
Limited Worlds ENHANCED
A modpack based around the Legacy World Sizes mod. This modpack aims to better balance the game around having limited-size worlds, as well as enhance and tweak as much as necessary to create a version of Minecraft that feels fully-rounded and complete.
Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details

What is this modpack all about?
Limited Worlds ENHANCED is a Vanilla+ styled Minecraft modpack for version 26.1.2 that is built around the world generation seen in the Legacy Console editions of the game. This modpack aims to smooth out the edge cases of having limited-size worlds, as well as enhance and tweak as much of the game as necessary to create a version of Minecraft that feels fully-rounded and complete.
A personal word from the dev:

Minecraft is a game that means a lot to me. Over the years I have felt like a lot of the new additions have been sort of "one-note," or "dead ends." Or simply not as fleshed out as they should be in a game of this caliber. Alongside this, the infinite world gen has always felt counter-intuitive to me, as so much of the game's content is locked behind worldgen luck. When the worldgen is infinite, there is no reasonable way to have any idea when you will stumble onto something cool and interesting. The Legacy Console editions had worlds that were limited in size, but contained every major biome and structure, allowing for you to always have a complete Minecraft experience within a fair amount of space. My single biggest gripe with the PC version has always been that it never had an option for something like this, so I am immensely grateful to the team that has put together the Legacy World Sizes mod. It inspired me to dig into the game and build it up even more, into a version that feels "finished," for lack of a better term.
This is not a Vanilla+ modpack that is trying to make large changes, or retool the game in a major way. Instead the intention of this pack is to simply make Vanilla Minecraft into something more like itself, while adding some fun little extras along the way that feel "believable" as Vanilla additions. Built with all respect to the mod creators and the designers at Mojang, as it would be impossible without all of their work, this is a labor of love that through building it and playing it, has resparked my appreciation for this game all over again. I hope it may bring something special to your experience with the game as well.
Alright that's cool, so what's new?
To make this a bit easier to digest, I'll divide it into a couple categories...
First, let's get into some highlights of underdeveloped Vanilla features that have been enhanced in this modpack:

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Beacons are considerably more useful. With an increased effective range, and buffs that now stack over time and will stay with you for their remaining duration when you leave the beacon's radius.
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Ancient Cities now have a key purpose! The Recovery Compass can be used to craft a new device that helps you track down Netherite.
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Pale Gardens now have much more incentive to brave their dangers. You can use Resin Clumps to brew potions that reduce max health, and also reverse the effect with a Fermented Spider Eye to create potions that boost your max health as well!
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The Fletcher's Table can now be used to tip arrows with any potion type, not just lingering!
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Potions now stack up to 3! And throwable potion variants can be cycled by crafting them with an iron nugget or glass block.
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Enchantment Tables will now show you all enchantments you will recieve on a selection. You can also re-roll the selections for a small fee of Lapis.
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Minecarts are now much faster, making railway networks more viable.
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Anvils no longer increase the cost for repairing an item, and renaming is free! The "Too expensive" limit is also removed.
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Death will now no longer destroy your dropped items, even if you died in lava! You also keep everything in your hotbar, offhand, and armor slots. And far more XP can be recovered.
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Archaeology has had filler items removed, and now grants you armor trims! Pottery sherds are now crafted.
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Pets are now protected against damage from their owners! You can also trim wolf and horse armor.
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Sniffers now spawn in jungles, and can dig up all uncommon flower types.
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Phantoms are now added to the night monster pool, but will only spawn (and at a reasonably low rate) if you climb to a considerable height.
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Allays can now be moved in bottles! They also will no longer automatically lose their connection to a note block.
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Copper Golems will now move full stacks at a time, and can pathfind vertically to make use of their lack of fall damage. (Up to 6 blocks in height)
And now let's get into some of the new major additions:

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The namesake of the modpack: Limited-size worlds! You can generate worlds at 4 sizes, from Classic, (860x860) to Large. (5120x5120) Using "Find Balanced Seed" should result in worlds that contain each major biome and each major structure. (Depending on the Biome Scale setting.) Infinite Worlds are also still available if you prefer.
