Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Allow resetting all boards at once (using *)
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Added a web viewer to make viewing cache data easier (/ajlb viewer)
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
add more warnings to updateplayer command if it cannot be auto-updated
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
add * suggestion to board list, not player list in removeplayer command
- use adventure snapshot version to fix color code bug
- Fixed slimjar logging format ({0} and {1})
- Fix color codes being replaced with adventure tags in no-data messages
- add fetching-debug around getStat
- Added placeholder that shows the time until a certain timed type resets
- Allow removing a player from all boards (using * for the board name)
See changes on github
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
2.6.3
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Allow removing a player from all boards (using * for the board name)
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Added placeholder that shows the time until a certain timed type resets
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
add fetching-debug around getStat
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fix color codes being replaced with adventure tags in no-data messages
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed slimjar logging format ({0} and {1})
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
use adventure snapshot version to fix color code bug
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Merge remote-tracking branch 'origin/dev' into dev
- Fix error if server freezes
- Add warning if a player tries to put an ajlb placeholder in /ajlb add
- Make value show ... instead of 0 while loading (with blocking-fetch: false)
- Fix error when a player's display name is null
- Fix BDNE not showing for value
- Don't reset database when in read-only mode
- Fixed board resetting due to estimated last reset date being in the future
- Print error message to debug in insert catch
- Upgrade adventure-platform-bukkit
See changes on github
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Merge branch 'master' into dev
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Upgrade adventure-platform-bukkit
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Print error message to debug in insert catch
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed board resetting due to estimated last reset date being in the future
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fix BDNE not showing for value
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Make value show ... instead of 0 while loading (with blocking-fetch: false)