-Updated Hyper Wither's abilities
-Updated Hyper Creeper's effects
-Slightly reduced Sweetened Coffee's projectile speed
-Fixed Sweetened Coffee having an eating animation
-Fixed Hyper Enderman's particles showing in the wrong positions
-Fixed Hyper Warden's texture being broken
-Fixed Buffed Zombie's, Buffed Skeleton's, Zombie Wizard's, & Enraged Snowman's animations being incorrect
-Fixed Evocation Wand's registry name being incorrect
-Changed mod registry name to hyper_remaster
-Updated all boss abilities
-Updated boss attack set system
-Updated boss regeneration system
-Most bosses now count as hostile (this also removes the technique of leading them to make them easier to kill)
-Updated all boss models/textures (except for Hyper Strider)
-Renamed Intense Evoker to Supreme Evoker
-Updated Invasion Flag boss display names
-Added a Hyper advancement tab
-Reworked Sweetened Coffee (Can now be brewed in survival using Charged Hyper Essence, has new effects)
-Renamed Special Pearl to Mystic Ender Pearl, Charged Essence to Charged Hyper Essence, Bone Catalyst to Cage of Souls, Unstable Overheat to Overheating Core, Hyper Call to Energized Overcharge, Wretched Shrieker Construct to Wretched Sculk Construct, & Mob Remover to Void Bucket
-Updated Eternal Star's, Bone Staff's, Cage of Souls', Overheating Core's, Laser Sight's, Wretched Sculk Construct's, & Void Bucket's textures
-Updated Warbringer's & Totem of Wrath's advancement names
-Updated Wretched Sculk Construct's advancement description
-Updated Shulker Blast Cannon's, End Resistant Shell's, Skeletal Boots', Ender Pearl Staff's, Laser Sight's, Super Excalibur's, & Warbringer's descriptions
-Updated Flare Strike Charger's & Laser Sight's abilities
-Updated Warbringer's explosion ability
-Updated Super Excalibur's lightning ability
-Updated Sonic Boom's & Skeletal Boots' effects
-Updated Skeletal Boots' & Bone Staff's recipes
-Energy Gatherer & Energy Charger now require experience to activate
-Invasion Flags are now activated using right click
-Mobs now use loot tables for drops
-Updated boss tags
-Fixed Super Excalibur's lightning ability affecting items
-Fixed Super Skeleton's barrage arrows being invisible
-Fixed mob projectiles bypassing immunities
-Fixed all mobs attacking shulkers
-Fixed recipe registry names being inaccurate
-Removed unnecessary procedures
-Updated the mod's workspace
-Updated Hyper Zombie
Update Changelog:
-Updated Hyper Witches' texture
-Updated Hyper Evoker's texture
-Updated Super Skeleton's texture
-Updated Hyper Blaze's texture
-Hyper Warden now only attacks hostile mobs, villagers, golems, and players
-Hyper Villager's & Super Skeleton's arrows now have 3d models
-Updated Super Skeleton's abilities
-Updated Hyper Evoker's abilities
-Updated Hyper Enderman's abilities
-Updated Hyper Blaze's effects
-Renamed Normal Mode Flag to Medium Mode Flag
-Updated Skeletal Boots' texture
-Updated Invasion Flag descriptions
-Updated Skeletal Boots' description
-Updated Invasion Flag effects
-Updated Skeletal Boots' abilities
-Updated registry names of invasion flags
-Updated registry names of advancement descriptions
-Fixed Hyper Enderman's texture being broken
-Updated Hyper Zombie
Update Changelog:
- Updated Hyper Wither's texture
- Updated Hyper Wither's abilities
- Updated Hyper Warden's sonic boom ability
- Updated Hyper Strider's effects
- Updated Hyper Enderman's summoning item use effects
- Updated Mob Remover's flowing texture
- Updated all invasion flag descriptions
- Updated Reality's abilities
- Updated Laser Sight's abilities
- Fixed Hyper Witch having no texture
- Fixed boss projectiles breaking
Update Changelog:
- Updated Hyper Witches' model
- Updated Hyper Enderman's texture
- Reworked Hyper Shulker (Improved abilities, rebalanced stats, improved effects)
- Updated Hyper Witches' abilities
- Updated Hyper Wither's abilities
- Updated Hyper Warden's abilities
- Slightly increased the chance for Hyper Wither to use the beacon beam ability (+0.0002)