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Copper now confidently takes its place as the key material for logistics. With new pipes that transport items, liquids, and smoke. As well as a new copper hopper which can filter items.
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A new workstation; the Redstone Table. This can be used to craft all redstone-relevant blocks and items for a reduced cost. It's also a great way to craft rails efficiently! This workstation can also provide access to the new Redstoner villager profession.
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Tiered backpacks! Allowing for a reasonable alternative to shulker boxes before the endgame. They can also be attached to a chestplate via the crafting menu.
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New crops, foods, and ways to create them. Some of the more complex foods come with temporary buffs! Farmer villagers will also trade you starters for these new crops.
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New decor options! Benches, tables, shelves, cabinets, drawers, analog clocks, and more! There's a decent amount, but the intention was to be very precise in keeping it feeling lightweight and natural, to not add so many options that it becomes overwhelming. The idea is to expand options for player creativity, rather than overwrite them.
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New biome variants for some monsters, which spawn in both the Overworld and the Nether!
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The Ender Dragon fight is now much more exciting! With 3 phases and telegraphed attacks that are tuned to not be overwhelming or unfair.
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Enhanced presentation all across the game. With new weather effects, dynamic lighting, dynamic audio reverb, and unique Enchanted Book sprites as well!
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Elytras can now be customized with banner patterns and armor trims. You can even separate the wings to customize them individually!
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CTRL + Right Click with an empty hand to pat mobs and players!
It is genuinely impossible to list every change and addition here in an easily-digestible format.

I thoroughly combed through EVERY part of the game in creating this modpack, tweaking anything that felt appropriate. From making llamas and camels not impossible to find anymore, to making froglights craftable so you can reasonably attain them, to making the blast furnace and smoker recipe tables fully complete. The list is BIG. If there is some part of Minecraft you have ever felt needed a bit of adjustment, chances are high that it is addressed in this modpack.
So with that said, if you would like to read the full info log for this modpack, you can do so here:
Full Info Log
KEY FEATURES:
MAJOR:
- Limited-size worlds! You can generate from 4 sizes: Classic - (860x860) Small - (1020x1020) Medium - (3070x3070) and Large - (5120x5120). Using "Find Balanced Seed" should result in worlds that contain each major biome and each major structure. (Depending on the Biome Scale setting.) Infinite Worlds are also still available if you prefer. [Legacy World Sizes]
- End Cities do not generate in limited worlds as they are outside of the generation limit. A couple things were done to compensate for this:
- Shulkers are inaccessible, however Shulker Boxes can still be obtained. You can now craft Shulker Shells with Popped Chorus Fruit. Chorus Fruit also now spawns in the Ender Dragon arena. [Crafting Recipe Additions - Chorus Plants Spawn In End Arena]
- The Ender Dragon drops an Elytra when killed. Respawn it to obtain multiple of these. [Dragon Drops Elytra]
- Overhauled Ender Dragon fight with new attacks that are telegraphed well, and a neat final sequence. [True Ending: Ender Dragon Overhaul]
- New Netherite Compass, which is created by upgrading a Recovery Compass with a Netherite Ingot and a Netherite Upgrade Smithing Template. This works at both a Crafting Table and Smithing Table. The Ancient City now has a purpose! [Netherite Compass]
- New biome-specific variants of monsters now spawn in the Overworld and the Nether. [Nemo's Creatures]
- New crops, foods, and methods to create them. [Farmer's Delight]
- The new crops have been added to Villager trades in the Farmer profession, as well as the Wandering Trader, to allow them to be acquired if worldgen does not create enough Wild Crops.
- Lightweight but versatile furniture/decor additions. [PolyDecorations - Storage Delight - Pottery - Analog]
- NOTE: The mailboxes added by PolyDecorations are designed to allow only other players to insert items, and only the owner of the mailbox to remove items. Thus in singleplayer they only serve as decoration.
