone, Ars Nouveau and Realistic Minerals. Compatibility with Cold Sweat, Tough as Nails and Pollution of the Realms coming soon on next update.
It is completely possible to leave the dimension and complete the game purely with Gelarian materials, in case players find themselves stuck in Gelaria of if they wish to start the game there. Ice does not melt in the dimension.
To construct a Gelarian portal, make a 3x3 frame out of any cold block, can be vertical or horizontal, fill the inside with 8 transparent ice and then place an Enchanted Ice block in the middle. The portal does not light instantaneously, but slowly converts the ice into portal blocks. The portal can be made of any size but each 3×3 area requires one Enchanted Ice.
If you have ice block variants in your mod, tag them as forge:ice_blocks (1.16.5/1.20.1) or gelaria:ice_blocks (1.21.1) for the Gelarian pickaxes' innate Silk Touch to work on them (and with the same for the shovels with ____:snow_blocks), that will also automatically add them to forge/gelaria:cold_blocks so that they work as Gelarian Portal frames. You can also tag them as forge:cold_blocks / gelaria:cold_blocks.
Can I use this mod in my modpack?
Absolutely! The goal of Gelaria is to integrate into Minecraft and feel as if it was part of the Vanilla game, that is why it does not add any new Creative Inventory tab nor does it have a config file (but has gamerule commands). This mod is planned since 2012, way before Packed Ice was added to the game, back when all ice was transparent and meltable. Only now this mod is finally being realised.
Playing as a Yeti
To become a Yeti or turn your players into Yeti, use the command /isyeti [playerName] [true/false], this will give them immunity to freezing and additional held breath time, it will also make nearby Yeti defend them if they are attacked. From version 3.81 (coming soon) onwards, this command will also change the player's size, and a method to become a cold creature in survival without commands will be added. You can check if a given player is a Yeti by typing just /isyeti [playerName].
Commands
/isYeti [PlayerName] [true/false]: makes a player a Yeti or not.
/isYeti [PlayerName]: informs you if a player is a Yeti or not.
/gamerule decreasePenguinSpawning [true/false] (default: false): decreases the amount of Penguins spawning to reduce RAM usage. If True, Penguins will not spawn if there are already Penguins within a given radius, similar to how Endermen and Ghasts spawn in the Nether. This gamerule was removed in version 3.80 as penguin spawning was changed to match vanilla passive mob spawning.
/gamerule doWaterFreeze [true/false] (default: true): if True, unprotected players touching water in snowy biomes will freeze as if in Powder Snow.
/gamerule doAirFreeze [true/false] (default: false) [WIP]: if True, unprotected players will always freeze in snowy biomes when not near a warm light source (not currently working).



