Changed
mobcap-modifierwas replaced withadditional-capacityin the mobspawning configuration.- Uses a constant value instead of a modifier as it isn't affected by changes in mobcap percentage.
- Very low mobcap percentages could otherwise cause spawners and such to basically never spawn with some configurations.
- Entirely rewritten the mod's configuration in YAML. Config files are now stored under
config/servercore. - Expanded upon activation range by making activation types fully configurable.
- Improved the
/statistics entitiescommand to show how many mobs are affected by activation range. - Added a much requested mobspawning configuration:
- Has the ability to modify the spawnrate and mobcaps of each individual spawngroup.
- Provides optional functionality to force mobcaps to apply to zombie reinforcements, spawners and nether portal randomticks.
Fixes
- Fixed several issues with activation range.
- Fixed an incompatibility with night-config-fixes (will need dependency override for now).
- Improved compatibility with some chunk loader mods regarding random ticking.
- Fixed the mod icon resource.
Update to 1.20.3
- Improved immunization checks for entity activation range.
- Added NeoForge jar.
- Fixes an incompatibility (startup crash) with VMP's
exp_use_optimized_chunk_ticking_iteration
- Fixes an incompatibility (startup crash) with VMP's
exp_use_optimized_chunk_ticking_iteration - Adds support for forge registries
excluded_entity_types
Updated to 1.20.2
- Added a whitelist entity tag for villager lobotomization:
exclude_lobotomization. - Added a toggle for cancelling duplicate fluid random ticks:
optimizations.cancel_duplicate_fluid_ticks. - Fixed dependency relocation on forge.
Updated to 1.20.1
- Fabric API modules are no longer bundled in the mod jar.
- Added
activation_range.excluded_entity_types, a config option to exclude specific entity types from activation range. - Replaced the
tick_inactivesetting in activation range withtick_interval
tick_interval specifies the interval between 'active' ticks whilst the entity is inactive.
Negative values will disable these active ticks similar to tick_inactive = false used to do.
Updated to 1.20.1
- Added
activation_range.excluded_entity_types, a config option to exclude specific entity types from activation range. - Replaced the
tick_inactivesetting in activation range withtick_interval
tick_interval specifies the interval between 'active' ticks whilst the entity is inactive.
Negative values will disable these active ticks similar to tick_inactive = false used to do.