- Vertical variants for all slabs. [Vertical Slabs]
- New Woodcutter block that acts as a Stonecutter for all wood types. [Nemo's Woodcutter]
- The Fletching Table can now be used to create tipped arrows in a much more convenient menu, which also accepts all potion variants rather than just lingering. [The Fletching Table Mod]
- A new workstation: The Redstone Table. Allows easy crafting of redstone components from an internal storage space. The recipes are also cheaper than usual when crafted this way. This workstation also allows access to a new villager profession, which offers trades relevant to redstone. [Redstone Table]
- New redstone components, used for breaking and placing blocks. [Block Breaker and Block Placer]
- New Copper Hopper which allows you to set an item filter for easier auto-sorting. Also has a minecart variant. [Copper Hopper]
- New Copper Pipes and Copper Fittings. Pipes allow you to move items and leak liquids or smoke moved through them. Leaking water can be used to water soil and sugarcane, while leaking smoke can be used on beehives. Copper Fittings allow hoppers to reliably take items out of pipe systems, establish an end cap to a pipe system, renew the flow of liquid, and stop the flow of items when powered by redstone. Waxing both components increases their processing speed. [Simple Copper Pipes]
- New building tools: The Hammer can be used to cycle through the variants of a block, like stairs for example, and the Trowel can be used to place any randomly-selected block from your hotbar with extended reach. You may also hold any specific block in your off-hand to negate the randomization. [PolyDecorations]
- Tiered Backpacks are now in the game. Backpacks can also be attached to a chestplate via the crafting menu. [Tiered Backpacks]
- New enchantments to include Soul Fire variants of Flame and Fire Aspect. They do slightly more damage. [Soul Fire'd]
- Resin is now far more useful: Resin Clumps can be used to craft a Potion of Creaking which applies a new effect, reducing max health. You can purify this new potion with a Fermented Spider Eye to create a Potion of Vitality, which raises max health. These new effects also have tipped arrow equivalents. The reduced max health effect is also caused when taking damage from a Creaking, making the journey to acquire resin much more dangerous. [Toxic Creaking]
- Rope has been added by 2 mods, however each mod requires their own rope for a few recipes, so as a novice pack-maker I've left both in. They behave slightly differently. Farmer's Delight rope can be pulled back up with Crouch + Right Click with an empty hand. PolyDecorations rope cannot be pulled back up, but will break from top to bottom automatically, so it cannot be left floating. Simply use whichever rope you prefer. [Farmer's Delight - PolyDecorations]
MINOR:
- Sticky Pistons can now be crafted with Honeycombs. [Honey Sticky Piston]
- Allays can now be moved reliably by Crouch + Right Clicking on them with an empty bottle. [Allay In A Bottle]
- Enchantment tables can now be re-rolled for a small fee of Lapis. [Easy Magic]
- Ocelots can now be tamed and kept as pets. [Tameable Ocelots]
- Ocelots spawned from an egg or summoned work the same as Vanilla.
- To get a spawn egg for a tameable ocelot, use this command: /give @s ocelot_spawn_egg[entity_data={id:"minecraft:cat"},cat/variant="conures:ocelot"]
- To summon a tameable ocelot, use this command: /summon cat ~ ~ ~ {variant:"conures:ocelot"}
- Ocelots spawned from an egg or summoned work the same as Vanilla.
