Changed computeIfAbsent to use Collective's HashMapFunctions. This adds compatibility with threaded dimensions.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire
Changed how values in HashMaps are put. Instead of using an event, it uses the computeIfAbsent Java function.
This fixes incompatibilities with other mods creating dimensions/levels without using the event.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire
Fixed the min/max values not being used correctly within the in-game config.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire
A big backend update!
Forge and Fabric (and Quilt) are now contained in one file.
This also means that the two separate project pages for Forge/Fabric will be converted to one (on CurseForge). While having a clean file list! The Fabric project page on CF will remain as a legacy for older Fabric versions.
Both versions use .json5 for their config. Old files are automatically converted.
Forge mods can now be configured in-game via the mod list with the Configure button!
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire
Updated mod to Minecraft version 1.19.3.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire
(Fabric) Updated mod to Minecraft version 1.19.3.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire
(Fabric) Added Mod Menu support with project links and logo.
Includes an in-game configuration screen.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=no-hostiles-around-campfire