- BurniumOre can now spawn in Basalt, Blcakstone, and Nylium (should help with the majority of spawns being in lava lakes)
 - Fixed leaves not being waterloggable
 - Improved look of door and trapdoor sides
 - Texture Updates; Wood and Cloud variant colors are now consistent across textures
 - Doors & Trapdoors now have 8 variants; Use ToolMode binding to cycle through them (defaults: sneak+scroll, PgUp/PgDown)
 - CloudStaff, MultiTool, and Scythe tooltip now adapts to the current controls rather then always displaying Sneak+Scroll to change
 
- 1.19.2 is supported again
 - backported from newer builds
 
Ported to 1.20.1
- Added Hanging Signs
 - Added Boats
 - Flower Changes: -- Removed: Deirdre & Tulip -- Renamed: Blue Bell > Bluebell, & Gray Ghost Plant > Gray Ghost -- Updated textures -- Added: Black Pansy, Little Lime Hydrangea, Calla Lily, & Trillium
 
NOTE: the removed flowers will be lost when loading an older save I would have remapped them to Hydrangeas and Lilies like I did on Forge, but Fabric doesn't seem to have a way to do so
Ported to 1.20.1
- Added Hanging Signs
 - Added Boats
 - Flower Changes: -- Removed: Deirdre & Tulip -- Renamed: Blue Bell > Bluebell, & Gray Ghost Plant > Gray Ghost -- Updated textures -- Added: Black Pansy, Little Lime Hydrangea, Calla Lily, & Trillium (Hydrangeas will replace the Deirdres, and Lilies will replace the Tulips)
 
Ported to 1.19.4
- Added Boats
 
Ported to 1.19.4
- Added Boats
 - Flower Changes: -- Removed: Deirdre & Tulip -- Renamed: Blue Bell > Bluebell, & Gray Ghost Plant > Gray Ghost -- Updated textures -- Added: Black Pansy, Little Lime Hydrangea, Calla Lily, & Trillium (Hydrangeas will replace the Deirdres, and Lilies will replace the Tulips)
 
- New tool models
 - Updated textures
 - Added sounds to colorizer
 - Changed Cloud Talisman recipe (Unbaked and Baked steps removed, items can be uncrafted into 3x clayball / bricks)
 - Fixed Block Lighting
 - Fixed LF character in staff tooltip
 - Fixed Multitool displaying mode change tooltip when broken
 - Fixed internal glow vapor faces not culling
 - Added priority to StormForge Recharge and Repair Handlers so the defaults yield to mod added ones
 - Pergola models now share an instance (they're already the same so the additional copies where just wasting ram, and startup creation time)
 
- Fixed capability implementation; all handlers are now cached and invalidate is invoked when needed (solves memory leaks and random unpredictable mod interaction issues)
 - New tool models
 - Updated textures
 - Added sounds to colorizer
 - Changed Cloud Talisman recipe (Unbaked and Baked steps removed, items can be uncrafted into 3x clayball / bricks)
 - Fixed Block Lighting
 - Fixed LF character in staff tooltip
 - Fixed Multitool displaying mode change tooltip when broken
 - Fixed internal glow vapor faces not culling
 - Fixed StormForge Joules support (Caused a crash due to using 1.18 Mekanism API and names changed in 1.19)
 - Added priority to StormForge Recharge and Repair Handlers so the defaults yield to mod added ones
 - Fixed Forge Units/Energy support when the handler is using an unsigned integer resulting in maximum being negative
 - Reimplemented Industrial Foregoing support -- Fruit can be used in the Bio-Reactor -- Plant Gatherer Support --- only harvests fully grown flowers, enabling flower/dye farms --- harvests prickly-pears, pineapples, and vine fruit (including on pergolas) while leaving the plant behind to regrow fruit
 - Pergola models now share an instance (they're already the same so the additional copies where just wasting ram, and startup creation time)
 
- Fixed saplings, pineapples, and prickly pears not growing after ISoil changes
 - Fixed Cactus & Pineapple custom soil support
 - Changed configs to use Set vs List to stop duplicate entries causing the file to grow on each launch (this also restores correct file size)
 
Note: latest ShetiPhianCore is required
- removed redirect mixins for better mod compatibility
 
- 1.19.3 Port
 - lowered planter fluid level to reduce z-fighting issues
 - added a mixin so my flowers can spawn via bonemeal
 - fixed village Gardner profession being unobtainable
 - fixed dedicated server crashing at startup
 
Additional Notes:
- All world gen features are now data pack files within "data\terraqueous\worldgen" "configured_feature" & "placed_feature"
 - Removed world gen options from config file (they no longer functioned) only the enable/disable feature option remains
 
- 1.19.3 Port
 - lowered planter fluid level to reduce z-fighting issues
 - added a mixin so my flowers can spawn via bonemeal (hasn't worked in a long time, I think since 1.12)
 
Additional Notes:
- All world gen features are now data pack files within "data\terraqueous\worldgen" "configured_feature" & "placed_feature"
 - Removed world gen options from config file (they no longer functioned) only the enable/disable feature option remains
 