- All pets/tamed mobs are now protected from their owner's attacks. [Friendly Fire]
- Pets will no longer get stuck in unloaded chunks. [Proper Pet Teleport]
- Crying Obsidian can now be crafted via a simple recipe using obsidian and a water bucket. [Crafting Recipe Additions]
- Horse Armor can now be crafted. [Craftable Horse Armor]
- Nautilus Armor can now be crafted. [Crafting Recipe Additions]
- Inventory sorting and quick-stacking features. [Nemo's Inventory Sorting]
- Brushes can now be used to cycle through hung paintings. A Dispenser with a brush can perform this action as well. [Retouch Brush]
EXTRAS:
- Elytra can now be dyed and have banner patterns applied to them. They also display contrails when flying! You can also separate the wings to customize them individually by putting an Elytra into the crafting menu. [Customizable Elytra - Elytra Contrails]
- Armor Trims can now be applied to horse and wolf armor. [Animal Armor Trims: Horse & Wolf]
- Books can now be dyed. [Scholar]
- Froglights can now be crafted. [Craftable Froglights]
- Book editing is now much more versatile. [Scholar]
- The Compass and Clock now display relevant information on the HUD when in your inventory. [GUI Compass - GUI Clock]
- There is now a day counter with a nifty animation at each sunrise. [Typewriter Day Counter]
- Dynamic lighting from various items, drops, and mobs. [Lamb Dynamic Lights]
- Dynamic reverb, enhancing the caving experience. [Sound Physics Remastered]
- Weather has been enhanced with new particles, sounds, and fog. [Particle Rain - Immersive Storms]
- Enchanted books, items, and Enchantment Table selections all now show a tooltip describing the behaviour of the enchantment. [Enchantment Insights]
- Slimes and Magma Cubes now will split more naturally, and can even merge with each other. They also have new animations, with Magma Cubes getting unique sounds as well. [Luna Slimes]
- Breakable items now display their current durability without the need for Advanced Tooltips to be enabled. [Durability Tooltip]
- CTRL + Right Click with an empty hand to pat mobs and players! [Patpat]
KEY TWEAKS:
MAJOR:
- Ancient Debris now drops Netherite Scraps directly, and is affected by Fortune. You can use Silk Touch to still acquire the block itself. [Fortunate Ancient Debris]
- Beacons now stack buffs over time, so you can leave their radius with a buff that sticks around. The radius also now expands by 32 blocks with every layer. Much more useful! Fighting the Wither before the Ender Dragon actually feels like a useful pipeline now, since you can bring your stacked buffs into the fight. [Beacon Aura]
- Wither Skeletons now drop a Wither Skull Fragment if they fail to drop a normal skull. Fragments can be combined into a normal Wither Skeleton Skull. [Withered Fragments]
- Trial Chamber Vaults now have no cooldown for being opened again with a key, making them renewable sources of many items. [Trial Chamber Time Remover]
- Death without Keep_Inventory enabled is now much more forgiving. You keep all items equipped and in your hotbar, and the items and XP that you drop do not despawn or scatter around. They cannot be destroyed by explosions either. Also, if you die in a zone that destroys items like lava, your items are left nearby rather than in the lava itself. The amount of XP you can recover is also much higher now, at 80%. [Simple Death Improvements]
- Splash and Lingering variants of potions can now be simply created by putting a normal or splash potion into the crafting menu alongside an iron nugget. You can also use a glass block instead to reverse lingering and splash potions back to their normal variant. With this, the miserable item "Draon's Breath" is no longer necessary to gather, and potion variants are far more accessible. [oSzoukaua's: Bottles Are Crafted]
- Stack size adjustments. Most notably, potions now stack to 3, and the default stack size is now 128. Potions are much more useful now! [Sensible Stackables]
- Splash and lingering water potions, as well as water-tipped arrows, now have more potent effects. Bringing a stack of lingering water potions on your Nether escapades is now a reasonable strategy. [Splashier Water]
- The mining delay and block placing delay have been changed to 2 and 3 ticks respectively. [Configurable Mining Delay]
- This can be configured further using the "/miningdelay" command
- Phantoms now spawn during any night, only when the player is above a Y value of 110, and at a fairly low rate. [Soaring Phantoms]
- Minecarts are now much faster, making railway networks more viable. [Audaki Cart Engine]
- Anvils no longer increase the cost for repairing an item, and renaming is free! The "Too expensive" limit is also removed. [Easy Anvils]
- Enchantment tables now display all enchantments that will be added to an item when hovering over a selection. [Easy Magic]
- Chiseled Bookshelves now provide power to an Enchantment Table. [Easy Magic]
- Allays will no longer automatically lose their bond to a Note Block. They also will drop their items 1 block higher above the Note Block to make for easier Hopper setups. They also now prioritize items that were dropped longest ago, rather than which item they are closest to. [Inanimate Friendship]
- Copper Golems will now pick up full stacks at a time. They also will account for their lack of fall damage in pathfinding, up to 6 blocks in height. [Inanimate Friendship]
- Sniffers now spawn in Jungles, most commonly in Sparse Jungles. Sniffers also can now dig up every uncommon flower type, and are no longer unable to dig in the same spot twice. [Better Sniffers - Forgetful Sniffers]
- Spawn rates have been buffed for multiple mobs that were previously more uncommon. [Modpack Spawn Rate Adjustments]
- The Savanna biomes are now home to Donkeys and Llamas. Armadillos were given a spawn rate buff in Badlands biomes to account for this.
