- Dark clouds now generate over the Eiwøric Wastes biome, darkening the entire biome and allowing Wither Skeletons to spawn on the surface
- Torches now unlight when placed in Gelaria (their hitbox will perfectly match vanilla torches in the next update)
Structures and their unique mobs and loot items are still in development, as is the feature of spawning a portal in Gelaria when entering it.
Reminder: make Penguins only spawn in Overworld Cold Deserts and not on Frozen Oceans
- Fixed issue with remaining frozen for too long after staying in cold water for a long time
- Cold water no longer freezes if the player is standing on a heated block (e.g. Magma Block)
- Added description for the Frostbite Enchantment
- Fixed the sound of the Gelarian Trapdoor (although now it plays twice for some reason)
- IJsenmader are hostile again
- Added integration with Realistic Minerals
- Fixed the drops of Dry Snow
- Made Eiwøric Wastes hopefully slightly less common
- Ice and Sapphire Pickaxes' innate Silk Touch now works on the four ice blocks of Biomeswevegone.
- Biomeswevegone Black Ice and Packed Black Ice now count as Gelaria Black Ice and Blackfrost for recipes and for producing Eiwøric Flames.
- Fur blocks can now craft Looms and Arcane Cloth from Iron's Spellbooks.
- Fixed the issues with innate Silk Touch on Powder Snow
- Fixed the drops of Black Snow
- Added a new fruit in the Gelarian Plains biome
- Added a new variety of Plains Yeti house
- The fruits will be balanced in the future so it's worth combining them with meat rather than eating the fruit itself.
- The Frostbite enchantment can now be made with the Ars Nouveau Enchanting Apparatus, but the recipes do not show in the Worn Notebook.
- Fixed several (server-crashing) issues with entity spawning and despawning.
- Yeti (including Yeti players) and IJsenmader are now immune to freezing damage from Ice-and-Fire Ice Dragon Breath and Iron's-Spellbooks Ice magic.
- IJsenmader are still hostile to all Yeti but the goal for the future is to make them neutral towards Yeti and hostile towards non-Yeti players.
- Fixed issues with the Rijmfraukt
- Added the Madrine Moss Carpet
- Added gamerule doWaterFreeze to disable water freezing unprotected players in cold biomes
- Added gamerule doAirFreeze to enable air freezing unprotected players in cold biomes when not near a warm light source [WIP] (disabled by default)
- Attemped integration with the Origins Mod to add a Yeti origin.
- Gelarian portals now have a delay and an animation for players not in Creative Mode.
- IJsentuver and IJsenmader now attack Yeti and unarmed Yeti run away from IJsentuver.
- IJsenmader are now always hostile and should reliably drop Icicles.
- IJsenmader can now spawn in any dimension as long as the temperature is freezing (can snow) (spawn only on solid ice blocks or in water).
- One of the planned fruits was added (the Rijmfraukt) and the Juicer block is now usable.
- Added Crysolite Blocks as a cross-mod feature with On Thin Ice, and a new ore, Chrysoprase, which generates within its geodes.
- Added potion items for Freezing and Cold Resistance, and the Winter's Embrace potion brewed with Chrysoprases.
- Added Gamerule to decrease Penguin spawning and save RAM.
- Many other small changes and fixes.