It's been 2 months. In this time, we've fixed some minor bugs, moved the positioning of some buttons, and updated to Sodium 0.5 (on 1.20.1), the biggest release of Sodium.
We've also added dimension.properties
, a new way for shader devs to support modded dimensions such as Twilight Forest! (Shaders must be updated to utilize this.)
https://github.com/IrisShaders/Iris/blob/1.18.2/docs/changelogs/1.6.5/full.md
It's 1.20 time.
This release adds support for changing the color space that is drawn. (This does not enable HDR.) It also contains quite a few bug fixes.
A more detailed changelog is available for those interested: https://github.com/IrisShaders/Iris/blob/1.18.2/docs/changelogs/1.6.4/full.md
This release adds support for changing the color space that is drawn. (This does not enable HDR.) It also contains quite a few bug fixes.
A more detailed changelog is available for those interested: https://github.com/IrisShaders/Iris/blob/1.18.2/docs/changelogs/1.6.4/full.md
Iris 1.6.2 has released for 1.18.2, 1.19.2, and 1.19.4, improving performance, enhancing debug mode, and fixing many bugs such as broken maps and text.
Note: Due to changes in Sodium 0.4.11, all objects will be mipmapped. With current technology, this is not fixable, and some objects will look different than usual.
⬇ Download the release here: https://irisshaders.net/download.html
A more detailed changelog is available for those interested: https://github.com/IrisShaders/Iris/blob/1.18.2/docs/changelogs/1.6.2/full.md