- Slightly reduced Hyper Blaze's melee damage (12 -> 11)
- Hyper Wither can now back away from the target
- Changed Hyper Enderman's ender pearl barrage ability
- Changed Hyper Evoker's random fang ability
- Updated Super Zombie's, Hyper Wither's, & Hyper Villager's lifesteal
- Buffed Zombie, Zombie Wizard, Super Zombie, & Hyper Enderman can now break down doors
- Enraged Snowman, Soulfire Blaze, Hyper Strider, Hyper Shulker, Hyper Blaze, & Hyper Wither can now walk over powdered snow
- Buffed Zombie, Buffed Skeleton, & Zombie Wizard now count as undead mobs
- All mobs now attack wandering traders
- Updated all boss projectile hitboxes
- Updated invasion flag boss immunities
- Removed Hyper Evoker's curse ability
- Removed Hyper Warden's display name
- Updated Hyper Strider's effects
- Updated Hyper Evoker's effects
- Updated Hyper Warden's effects
- Updated Hyper Villager's effects
- Updated Hyper Creeper & their charged form's effects
- Updated Hyper Wither's, Hyper Enderman's, Hyper Warden's, Super Zombie's, Hyper Strider's, Super Skeleton's, Hyper Evoker's, Hyper Shulker's, Hyper Creeper's, & Hyper Blaze's summoning item use effects
- Updated all boss summoning item advancements
- Updated all tool descriptions
- Renamed Super Strength to Super Excalibur
- Renamed Lava Charm to Magma Charm
- Removed Netherbrick Golem from the Hyper: Mobs creative tab
- Updated Reality's abilities
- Changed Super Excalibur's abilities
- Slightly increased Shulker Blast Cannon's cooldown (25 -> 30 ticks)
- Updated Energy Charger's, Warbringer's effects, Laser Sight's, Ender Pearl Staff's, & Sweetened Coffee's effects
- Updated Reality's description
- Updated Shulker Blast Cannon's texture
- Updated Blazing Scrap's texture
- Updated Hard Mode Flag's texture
- Updated Orb of Water's recipe
- Fixed Energy Charger having an incorrect registry name
- Fixed Bone Catalyst not having any effects when used
- Fixed Hyper Enderman & Hyper Witch not aiming ranged attacks at the target
- Fixed Hyper Enderman teleporting into walls
- Fixed Super Zombie's attacks overlapping
- Fixed Hyper Creeper & their charged form not attacking villagers and golems
- Fixed ranged items not being usable in survival mode
- Fixed mobs not moving indoors
- Fixed boss projectiles damaging teammates
- Fixed effect icons appearing as missing textures
- Updated the mod workspace
- Removed unnecessary procedures
- Updated Hyper Zombie
Update Changelog:
- Updated Intense Evoker's texture
- Slightly reduced Super Skeleton's armor points (25 -> 22)
- Reduced Laser Sight's projectile damage (14 -> 12)
- Updated Super Skeleton's, Hyper Warden's, Enraged Snowman's & Hyper Wither's abilities
- Updated Super Skeleton's effects
- Updated Hyper Creeper's & their charged form's effects
- Updated Super Zombie's effects
- Updated Hyper Warden's sounds
- Updated Star Shield's effects
- Updated Sweetened Coffee's effects
- Fixed Netherbrick Golem not despawning
- Fixed Hyper Warden not aiming ranged attacks towards the opponent
- Changed Hyper Wither's model
- Updated Hyper Wither's glow texture
- Updated Hyper Witches' texture
- Updated Hyper Villager's texture
- Updated Hyper Enderman's texture
- Updated Hyper Blaze's texture
- Updated Super Skeleton's texture
- Updated Netherbrick Golem's texture
- Reworked Invasion Flags (New boss abilities, more balanced mob stats, better effects)
- Reworked Hyper Evoker (Less spammy, improved attacks, more effects)
- Changed Supreme Evoker's name to Intense Evoker
- Slightly increased Hyper Wither's tracking range
- Slightly increased the health Hyper Wither needs to be under to activate the beacon abilities (225 -> 250)
- Reduced the chance for Hyper Wither to use the cluster skull ability (0.023 -> 0.015)
- Slightly reduced Hyper Blaze's melee damage (14 -> 12)
- Slightly reduced Hyper Strider's armor (12 -> 7)
- Slightly reduced Super Skeleton's armor (30 -> 25)
- Slightly reduced Hyper Evoker's armor (75 -> 60)