- Horses, Foxes, and Camels have all had slight buffs to their spawn rates.
- Villages and Pillager Outposts have been made less common so that they do not overcrowd a world. [Rare Villages - Rarer Pillager Outposts]
- Wandering traders can now be dismissed. [Wandering Trader May Leave]
- Villager trades can be refreshed before you begin trading for the first time. You can view locked trades ahead of time to help with this. [Visible Traders - Trade Cycling]
- Horizontal slabs now behave as expected in more circumstances, such as with blocks or torches placed on top of them. [Slabbed]
- Name tags can now be edited by simply right clicking while holding one. You can also retrieve a name tag by Crouch + Right Clicking a named mob with shears. Renamed mobs will drop their previous name tag, and you can rename items with a name tag in the crafting menu. [Reliable Name Tags]
- Some loot tables have been buffed for the sake of game balance in a limited world. As well as just better balance in general. These include: Archaeology, Ancient Cities, and Trial Chamber Vaults. [Loot Table Adjustments]
- Archaeology has had most filler items removed. It can now grant all armor trim types, (except for Eye trims,) honey bottles, and chains instead of entire hanging signs. Both types of Ocean Ruins now also share the same loot table, so both can grant Sniffer Eggs.
- Trail Ruins can now grant more trims, these include: Bolt, Flow, Spire, Sentry, Vex, Silence, and Ward trims.
- Desert Pyramids can now grant Dune, Wayfinder, and Wild trims.
- Desert Wells can now grant Dune trims.
- Ocean Ruins, both warm and cold, can now grant Rib, Snout, Tide, and Coast trims.
- Ancient Cities have had echo shard stacks buffed to 3-5, and the enchanted diamond hoe has been replaced by a stack of 1-2 diamonds. The ice box also has had baked potatoes replaced with stacks of 1-4 pumpkin pies.
- Trial Chamber Vaults have had damaged shields replaced with stacks of 2-4 gold ingots. Ominous vaults have had emerald blocks replaced with gold blocks, and can rarely also drop stacks of 1-2 netherite scrap.
- Archaeology has had most filler items removed. It can now grant all armor trim types, (except for Eye trims,) honey bottles, and chains instead of entire hanging signs. Both types of Ocean Ruins now also share the same loot table, so both can grant Sniffer Eggs.
MINOR:
- Conduits now give you a speed boost to swimming when you are within their effective range. [Dolphin Essence]
- Brick block recipe now gives 4 blocks. [Brick Fix]
- Smooth Stone and Smooth Stone Slabs can now be made in a Stonecutter by using regular Stone. [Smooth Stone In Stonecutter]
- The Blast Furnace and Smoker now have full overlap with Furnace recipes. [OmniBlast: Blast Furnace And Smoker Recipe List Completed]
- Rotten Flesh can be converted to Leather in both a Furnace and Smoker. [Rotten Flesh to Leather]
- Skeletons can now drop feathers. [Skeletons Drop Feathers]
- Cats and Ocelots will now eat Tropical Fish. [Cats Love Tropical Fish Too]
- Enchanted Golden Apples can now be crafted again. Either from a normal apple or a standard Golden Apple. [Enchanted Golden Apple Addition]
- Blocks Of Quartz can now be crafted back into Nether Quartz. [Quartz Decrafting]
- Attacking any mob will now alert other mobs of the same kind nearby. Animals will flee, monsters will attack. [Herd Mentality]
- Sleeping now advances time-sensitive blocks, such as furnaces and crops. [Nemo's Night Progression]
- You can now attack through non-solid blocks, such as grass. [Attack Through Grass]
EXTRAS:
- Armor Trims are now much more accessible and visible throughout the game. Armor worn by monsters, and armor found as loot may now be trimmed. All trim duplication recipes are also much more accessible. [Naturally Trimmed - Reimagined Trims]
- Pottery sherds can now be both crafted and duplicated. Crafting recipes are added to the Recipe Book upon doing something related to the sherd's theme. For example: Catching a fish teaches you the Angler Sherd recipe. [Nik's Craftables: Pottery Sherds]
