1.21.4
1.21.5
Update 0.8.1
- Hotfix for crashes
1.20
1.20.1
1.20.2
1.20.3
1.20.4
1.20.5
1.20.6
1.21
1.21.1
1.21.2
1.21.3
1.21.4
1.21.5
Update 0.8
No longer requires Particle Rain
- Using Particle Rain with IW could cause issues or crashes, compatiblity may or may not be added
Changes:
-
MORE VERSIONS
- 1.20.5
- 1.20.6
- 1.21 - 1.21.5
- Currently now supporting 1.19.4 to 1.21.5
-
SERVER SUPPORT
- Syncing is server to clients (S2C)
- C2S not all features will work since its only client sided (WIP)
- Still works for singleplayer worlds
-
Dynamic rain
- Rain is raytraced for accurate rain simulation
- Only a slight performance loss at default settings
- Follows the direction of the wind
- +Changeable settings via config
-
Snow revamp
- Snow particles will spawn with 'snow fog'
- 'Snow fog' is meant to make is more immersive and denser
- +Changeable settings via config
-
Blacklist changed to a whitelist
- Blacklisting all the particles was annoying idk
-
Wind Wisps
- Spawns around the player and simulates the direction of the wind
- Really cool looking
-
Wind
- Saves wind state on worlds you play on, continues the wind where it left off
-
WORKS WITH SHADERS
- If rain is glitching out with shaders turn off any waving effect for rain
-
Smaller Changes:
- Different particles while raining depends on surface type
- Rain drip particles will make their own particles upon landing depends on surface type
- +Toggleable settings via config
Some bug fixes and other additions:
- fixed lag in the nether
- hopefully fixed the issue with the whitelist not working with all particles
- added more config options
- added debug toggles in config for error reports
- fixed config options not saving
1.20
1.20.1
1.20.2



