Version 3.0.7
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Added Create: Interiors
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Added Create: Bio-Factory
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Removed IPN sorting buttons in some menus that do not need them
- If you notice any sorting buttons in menus that probably shouldn't be there, tell me!
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Added Geomancy Staff's Rock Slings to the Jade entity blacklist
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Updated custom asset resource pack to rename the following
- Alex's Caves Delight's "Chocolate Cokie" into "Chocolate Cookie"
- Alex's Caves Delight's "Tremorzilla Maet" into "Tremorzilla Meat"
- Unsure if intentional, because the internal name is also "Tremorzilla Maet", unlike the "Cokie", which is internally named "Cookie" ¯\(ツ)/¯
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Removed "Dash" enchant because having three stackable movement enchants is a little crazy
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Created A W.I.P Diet mod designation datapack
- As of right now, this only adds the "Dinosaur Nuggets" food item to the "proteins" category, I plan to expand on this in the future :)
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Buffed some Mindful Eating food rebalances
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Cooked Mutton 0.2 -> 0.6 (Vanilla is 0.8)
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Cooked Salmon 0.2 -> 0.6 (Vanilla is 0.8)
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Cooked Salmon 0.1 -> 0.4 (Vanilla is 0.6)
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Cooked Rabbit 0.2 -> 0.4 (Vanilla is 0.6)
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Updated mods/rps
KNOWN ISSUES!
- Chests on Create contraptions can be a bit wonky, seemingly an issue with Create 6.0.0 that will have to be fixed by the Create dev team
- Some recipes involving liquids in glass bottles do not give the glass bottle back after crafting, looking into a solution that is easy to implement and future proof (i.e. not based on .jar files that tweak existing mods)
Version 3.0.5
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Added Archery Expansion / Squared
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Added Shield Expansion
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Fixed new F&F lightning rod config
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Removed Delay and Phasing enchants, as they both caused odd issues with bows in the first place
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The Sculptor will no longer leave after being "defeated", and his challenge has been slightly made more difficult
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The Earthrend Gauntlet is no longer unbreakable, and can be repaired with various types of stones.
- This should encourage more thoughtful use of the tunneling and pillar abilities
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Updated custom recipe datapack to fix Necronium crafting recipe
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Renamed Spelunkery Sulfur / Block Of Sulfur into Soul Sulfur Dust / Soul Sulfur for better cohesiveness with Sulfur from Alex's Caves
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Fixed an issue with Starlight lighting API that caused certain create contraptions to cause a client crash upon creation
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Updated some mods
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Updated YT playlist with tutorials on new mods
Make sure to purge your cache in modrinth settings > resource management, then update through the mod profile to keep all client configurations.
Version 3.0.4
- Added WATUT
- Restricted movement in more UIs
Make sure to purge your cache in settings > resource management, then update through the mod profile.
Version 2.9.3 - BETA
This one is big, I focused on performance enhancements and overall pack cohesiveness.
Tweaks / Fixes
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Nerfed many mob spawn rates in order to keep performance high and reduce the amount of some that spawned just a bit too much
- Sunbird
- Bison
- Deeper
- Crimson Mosquito (again)
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Removed pet enchants, let me know if you notice any odd enchanting behaviors
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Updated to Create 6.0, many create addons we use are broken, such as:
- Copycats
- Slice & Dice
- Bio-Factory
- Interiors
- Oppenheimered
- Iris Compat
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Fixed some weird Invmove EMI issues, it should work now
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Fixed some carryon exclusions
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Updated default bindings
Additions
- added a custom made resource pack that fixes some duplicate item names
- Added CraftPresence
- Added ICU Bundles Of Bravery backport, a better bundle backport mod
- Added Mowzie's Mobs
- Added More Mob Variants
- Added Biomancy
- Added Pehkui
- Added The Pale Garden Backport
- Added Trial Chambers Backport
- Added a "Quicksort to chest" option.
- This is still in testing, many modded containers are yet to be supported, if you notice any, let me know!
- Added Cut Through
Version 2.9.1
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RightClickHarvest no longer needs a hoe to use
- Still needs a hoe for mass grid harvesting
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Re-added Row and Column sorting
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Tweaked Copycat config (sorry pear)
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Fixed some Enchant issues
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Disabled Mouse movement in the Quiver menu
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Did some duplicate item removing
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Added a Lantern Slot
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Nerfed Mosquito Spawn Weights
- 15 to 10
Version 2.9.0
- Updated B&C
- Potentially fixed certain enchants not disabling
Version 2.8.8
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Added Create Oppenheimered
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Added Rightclick Harvest + Supp compat
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Added Brew.
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Added MmmMmmMmmMmm
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Removed Okzoomer and replaced it with Zume
- Okzoomer caused issues with some mixins in mods, awaiting an update. Check your binds.
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Added Durability Tooltip
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Removed a WHOLE bunch of duplicate items from the EMI/JEI menu, try searching for silver, or salt! This is a group effort, so if you see any weird duplicate names/items, let me know!
Version 2.8.7
- Updated IPN config, should be less intrusive now
- Enabled "Move Matching" Inventory move button
- Fixed a bug that caused many vanilla enchantments to not correctly get registered by Enchancements. Mod file directly modified by me.
- Enabled Diet UI, Placement is subject to change.
- Disabled "Scatter" Enchant due to balance.
Version 2.8.4
- Removed Pretty Rain due to a crash on particle rendering, will look into later
- Updated Default Resource Pack ordering
- Added Better Spelunkery Table UI