- Slightly increased Hyper Evoker's health (56 -> 75)
- Slightly increased Hyper Witches' speed (+0.01)
- Slightly reduced Skeletal Boots' armor protection (7 -> 6)
- Slightly increased the chance for Hyper Witch to use the beam ability (+0.002)
- Slightly reduced the chance for Hyper Witch to use the potion drink ability (-0.002)
- Slightly increased the time it takes for Hyper Witch to regain its' health (600 ticks -> 700)
- Slightly reduced the chance for Hyper Enderman to teleport when damaged (0.9 -> 0.75)
- Slightly increased the time it takes for Hyper Shulker to use the firework ability
- Slightly increased the chance for Hyper Shulker to use the bullet wave (+0.002)
- Increased Hyper Shulker's knockback resistance (5 -> 20)
- Updated Hyper Enderman's, Hyper Wither's, Hyper Shulker's, Hyper Villager's, Super Skeleton's, Hyper Strider's, Hyper Blaze's, Hyper Creeper & their charged form's abilities
- Updated Hyper Warden's & Super Zombie's lifesteal
- Updated Hyper Shulker's immunities
- Hyper Blaze can now dash towards the opponent
- Soulfire Blaze's fireballs now set the target on fire
- Hyper Enderman now shakes if under 125 health
- Hyper Warden now gives off digging particles when spawning in
- Changed Netherbrick Golem's, Hyper Enderman's, Super Skeleton's, Hyper Witches', Hyper Blaze's, Hyper Shulker's, & Hyper Warden's effects
- Ranged items now can't fire in survival mode (Temporary change, this is because MCreator changed the projectile firing system)
- Ranged weapons now have name rarities
- Ranged items are now immune to fire
- Orb of Water now extinguishes targets
- Updated Reality's abilities
- Updated Skeletal Boots' abilities
- Changed Laser Sight's, Sculk Cataclysm Eye's, Explosion Charge's, Star Shield's, Energy Charger's, Energy Gatherer's, Flare Strike Charger's, & Orb of Water's description
- Changed Hyper Warden's, Super Skeleton's & Hyper Enderman's summoning item effects
- Changed Star Shield's effects
- Changed Orb of Water's effects
- Changed Laser Sight's effects
- Changed Explosion Charge's effects
- Changed Flare Strike Charger's effects
- Changed Warbringer's effects
- Changed Sweetened Coffee's effects
- Changed End Resistant Shell's effects
- Updated Suspicious End Crystal's texture
- Updated Flare Strike Charger's texture
- Updated Shell of Eternal Density's texture
- Updated End Resistant Shell's layer texture
- Changed tag names to be consistent
- Changed all mob hitboxes to be more accurate
- Fixed Hyper Wither having an incorrect registry name
- Fixed Super Strength, Orb of Water, Energized Bone, Sonic Boom, Detonation Catalyst, Ender Pearl Staff, & Orb of Magic having incorrect registry names
- Fixed Hyper Evoker having totem effects on death
- Fixed Hyper Shulker damaging itself
- Fixed Invasion Flag mobs damaging eachother
- Fixed being able to use multiple summoning items at once
- Fixed Evocation Wand not creating evoker fangs on the target
- Fixed AOE attacks not being in the same position as the entity creating them
- Fixed Super Zombie, Hyper Shulker, & Hyper Evoker using attacks when not aggrovated
- Fixed Soulfire Blaze not dropping loot when killed
- Fixed Soulfire Blaze's & Buffed Skeleton's projectiles not despawning after hitting the opponent
- Removed unnecessary procedures
- Updated the mod workspace
- Updated Hyper Zombie
Update Hotfix:
-Updated Super Zombie's texture
-Updated Hyper Evoker's fang wave ability
-Slightly reduced Hyper Evoker's speed (0.24 -> 0.22)
-Slightly reduced Hyper Wither's melee damage (14 -> 12)
-Slightly increased Hyper Shulker's projectile attack interval (25 -> 30)
-Reduced Hyper Shulker's projectile damage (48 -> 16)
-Updated Super Zombie's increasing strength effect particles
-Updated Super Skeleton's particles
-Updated Hyper Enderman's particles
-Fixed Hyper Enderman's ender pearl barrage ability overlapping
Update Changelog:
-Updated Hyper Shulker's firework ability
-Slightly reduced Hyper Evoker's attack radius (5 -> 3.5)
