Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog
Notice: This is a preview of the upcoming update and things preset in the preview is subject to change, removal or even addittion.
Weapon Balance Changes
All TaCZ firearms now have significantly higher recoil, with select-fire weapons lending themselves to either semi-automatic near-spam firing or automatic tap firing. This is to address the rather unfinished recoil readjustments present in previous versions.
Player Balance Changes
Heart Balance is removed as the craftable Mega Health Pickup is essentially a full heal while costing only slightly more than brewing Instant Health Potions.
Both Lumberjack starting kits now have Iron Axes instead of Steel ones.
Zombie Balance Changes
Zombies will no longer drop Health Pickups (as Heart Balance is removed).
Zombie Spawns have been significantly opened up to prevent players from being confined to their bases as difficulty ramps up. (This is still being tested and the final release may see how far the spanws are opened up).
Maximum progressive difficulty by Improved Mobs has been capped to 150.
Dependencies
Files
Metadata
Release channel
AlphaVersion number
prealpha-0.2.0-previewLoaders
Game versions
1.20.1Downloads
11Publication date
December 19, 2024 at 4:41 PMPublisher

bavarianjett
fragging?