- Pottery sherds can be applied to pots by simply right-clicking on the side of the pot. You can also dye pots, and remove the dye with a cauldron. [Pottery]
- The Snout Banner Pattern can now be crafted. [Craftable Snout Banner Pattern]
- All copper variants, (normal/waxed/oxidized,) can now be crafted into doors and trapdoors with a Stonecutter. [Balanced Copper Cutting]
- The Ender Dragon always spawns an egg when killed. [Ender Dragon Egg Respawn]
- Some extra audio/visual enhancements: A better End skybox, falling leaf particles from trees, new Enchanted Book visuals, arrows now stick into all mobs rather than only players, bows/crossbows now display what type of arrow you're firing, and Soul Fire now displays corrected effects. [Better End Sky - Falling Leaves - Beautiful Enchanted Books - Arrow In The Knee - Real Arrow Tip - Soul Fire'd]
- The Advancements menu is much larger. [Advancements Fullscreen]
- The inventory and crafting menus no longer awkwardly get budged over when the recipe book is opened. [Centered Inventory]
- Performance improvements. [Sodium - Ferrite Core - Immediately Fast - Let Me Despawn - Alternate Current - Signs Faster]
MODIFICATIONS MADE TO MODS:
- [PolyDecorations]' missing texture for the Trash Can being broken was fixed. Credits to Big Money for helping out and fixing this one.
- [Nemo's Creatures]' missing textures for Baby Snowy Pigs and Baby Snowy Cows was fixed. Credits to Big Money on this one as well.
- [Netherite Compass] had a new recipe added for using a Crafting Table instead of a Smithing Table. This is so the player could be made aware of the Netherite Compass by having it indexed into the recipe book.
- [Farmer's Delight] had all villager trades changed to essentially reverse what they did. Now instead of selling the new crops for emeralds, the player can buy starters for each new crop instead. It also had all cabinet recipe indexes changed to use slabs rather than trapdoors.
- [Storage Delight] had all non-countertop recipe indexes changed to use slabs rather than trapdoors.
- [OmniBlast] was updated to actually have Blast Furnace and Smoker variants for every recipe.
KNOWN BUGS:
- Certain structures, like Trail Ruins, can have visual bugs while being mined through. This is due to [Slabbed] changing the positioning of blocks generated over horizontal slabs. This bug was deemed shippable because the benefits of being able to build with horizontal slabs more dynamically was seen as outweighing the drawbacks of this issue.
- The Snowy Pigs and Snowy Cows from [Nemo's Creatures] cannot be crossbred with their vanilla counterparts. This bug was deemed shippable as most players will likely not breed these uncommon variants of pigs and cows, and the bug's behaviour is easily understandable.
- [PolyDecorations] contains multiple janky behaviours. These bugs were deemed shippable as they are small annoyances that don't have any major effect on gameplay or game stability.
- Mailbox storage spaces aren't really functional for anything in singleplayer, as only other players in multiplayer can put items into them.
- Canvases require breaking the block they are mounted on in order to be removed.
- Sign Posts lack a specialized UI for editing their text.
Before you play...
There are some important notes I advise giving a look over before playing this pack. They are as follows:

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End Cities do not generate in limited worlds as they are outside of the generation limit. A couple things were done to compensate for this:
- Shulkers are inaccessible, however Shulker Boxes can still be obtained. You can now craft Shulker Shells with Popped Chorus Fruit. Chorus Fruit also now spawns in the Ender Dragon arena.
- The Ender Dragon drops an Elytra when killed. Respawn it to obtain multiple of these.
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The Programmer Art Fix resource pack is highly recommended for this modpack. I just feel like it really completes the vibe, but it isn't required. After installing, it must be placed directly above Programmer Art in your Resource Pack load order. Here is a link to the resource pack.