-Slightly increased Hyper Evoker's movement speed (+0.03)
-Updated Hyper Creeper's, Hyper Blaze's, Super Skeleton's & Hyper Warden's summoning item advancement descriptions
-Summoning items are now activated using right click
-Fixed Totem of Wrath's registry name being incorrect
Update Changelog:
-Updated Hyper Blaze's model
-Updated Hyper Enderman's glow texture
-Slightly reduced Hyper Strider's projectile damage
-Slightly reduced the amount Super Zombie's increasing strength effect increases speed
-Slightly reduced Super Zombie's spawn regeneration
-Updated Buffed Zombie & Buffed Skeleton's drops
-Updated Hyper Wither's summoning item
-Updated Hyper Evoker's summoning item
-Updated Hyper Enderman's summoning item
-Reduced Energy Charger & Energy Gatherer's healing amount (20 & 15 -> 15 & 10)
-Slightly reduced Energy Gatherer's cooldown (1380 -> 1300)
-Slightly increased Energy Charger's cooldown (800 -> 900)
-Updated Sculk Cataclysm Eye's texture
-Updated Shell of Eternal Density's texture
-Updated Super Strength's texture
-Updated Super Strength's abilities
-Updated Orb of Water's description
-Updated Evocation Wand's description
-Updated Sweetened Coffee's description
-Updated Sweetened Coffee's effects
-Updated Ender Pearl Staff's effects
-Updated Explosion Charge's particles
-Fixed Dome of Stars' name being spelt incorrectly
Update Changelog:
-Hyper Shulker & Hyper Evoker now use an advanced attack system
-Updated Hyper Blaze's model
-Updated Ocean Blue Slasher's texture
-Updated Super Zombie's increasing strength effects
-Hyper Shulker's projectiles are now visible
-Slightly increased Hyper Shulker's attack interval
-Slightly increased the chance for Hyper Witch to use the beam attack
-Removed Super Zombie's evasion ability
-Updated Hyper Evoker's drops
-Updated Hyper Wither's summoning item
-Updated Energy Charger's texture
-Updated Orb of Water's texture
-Fixed Hyper Evoker's model missing
Update Changelog:
-Hyper Witch now speeds up while drinking potions
-Slightly increased the chance for Hyper Witch to use the beam attack
-Updated Hyper Warden's damage system
-Updated Hyper Blaze's particles
-Updated Flare Strike Charger's abilities
-Updated Sculk Cataclysm Eye's texture
-Updated Suspicious End Crystal's texture
-Updated Totem of Wrath's texture
-Fixed long attacks overlapping
-Fixed AOE attacks dealing damage to the source entity
-Fixed Totem of Wrath having an incorrect item name
-Fixed Warbringer having an incorrect item registry name
-Fixed Glowing Gunpowder, Explosion Charge, Sonic Boom & Orb of Water having a transparent texture
-Fixed Shulker Blast Cannon dealing overly high damage
-Fixed Hyper Wither's moving down ability not working
-Fixed Hyper Witches' texture flickering
-Fixed Super Skeleton's texture flickering
-Fixed Hyper Witches' animations
Update Changelog:
New Content:
-Reworked Supreme Evoker (New/changed abilities, buffs & nerfs)
-Reworked Zombie Wizard (Has a chance to apply random effects, replaced the explosion ability with a dash ability)
Bug Fixes & Changes:
-Updated Zombie Wizard's model
-Updated Ocean Blue Slasher's model
-Updated Enraged Snowman's texture
-Updated Hyper Shulker's texture
-Updated Super Skeleton's texture
-Updated Super Zombie and their charged form's texture
-Updated Hyper Creeper's charged form's texture
-Invasion Flags now spawn entities closer to where its used
-Slightly reduced Enraged Snowman's snowball damage
-Slightly reduced the chance for Enraged Snowman to freeze the target
-Slightly reduced Hyper Creeper's health (225 -> 200)
-Slightly increased the delay for Hyper Creeper's mushroom cloud
-Slightly increased the time it takes for Super Zombie's increasing strength effect to increase
-Updated Hyper Shulker's bullet wave ability
-Updated Invasion Flag mobs' immunities
-Reworked Warbringer's AOE ability
-Updated Hyper Enderman's ender pearl ability
-Updated Super Skeleton's summoning item
-Updated Glowing Gunpowder's texture
