Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Requirements
Regular Enchantments
Common enchantments:
- Reset: right click to untill farmland. Can be used with Infinity for mass untill. While in inventory, you may not break farmland when jumping or falling on it.
- Disseminate: hoe automatically plants seeds from the inventory or the other hand upon harvesting a crop or tilling. Can be triggered by Cascade and Infinity.
- Cascade (III): breaking a mature crop breaks fully-grown crops of the same type. Level increases the number of crops to be harvested.
- Infinity (III): tilling tills nearby blocks of the same type. Level increases the number of blocks to be tilled.
Uncommon enchantments:
- Calcium Burst (III): automatically use available bone meal on adjacent crops upon harvest.
- Dryad's Blessing (III): apply a bone meal effect to nearby crops every 10 seconds while held, at the cost of durability. Level increases the number of affected crops. Frequency increases if you have the Regeneration effect.
- Rejuvenation: you and nearby animals gain Regeneration upon harvesting a mature crop for 2 seconds. Refreshes and stacks up to Regeneration X.
- Miner's Harvest: gain a chance to double your harvest which increases with Efficiency and Fortune enchantments or Haste and Luck effects.
- Stand United (III): you and nearby players gain Resistance on harvest, stacking in duration. Level increases both maximum and gained duration.
Rare enchantments:
- Decompose: consume nearby compostable items on the ground to repair the hoe while held. Can also refill charge enchantments if applicable. Incompatible with Mending.
- Soul Siphon: nurture nearby crops similarly to Dryad's Blessing, but your max hp is temporarily reduced to affect more crops at once. Higher frequency than Dryad's Blessing, but not affected by Regeneration. While not held, recover slowly. Incompatible with Dryad's Blessing.
- Experience (V): mature crops drop xp. Level increases amount.
Specialist Enchantments
Specialists are rare, mutually incompatible enchantments that give you a 20% chance of double harvest on a specific crop type.
Available types:
- Beetroot Specialist
- Carrot Specialist
- Potato Specialist
- Wheat Specialist
Combat Enchantments
Uncommon:
- Reaper: only available if Better Combat is installed and allows the hoe to use scythe attacks.
- Crescent: only available if Better Combat is installed and lets the hoe use sickle attacks. Also gives +0.5 damage to compensate for lower range.
- Rebound: only available if Better Combat and Simply Swords is installed and allows the hoe to use chakram attacks. -0.5 damage to compensate for higher range.
Rare:
- Equinox: gain Strength with stacking duration on harvest, trigger a Dryad's Blessing effect upon a melee hit. Triggerable by Mystic Blade and Pesticide. Incompatible with Dryad's Blessing, Soul Siphon, Rejuvenation and Stand United.
- Mystic Blade: damage nearby monsters on a melee hit. Damage scales with number and levels of enchantments, 0.1 damage per level. Incompatible with Pesticide.
- Pesticide (V): tilling a block or breaking a fully-grown crop damages nearby monsters. Damage increases with level. Triggerable by Cascade and Infinity. Incompatible with Mystic Blade.
Charge Enchantments
Charge enchantments have charge that is gained upon harvesting mature crops and is shown in the tooltip. Many of them allow you to manually use charge to unleash its effect by right clicking.
Manual usage:
- Fleeting: Rare. Use charge to gain Speed I for 30 seconds. With 10 armor points or less: gain Speed II instead.
- Demolition: Very rare. Use charge to throw primed tnt.
- Blazing (II): Very rare. Use charge to launch blaze fireballs. Can store 64 fireballs at level II.
- Poison Nova: Very rare. Use all charge to instantly damage and give Poison to all non-animal entities in the vicinity, user excluded. Range, duration and power scales with used charge.
- Frost Nova: Very rare. Use all charge to instantly damage, freeze and give Slowness to all non-animal entities in the vicinity, user excluded. Range, duration and power scales with used charge.
- Healing Nova: Very rare. Use all charge to give Regeneration to all non-monster entities nearby. Range, duration and power scales with used charge.
Automatical usage:
- Demeter's Aegis: Rare. While held, charge may be automatically used to provide damage immunity before taking damage. Guaranteed to proc if the damage >= 3.
- Demeter's Grace: Rare. While held, charge may be randomly used to heal its user after taking damage. Healing amount scales with incoming damage.
- Demeter's Wrath: Rare. While held, charge is used on melee hits to deal 5 extra magic damage.
Automata Enchantment
Automata is a very rare enchantment allowing the hoe to function on its own when thrown as an item, harvesting mature crops within a 5x5 area at the cost of durability. Sets the hoe to never despawn while thrown. Incompatible with all other enchantments unless stated otherwise.
Allowed enchantments:
- Disseminate: allows the hoe to replant crops using seeds found within 3 blocks around it.
- Decompose: same effect as when held by a player - consumes compostable items to mend itself.
- Unbreaking: reduces durability damage as usual.
Mod Integration
- Better Combat - For Reaper, Crescent to be loaded
- Simply Swords - For Rebound to be loaded (also requires Better Combat)
- Contagion - For Rejuvenation to rarely give immunity