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Mindful Darkness adds a fully automatic dark mode to your game! Darkens all guis without any texture changes required. Can be quickly turned on and off directly in-game. You can also choose from different algorithm and control the darkness intensity with ease. Also includes a simple system allowing you to control which textures are affected (see Configuration).

INSTALLATION REQUIRED ON CLIENT

REQUIRES PUZZLES LIB TO BE INSTALLED (FORGE & FABRIC)

REQUIRES FABRIC API TO BE INSTALLED (FABRIC)

REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)

Configuration is easily possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric) by installing either Configured or Configured (Fabric) by MrCrayfish.

When it comes to manual configuration all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml depending on the type of config. Not all types might exist for this mod if any.

Note that on older mod versions server configuration files are found at .minecraft/saves/WORLD_NAME/serverconfigs, effecticely meaning they must be configured separately for each individual world.

Mindful Darkness does not automatically darken every gui texture in the game, instead you have to manually specify in the config which textures are affected. Resources can be specified using '*' as wildcard char, can affect all or just a single namespace and you can use '!' to exclude resources.

By default, configuration looks like this: "textures/gui/*.png, !minecraft:textures/gui/icons.png". This will include all textures in the textures/gui directory from all namespaces (since this is where mods ususally put their gui textures). Specifically for the minecraft namespace icons.png is excluded though (indicated by adding '!' at the beginning). NOTE: The order of defining resources matters for exclusions! Excluded resources need to come after any entry that would otherwise include them.

🌟 Thanks to Buuz135 and their Dark Mode Everywhere mod, which I stole the idea for changing the font color from.

External resources



Project members

Fuzs

Owner

LunaPixelStudios

Studio


Technical information

License
MPL-2.0
Client side
required
Server side
unsupported
Project ID