Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
Platforms
Supported environments
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Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 months ago
Changelog
A new world is recommended for this update but not strictly necessary. There are new structures added and minor world gen changes, but nothing that will cause world corruption.
New Additions:
- Many new quest additions
- Added Ice and Fire Community Edition
- Added Mutant Monsters
- Added Monsters in the Closet
- Added Mobs of Mythology
- Added Mutants and Zombies
- Added Rotten Creatures
- Added Iron Chests
- Added Summoner's Scrolls
- Added Serious Player Animations + Serious Reanimated
- Added SoundsBeGone
- This allows players to disable any sound effect
- Added Leaves be Gone
- This should help lag in newly generated Spruce biomes
- Added ImmediatelyFast (configured to be compatible with ModernUI)
- Swapped AmbientSounds for Atmosfera
- AmbientSounds doesn't work with SoundsBeGone so this was a necessary change for this new accessibility addition
- Added an easy recipe for the tier one recall mirror to make it more accessible early game
- Enabled FancyVFX "improved bow" (player and mobs have a circle showing when they are charging their bow and where their projectile will go)
- This is configured to be less obstructive than it normally is
Other Changes:
- Updated all mods
- Enemies now have shorter i-frame window, making them easier to hit with high attack speed or weapons that fire multiple projectiles.
- Huge buffs to the Marium's Soulslike Weaponry gun items, making them viable options for a ranged weapon build
- Changes to cave generation to make surface caves go much deeper and longer
- Changes to the names of some mobs and items to differentiate them from ones with identical names
- Armor tweaks to common mobs to assist with early game
- Camera sway no longer changes crosshair's position on vertical axis
- Fog has been added back to water
- Adjusted brightness levels in the Nether
- Disabled some dynamic lighting due to performance issues in large structures
- Player-held items still work as normal
- Jade tooltip now dodges boss/raid bars
- Jade tooltip no longer has icons by default (this feature was very buggy and not very useful)
- Greatly reduced the amount of time Advancement Plaques will stay on screen
- Reduced the number of bubble particles in bubble columns by 95%
- This will massively reduce the noise and lag in Bathhouses
- Reduced the amount of smoke emitted from campfires
- This will help improve lag in villages
- Changed default damage particle behavior to "rising" (was "has gravity")
- This should improve damage particle visibility when fighting large mobs like bosses
- In-world health bars now work properly with shaders enabled
- Greatly improved default appearance of Euphoria-patched shaders
- Disabled dynamic handheld lighting in default settings of pre-installed shaders (this prevents it from being rendered twice)
- Added small menu enhancements with ModpackUtils
- Links to SAP mod page available on main menu
- Better custom icon and title
- Low RAM alert
Dependencies
serversleep-mod.jarAdded via overrides
Basic Nether Ores 32x.zipAdded via overrides
e4mc-offline-1.0.1.jarAdded via overrides
Files
Metadata
Release channel
ReleaseVersion number
V7.4Loaders
Game versions
1.20.1Downloads
336Publication date
April 19, 2025 at 4:55 PMPublisher
Ibaudia
Owner