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Multiplayer can be played quite easily thanks to the mod [e4mc]. Simply open your world to LAN as usual and it will provide you a server address with the in-game chat, which you can send to anyone you'd like to have join you. You can also restrict the server to only be on LAN if you'd prefer.
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If you would prefer to play this pack in an infinite-size world, then I have some mod recommendations that I think round out the experience in infinite worlds pretty well:
- Waystones by BlayTheNinth
- Explorer's Compass and Nature's Compass by Chaosyr
- And a world map/minimap mod of your choice
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This modpack is very modular. You can remove any mod that you don't want, (besides libraries of course,) and it should still work without issue. You can also add mods if you'd like. Even mods that add new biomes or structures will work, but I'm unsure how well that Legacy World Sizes' "Find Balanced Seed" function will accomodate them.
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The modpack has been balanced in a way to account for the fact the Nether has much more limited resources than usual. (Ominous Vaults will now sometimes drop Netherite Scrap, and Ancient Debris is now affected by Fortune as well.) However, if you would like to reset your Nether, it is thankfully very easy.
- (Before doing this, save the game in an area that is outside of the Nether.)
- Navigate to the instance's "saves" folder. Open the folder of the save you want to reset the Nether for, then open the "dimensions" folder, and next the "minecraft" folder. In here are the individual folders for each dimension. Simply rename or delete the folder titled "the_nether." (Renaming it allows you to easily restore it later if you would like to.) The Nether in that world will now regenerate with the same seed it had before.
And that's all!
I put a LOT of time and effort into this pack. I hope you enjoy! God bless you. :3

(If you need to contact me for anything like bug reports or feedback, hop into this Discord server and shoot me a ping.)
Full Mod List and Credits
- Advancements Fullscreen by diskria
- Allay in a Bottle by piguycs, Telezhka-the-First (ru_ru translation), StarmanMine142 (uk_ua translation)
- Almanac by frikinjay
- Alternate Current by Space Walker
- Analog by Fabiofdez
- Animal Armor Trims by Lupin, Jason13
- Arrow In The Knee by RazorPlay01
- Attack Through Grass by MianReplicate
- Audaki Cart Engine by Audaki
- Balanced Copper Cutting by CJRVWilliams
- Balm by BlayTheNinth
- Beacon Aura by MagicJinn
- Beautiful Enchanted Books by CerbonXD
- Better End Sky by paulevs, BetterX Team
- Better Sniffers by ScarfKat
- Biolith by TerraformersMC, gniftygnome
- Block Breaker & Block Placer by Khazoda
- Brick Fix by you
- Cats Love Tropical Fish too by PodHlebkin, EpicSUS
- Centered Inventory by jesusFreak1
- Chorus Plants Spawn In End Arena by ScarfKat
- Cloth Config v26.1 by shedaniel
- Cobweb by Crystal Spider
- Collective by Rick South
- Configurable Mining Delay by pajic
- Copper Hopper by pcal.net
- Craftable Froglights by ScarfKat
- Craftable Horse Armor by Sumbaii999
- Craftable Snout Banner Pattern by ScarfKat
- Customizable Elytra by Hidoni
- Default Options by BlayTheNinth
- Defaulted by Alexandra
- Deimos by Mars
- Dolphin Essence by NotchArrow
- Dragon Drops Elytra by Rick South
- Durability Tooltip by SuperMartijn642