-Updated Orb of Water's texture
-Updated Reality's description
-Updated Bone Staff's description
-Updated Ender Pearl Staff's description
-Updated Hyper Blaze's particles
-Updated Super Skeleton's particles
-Updated Hyper Creeper's charged form's particles
-Fixed Shulker Blast Cannon's projectiles not despawning
-Fixed Flare Strike Charger's projectiles not despawning
-Fixed Hyper Blaze's moving down ability not working
-Fixed Hyper Shulker's base animations
-Fixed Hyper Witches' glowing texture only working on some parts
-Made the mod's textures more consistent
Update Changelog:
-AOE attacks can now damage mobs of the same type
-Updated Hyper Evoker's abilities
-Updated Hyper Shulker's firework ability
-Updated Hyper Wither's beacon aura ability
-Updated Hyper Warden's echo shard ability
-Updated Hyper Blaze's particles
-Updated Warbringer's effects
-Updated Energy Gatherer & Energy Charger's effects
-Updated Sonic Boom's texture
-Fixed Hyper Evoker's model
-Fixed Ocean Blue Slasher's animations
-Fixed Hyper Wither having step sounds
Update Changelog:
-Reworked Hyper Shulker (New firework ability, updated shulker wave, ability and stat changes)
-Updated Hyper Enderman's abilities
-Updated Hyper Enderman's particles
-Updated Ocean Blue Slasher's particles
-Updated Super Skeleton's particles
-Updated Hyper Blaze's particles
-Updated Hyper Blaze's sounds
-Updated Hyper Strider's immunities
-Slightly decreased Hyper Strider's damage
-Updated Ender Pearl Staff's texture
-Slightly increased Sonic Boom's knockback
-Slightly decreased Hyper Witches' potion knockback
-Made all of the boss projectiles have correct spelling
-Fixed Hyper Warden's sonic aura instantly moving them down
-Fixed Hyper Strider having offset when mounted
-Fixed Hyper Strider's fireballs having curved movement
Update Changelog:
-Updated Hyper Creeper's abilities
-Updated Hyper Warden's low health ability
-Changed Explosion Catalyst's name to Detonation Catalyst
-Updated Detonation Catalyst's recipe
-Updated Explosion Charge's recipe
-Slightly increased Sonic Boom's cooldown
-Updated Sonic Boom's description
-Slightly decreased Laser Sight's firing sound pitch
-Slightly reduced Enraged Snowman's snowball damage
-Slightly increased Hyper Blaze's ignition wave damage
-Updated Hyper Blaze's drops
-Updated Hyper Blaze's effects
-Updated Hyper Creeper's effects
-Updated Hyper Warden's particles
-Updated Hyper Wither's thunder ability particles
-Fixed Hyper Blaze's ranged item being spelt incorrectly
-Fixed Hyper Blaze's fireballs having curved motion
Update Changelog:
- Increased the difficulty of some bosses to make the mod more challenging
- Reworked Hyper Creeper and its' charged form
- Removed the (!) from Hyper Creeper's name
- Updated Hyper Evoker's texture
- Updated Hyper Blaze's texture
- Updated Hyper Enderman's model
- Updated Hyper Enderman's ender pearl effects
- Reworked Hyper Blaze's flame aura ability
- Reworked Hyper Blaze's ignition wave ability
- Slightly increased Hyper Blaze's damage
- Slightly increased Hyper Blaze's armor points
- Slightly increased Hyper Warden's armor points
- Slightly buffed Hyper Warden's sonic aura ability
- Hyper Warden's sonic aura ability can now launch nearby mobs
- Updated Hyper Warden's particles
- Updated Super Skeleton's explosion fall attack
- Slightly reduced Super Skeleton's ability regeneration
- Slightly reduced Enraged Snowman's damage
- Slightly reduced Enraged Snowman's speed
- Updated Enraged Snowman's drops
- Switched Enraged Snowman's targetting mechanic to a source entity one
- Replaced Hyper Creeper's summoning item and repurposed the old one
- Explosion Catalyst is now craftable
- Updated Shulker Blast Cannon's particles
- Slightly reduced Laser Sight's damage
- Updated Laser Sight's description
- Fixed Orb of Magic & Special Pearl not being stackable
- Fixed Hyper Wither not using the thunder ability
- Updated Reality's abilities
- Updated Hyper Zombie's abilities