- Easy Anvils by Fuzs
- Easy Magic by Fuzs
- Elytra Contrails by dbrighthd
- Enchanted Golden Apple Addition by Jerrycyx
- Enchantment Insights by Fuzs
- EnderDragonEggRespawn by Block_Legend001
- Evening Star Lib by VesMaybeVesper
- Fabric API by FabricMC
- Fabric Language Kotlin by FabricMC
- Factory API by Wilyicaro
- Falling Leaves by Fourmisain, BrekiTomasson, RandomMcSomethin
- Farmer's Delight Refabricated by MehVahdJukaar, ChrysanthCow, cassiancc
- FerriteCore by malte0811
- Forge Config API Port by Fuzs
- Forgetful Sniffer by BizCub
- Fortunate Ancient Debris by notblue
- FriendlyFire by Darkhax
- FrozenLib by Treetrain1, Luna
- Fzzy Config by fzzyhmstrs
- GUI Clock by Rick South
- GUI Compass by Rick South
- GeckoLib 5 by Tslat
- HerdMentality by Darkhax
- Honey Sticky Piston by meenimc
- ImmediatelyFast by RK_01
- Immersive Storms by TheDeathlyCow
- Inanimate Friendship by maityyy
- LambDynamicLights by LambdAurora
- Legacy World Sizes by Wilyicaro
- LetMeDespawn by frikinjay
- Lithostitched by Apollo
- Loot Table Adjustments by ScarfKat
- Luna Slimes by Lunade/AViewFromTheTop
- Mixson by Ramixin
- Mod Menu by Prospector, haykam821, gniftygnome, TerraformersMC
- Mod Menu Filter by mtxCore
- Modpack Crafting Recipe Additions by ScarfKat
- Modpack Recipe Indexing Fix by ScarfKat
- Modpack Redstone Table Recipe Additions by ScarfKat & Pepsied
- Modpack Spawn Rate Adjustments by ScarfKat
- MonoLib by Lupin, Jason13
- Naturally Trimmed by majo24
- Nemo's Creatures by NemoNotFound
- Nemo's Inventory Sorting by Nemo
- Nemo's Night Progression by Nemo
- Nemo's Vertical Slabs by Nemo
- Nemo's Woodcutter by Nemo
- Netherite Compass by Dorkix
- Nik's Craftables - Pottery Sherds
- OmniBlast: Blast Furnace and Smoker recipe list completed by meenimc
- PPeTP by TheEpicBlock
- Particle Rain by pigcart
- PatPat by LopyMine, nikita51
- Placeholder API by Patbox
- Plague's Retouch Brush by Plague1337
- PolyDecorations by Patbox
- Polymer by Patbox
- Pottery by SuperMartijn642
- PrickleMC by Darkhax
- Prometheus by Crystal Spider
- Puzzles Lib by Fuzs
- Quartz Decrafting by Aubinclem
- RareVillages by Just-A-Bokoblin
- Rarer Pillager Outposts by ScarfKat
- Real Arrow Tip by ToBinio
- Redstone Table by Pepsied
- Reimagined Trims by Rebel459
- Reliable Name Tags by cassiancc, Mim1q
- Rotten Flesh To Leather by Tia
- Scholar by mortuusars
- Sensible Stackables by pajic
- SignFaster
- Simple Copper Pipes by Luna/AViewFromTheTop
- Simple Death Improvements by pajic
- Skeletons Drop Feathers by ScarfKat
- Slabbed
- SmartBrainLib by Tslat
- Smooth Stone In Stonecutter by ScarfKat
- Soaring Phantoms by pajic
- Sodium by JellySquid (jellysquid3)
- Soul Fire'd by Crystal Spider
- Sound Physics Remastered by Sonic Ether, vlad2305m, Max Henkel, Saint
- Splashier Water by Ninjaking312
- Storage Delight by Axperty
- SuperMartijn642's Config Library by SuperMartijn642
- SuperMartijn642's Core Lib by SuperMartijn642
- Tameable Ocelots by Conure512
- The Fletching Table Mod by The_Hangel
- Tiered Backpacks by pajic, Moonkey
- Toxic Creaking by The Foxy Nerd (foxinerd)
- Trade Cycling by Max Henkel
- Trial Chamber Time Removal by hindustani_gamer_fardin
- True Ending: Ender Dragon Overhaul by limesplatus
- Typewriter Daycounter by limesplatus
- Visible Traders by Ramixin
- Wandering Trader May Leave by Rick South
- Withered Fragments by Konhaiii
- YetAnotherConfigLib by isXander
- e4mc by skyevg
- libIPN by Mirinimi
- oSzoukaua's: Bottles are crafted! by oSzoukaua
- oωo by glisco

